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Help Me Kill Doshia (Fighter's Guild 1st Boss)

Hawke
Hawke
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I have noticed there have been a lot of people having issues with killing Doshia. I would like to help others into showing them how to kill her.

I will probably not be able to do this tonight, but should by Friday night / Saturday.

What I need from those who are having trouble killing her, is to tell me the following:

What Class is the weakest against her?
What Weapon is the weakest against her?
What Armor is the weakest against her?

Now what I plan on doing is taking a video and going through the tactics and information on combat techniques that can be used.

Please be as constructive as possible.

Thank you.

***Edit, this is the actual video from the comments made in this post. Hopefully it will help people out with realizing how the combat system works and will be used in the future.

https://www.youtube.com/watch?v=StaXyRhCS78
Edited by Hawke on April 12, 2014 1:48AM
  • Teroh
    Teroh
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    DPS Boss.
    DPS Globes
    Get Healed by Globes
    DPS BOSS
    Repeat Till Boss Dead

    *Optional roll out of bad red circles, block power attacks, bash spells.
    Edited by Teroh on April 10, 2014 12:40PM
    The Fallen Legion is Recruiting, Help us Retake Cryodiil! Message me for more information.
  • Shimond
    Shimond
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    The few times I've done it have been a cakewalk, but then I'm killing the orbs that heal her. I'm curious to see from others if that's all it really is (people not doing that having big issues with her).
  • MorHawk
    MorHawk
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    ...or just DPS her down without even needing to bother with those bubbles. Seriously, this girl's been nerfed so much since beta, I had her squished at level 9 before the first round even touched her. Just grab a couple DPS spells, one for each resource (Silver Bolts and Stonefist work GREAT as a DK). Job done.
    Oh, the sneak opener and Molten Weapons buff probably helped too.
    Edited by MorHawk on April 10, 2014 12:50PM
    Observant wrote: »
    I can count to potato.
    another topic that cant see past its own farts.
    WWJLHD?
  • Hawke
    Hawke
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    Umm guys... can you take a moment and read the OP first? :smile:
  • Hawke
    Hawke
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    All of the comments are correct and they are appreciated.

    But there are still a number of people who are having an issue in killing the boss. I am just trying to help them out and hopefully make them understand the combat system further at the same time.

  • Shimond
    Shimond
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    Hawke wrote: »
    All of the comments are correct and they are appreciated.

    But there are still a number of people who are having an issue in killing the boss. I am just trying to help them out and hopefully make them understand the combat system further at the same time.

    Honestly I think you're approaching it the wrong way. There isn't a particular class or weapon or armor that is bad to use on her, it's merely play style (i.e. what skills did you pick, what are you doing?).

    Quite simply, people that are having problems beating her are doing something wrong. It isn't a weak or broken mechanic in the game.
  • Hawke
    Hawke
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    Shimond wrote: »
    Honestly I think you're approaching it the wrong way. There isn't a particular class or weapon or armor that is bad to use on her, it's merely play style (i.e. what skills did you pick, what are you doing?).

    Quite simply, people that are having problems beating her are doing something wrong. It isn't a weak or broken mechanic in the game.

    I believe you are incorrect, but here is why. Folks seem to be having a mental barrier thinking that a certain weapon or a certain class sucks so bad that they cannot accomplish a task.

    If I were to create a video showing the techniques on doing this, with any class/weapon/armor combo and heck, even the skills used, then that might be enough to break their frame of thinking and they can see that encounters might not be as hard as previously experienced with the right amount of learning and practice.

  • kitsinni
    kitsinni
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    I found it was really easy to do. What I did is wait for the orbs to come out and then run to one of the corners. The orbs are pretty slow, when they start to catch up run to the next corner. By the time you are in the last corner she is dead. This would be easier with range but I didn't have trouble using melee for it either.
  • Shimond
    Shimond
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    Hawke wrote: »
    I believe you are incorrect, but here is why. Folks seem to be having a mental barrier thinking that a certain weapon or a certain class sucks so bad that they cannot accomplish a task.

    If I were to create a video showing the techniques on doing this, with any class/weapon/armor combo and heck, even the skills used, then that might be enough to break their frame of thinking and they can see that encounters might not be as hard as previously experienced with the right amount of learning and practice.

    How am I incorrect if you're stating the same thing in your second paragraph?

    As I said, it isn't a mechanical thing. If you need to video yourself killing her with every conceivable weapon/skill combination to prove that, well, ok. Have fun?

    IMO it's a pretty simple fight with pretty simple mechanics that people either don't understand or refuse to learn (or they just have no idea what they're doing in general).
  • Alyrn_Grey
    Alyrn_Grey
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    It is specifically the Ebonheart Pact version of her and melee play style on templer, nightblade, and Dragon Knight.

