This is not talking about neon color dyes or anything ridiculous like that. I play entirely in 3rd person though so character aesthetics in TES are important to me. The "styles" mechanic overall is great, and really opens up a lot of looks, however there are several especially painful fashion spots that need dev help.
-Medium Armor helms look atrocious. There's a reason 90% of players are using light armor helms regardless of their class or rest of their gear. Light armor hoods look sweet, and go with a lot of looks. Medium armor helms, pretty much across all styles, are a total derp.
-Light Armor tops shouldn't always have to be a straight up graduation robe. I would appreciate having the choice to make Light armor in some variety, like a shirt or coat, a wrap, a cloak, something. Some characters should be wearing old school mage robes, but not every single character. NPC's are dressed in a variety of coats, shirts and pants, why are we forced into full cult robes?
-Kind of related to the first, Khajiit's specifically look a hot mess in pretty much every helm except a hood. Their own style, while practical (accommodates for ear space) looks pretty terrible, particularly medium. So I'm forced to either go Light Armor helm, hide helm altogether through the game settings, or walk around wondering why my sneaky assassin Khajiit is wearing an Imperial Legionnaire helmet, just because I need to wear medium armor.
Overall, I want to stay faithful to TES styles, and am NOT asking for changes that break the TES fidelity of the equipment looks, however, some style options within that world are seriously lacking, which would greatly increase the enjoyment and immersion of the game.
Thanks for reading.
Edited by Haxer on April 12, 2014 2:54PM www.dragontears.boards.net