Doshia's entire difficulty was wrapped up in the fact that she was a trick fight. She stops being difficult when you figure out the trick. The problem is that at that level not everyone is used to the controls or using their best build (and can't respec) at level 8, especially players new to MMOs (or action MMOs) and her trick was a little intense.
In a way you're getting exactly what you're asking for OP. Now instead of Doshia being this huge brick wall for a lot of players, it will instead be a way to be introduced to the idea of trick boss fights (assuming they tune it correctly and still require you to figure out the trick in some way, as from my understanding being that they're simply slowing down the rate that the bubbles spawn)
Doshia's entire difficulty was wrapped up in the fact that she was a trick fight. She stops being difficult when you figure out the trick. The problem is that at that level not everyone is used to the controls or using their best build (and can't respec) at level 8, especially players new to MMOs (or action MMOs) and her trick was a little intense.
In a way you're getting exactly what you're asking for OP. Now instead of Doshia being this huge brick wall for a lot of players, it will instead be a way to be introduced to the idea of trick boss fights (assuming they tune it correctly and still require you to figure out the trick in some way, as from my understanding being that they're simply slowing down the rate that the bubbles spawn)
This, note that she is one of the first bosses you will face, you are likely to face here before getting many of friends in game to ask and anyway you had to do her alone.
During beta I assumed she was an group boss and that an bug stopped us from grouping.
Now having an npc follower or even more fun having the questgiver tell you about the ablilites would solve the issue.
HarryWolfe wrote: »I understand the concerns, but I still find myself cringing at these threads.
People who play MMO's are no longer males in the 13-26 year old range exclusively. We aren't all super competitive testosterone driven mating rights machines.
I know PLENTY of gamers in the 50+ bracket, and I meet more all the time.
I've also met my fair share of handicapped and disabled players.
You can look at them as outliers, but excluding them from content is still discrimination.
OKAY.. i got that out of my system
I had to think about the fight as i seriously had trouble remembering if i'd done it. I still don't remember it and I guess i'll have to look out for it on an alt. My point here is that if it was a tough fight i'd have remembered it! So yes i hear you on that mark.
Back to my rant though, and I have to say that a game has to be enjoyable, Many of the games you list in the OP had hard modes or group content that required a level of player sophistication not present in the majority of its other content. That to me is good game balance.
I might also point out that SINGLE PLAYER games are balanced against themselves. Dark Souls' popularity is based upon its difficulty, something that could never be said of the Elder Scrolls franchise, whose popularity is based in its massive explorable landscapes and custom player character development.
As someone who grew up with an electronic nanny even way back in the late 70's I am intimate with fading reaction times, older gaming buddies I know tend to love games no less, but their playstyle is based on the knowledge of fallibility, a concept alien to most younger people. It's not all about you
Is it an appeal by Zenimax to appeal to a broader range of players who otherwise are not accustomed to a game refusing to hold their hand? Or, did they truly believe it was unfair or imbalanced relative to its level?
I understand the concerns, but I still find myself cringing at these threads.
People who play MMO's are no longer males in the 13-26 year old range exclusively. We aren't all super competitive testosterone driven mating rights machines.
I know PLENTY of gamers in the 50+ bracket, and I meet more all the time.
I've also met my fair share of handicapped and disabled players.
You can look at them as outliers, but excluding them from content is still discrimination.