You may want to edit this (title) if you want people to discuss your feedback. Petitions are not allowed on the forums.
http://forums.elderscrollsonline.com/discussion/60843/community-rules#latest
But, might get closed anyway. Good luck.
Please keep public dungeons; if I want a single player game I'll play Skyrim or Oblivion. Just get rid of the gold farmers, Zenimax, you know, those critters you don't seem to have ever heard of before....
I like the idea of the public dungeons but not how it's turned out with the botters. Not sure how you keep the dungeon public and remove them, other than by making the "boss" not actually drop anything. That'd probably be the easiest solution. It's not like "regular" players are seeing much of that loot as is.
knightblaster wrote: »The thing is that there are regular players who are farming the bosses, too. There are also bots. It's a mix. But there are a lot of regular players farming the bosses for loot drops that they can deconstruct with decent results -- rarer crafting mats. This is a big part of why they are being perma-farmed 24/7 --> they reliably drop gear that can be deconstructed into rarer, juicier crafting mats. I don't do this myself because I find camping a boss for such a long time boring, even if it drops a lot of loot.
Please keep public dungeons; if I want a single player game I'll play Skyrim or Oblivion. Just get rid of the gold farmers, Zenimax, you know, those critters you don't seem to have ever heard of before....
@Mortelus, if it does, you can always restart a new thread that follows posting guidelines. But you're just trying to give feedback thought I'd try and help you keep it open.
I like the idea of the public dungeons but not how it's turned out with the botters. Not sure how you keep the dungeon public and remove them, other than by making the "boss" not actually drop anything. That'd probably be the easiest solution. It's not like "regular" players are seeing much of that loot as is.
I'm pretty sure that if they changed it so that the boss drops loot only once per day, those blobs of characters hovering over the spawn point would go away. It's my only issue with public dungeons because it's impossible to get a hit. Relogging until you find a less camped instance works, but it can take a lot of relogs.
knightblaster wrote: »The thing is that there are regular players who are farming the bosses, too. There are also bots. It's a mix. But there are a lot of regular players farming the bosses for loot drops that they can deconstruct with decent results -- rarer crafting mats. This is a big part of why they are being perma-farmed 24/7 --> they reliably drop gear that can be deconstructed into rarer, juicier crafting mats. I don't do this myself because I find camping a boss for such a long time boring, even if it drops a lot of loot.
My opinion is I don't think this is a legitimate method of play. You shouldn't be basically just getting your automatic loot to deconstruct every time the boss pops (or even once every 12 hours or whatever). It should be randomly in the world or via a group point of interest (which do exist in the world and are not farmed like this because they're a hell of a lot harder).
This is odd. I've NEVER had this happen before, except when I am in a group and have someone in my group attack the boss. This sounds like a bug to me.
Also, there is nothing wrong with farming a boss. Every MMORPG has this.
(Not A Petition) Please change public dungeons
This is not a discussion for that, this is a petition