Purifying Ritual removes 5 negative effects for 42 base magicka, and allows all nearby players to remove all negative effects from themselves as well.
How prominent are "negative effects" in PVE though, is it worth slotting this in dungeons or in normal overland playing? I am a tank by the way, I just have one slot open and I wonder if Purifying Ritual would be the right ability to fill it.
Also, how useful would this ability be in PVP? Could it be used to get rid of the massive burn effect from siege machines?
Edited by Zsymon on April 18, 2014 3:27PM