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Incorporeal enemies

Cube968
Cube968
This is one of the few games where I can not find serious faults but, if I can give an opinion, I think it would be better to solve the "incorporeal enemies" problem. All enemies can be crossed as if they were transparent. I do not know how to say in English the technical term, in Italian, translated literally is: "interpenetration polygonal" and in my opinion ruin the gameplay. I can understand the ghosts but other enemies would be better if it were solid.

I'm the only one bothered by this?

(PS) I wanted to post this topic in game discussions category in English, but the system keeps telling me that I'm not allowed, I can only post in this category. Does anyone know why?
Edited by Cube968 on April 12, 2014 11:32AM
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