Greetings.
Yes, this is another post regarding the current state of your lootsystem in group dungeons.
Where is the love for the meatshields?? I've tanked in all the dungeons throughout the game while leveling, and it's been truly frustrating and felt very unrewarding..
I'm all for the idear of rewarding per effort, but why have you neglected the tanks?
Would it be so hard to add "damage taken" along with "damage done" & "healing done" in the overall effort? Seems to me that if you want loot, beyond soul gems & potions, don't roll as tank! Bad Job done!
For example; The first boss encounter(forgot her name) in the Selene's web dungeon, where the main job of the tank is to "offtank" the 4 adds while the group dps the boss. As a tank i wasn't even able to loot the boss once the fight was over, since i apparently didn't do enough damage to her?
I truly hope this will be changed in a very near future!