First let me say I'm not unhappy about the -quality- of items, the visual quality is great. It's the style, or model, of many armour pieces that I'm unhappy about.
Second, since there is no general discussion or suggestion sections I figured this would be the best place.
Specifically this:
Can you see it? The complete lack of any armour thickness on the arms, legs and chest. Many, or most, pieces of armour regardless of wether its light, medium or heavy has zero thickness to it, instead it's skin tight. In fact it's practically just armour painted onto the character's skin.
Another thing I dislike are the hip plate things hanging off the sides of the character, they're supposed to be part of the chest armour but they're instead floating on the side of the character with nothing visibly holding them up. Same thing with the knee protection where at times they have been very far from the actual character because my boots and leg armour were of two different sets.
Don't get me wrong, I'm not trying to bash the game or anything like that, I like the game and will probably keep paying to play. But this kind of armour design -really- needs to be thrown out the window and replaced with a far better design philosophy.
The way it is now feels extremely lazy and, to me, ruins a lot of visual potential that armour in this game COULD have.
At times my shoulder armour and helmets have been very large while my boots, gloves and chest armour remain skin tight which makes me feel like I'm playing a stick figure .. or spongebob.
I'm wearing these big bulky helmets and shoulderpads but the rest of my armour with the chainmail, leather straps, belts and all kinds of things are just ..flat. Completely flat.
It feels lazy and for a game released in 2014 .. seems like a waste of potential.
I'm not saying armour should make a character look like a giant ball of metal, but some bulk needs to be added. Not even clothing is skin tight with that many layers and we're not running around in spandex.
The floating armour pieces also needs to be redesigned I think. If boots have kneepads then design them so they are part of the boots and not floating over the knee.
Future armour put in the game should not have this kind of skin tight design in my opinion and that design philosophy needs to be thrown out the window, and current armour should be improved greatly as soon as possible.
This is the next generation elder scrolls game but it can't match the old generation elder scrolls game in armour design.
Please, please don't continue with this kind of design.