I feel kind of dumbing asking this, but is there some kind of timing trick to using a combat staff?
My sorcerers eventually wind up switching to melee weapons because when I try to use a combat staff I keep experiencing "misfires" -- essentially, my character will go through the animation of bringing the staff forward, but no destructive goodness will appear. It seems like I have to force myself to wait until the previous shot has hit the target before I can fire again or I experience this "combat staff mime" issue.
Also, when a target is at point blank range, I find I have to be extra precise about where I'm aiming the staff or it won't fire at all -- even if the target has the red outline, unless the crosshairs are actually focused on it, it won't fire.
Has anyone else experienced this?
I find swords are a lot more forgiving at close range. I do miss being able to fire ranged shots though. Maybe I should look into the bow...