    The area you have to fight in for the Ebonheart Pact version is a pretty much long narrow and twisty. Which means you have to pull her out of the room and then watch for flying orb and kill them. Melee has issues with that because you have to close with the orbs and do it before any of them get to her.

    With regard to Melee it is specifically 1 hand + shield, and dual-weapons. Neither has an AOE effect at lower skill levels while 2 handed starts with a cone attack.

    Having done her twice now with a Dragon Knight I'll state that using a ranged weapon she is fairly easy to take down with AOE's, and ranged effects. The second time I used axe + shield an it took nearly 20 minutes before I defeated her. While in beta I took her down in 2 tries with a bow. Oh and the bow version of that Dragon Knight was 2 levels lower.
  • Hawke
    Hawke
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    Hawke wrote: »
    I believe you are incorrect, but here is why. Folks seem to be having a mental barrier thinking that a certain weapon or a certain class sucks so bad that they cannot accomplish a task.

    If I were to create a video showing the techniques on doing this, with any class/weapon/armor combo and heck, even the skills used, then that might be enough to break their frame of thinking and they can see that encounters might not be as hard as previously experienced with the right amount of learning and practice.
    Shimond wrote: »
    How am I incorrect if you're stating the same thing in your second paragraph?

    As I said, it isn't a mechanical thing. If you need to video yourself killing her with every conceivable weapon/skill combination to prove that, well, ok. Have fun?

    IMO it's a pretty simple fight with pretty simple mechanics that people either don't understand or refuse to learn (or they just have no idea what they're doing in general).

    Because of the two bolded statements.

    I can visit the Pact version if that seems to be the hardest.
  • BlackSparrow
    BlackSparrow
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    Shimond wrote: »
    Quite simply, people that are having problems beating her are doing something wrong. It isn't a weak or broken mechanic in the game.

    Dude. :|

    I had a lot of trouble on my dual-wielding, single-target-DPS-style Nightblade. Namely, my NIghtblade was too squishy... at-level, she couldn't even last to the second round of orbs.

    I eventually left, leveled a bit, and came back. By then, I'd at least learned to make better use of my Siphoning skills.

    I think this is a good idea. I know I wouldn't have minded some tips when I was at-level with her. (Someone mentioned a sneak opener? No point to that. She heals up the first time she transforms.) Part of the problem is that she's one of the first truly solo bosses in the game, and I know I felt pressured and a little panicked standing against her all alone at level 8. I think you're right, @Hawke: a lot of it is mindset.
    Edited by BlackSparrow on April 10, 2014 1:19PM
    Living vicariously through my characters.

    My Girls:
    "If you were trapped in your house for, say, a year, how would you pass the time?"

    Nephikah the Houseless, dunmer assassin: "I suppose I could use the break. I have a lot of business holdings now that need management."
    Swum-Many-Waters, elderly argonian healer: "I think that I would enjoy writing a memoir."
    Silh'ki, khajiit warrior-chef: "Would this one be able to go outside, to the nearby river? It's hard to fish without water!"
    Peregrine Huntress, bosmer hunter: "Who is forcing me to stay inside, and where can I find them?"
    Lorenyawe, altmer mechanist: "And why would I want to go outside in the first place? Too much to be done in the workshop."
    Lorelai Magpie, breton master thief: "I'd go nuts. Lucky for me, I have a little experience sneaking out!"
    Rasheda the Burning Heart, redguard knight: "I would continue my training to keep my skills sharp."
    Hex-Eye Azabi, khajiit daedric priestess: "I suppose it would be lucky, then, that I built a shrine to Mephala in my backyard."
    Yngva Stormhammer, nord bandit (reformed...ish): "I hate being inside even when I'm not forced to be. GET. ME. OUT."
    Madam Argentia, vampire dunmer aristocrat: "I suppose it would be more of the same. I have a rather... contentious relationship with the sun."
    Mazie gra-Bolga, orc scout: "Uh... I'd have to house train my bear..."
    Felicia the Wanderer, imperial witch-for-hire: "What Lorelai said."
    Calico Jaka-dra, retired khajiit pirate: "This one would like a rest from her grand adventures. Her jewel shop runs out of stock!"
    Shimmerbeam, blind altmer psijic: "Provided that I am confined to Artaeum, I do not think I will want for things to occupy my time."
    Shauna Blackfire, redguard necromancer: "Sounds like paradise. I hate people."
    Kirniel the Undying, cursed bosmer warrior: "I would feel useless, not being able to fight."
    Echoes-from-Dragons, argonian who thinks she's a dragon: "All the better to count my hoard!"

    (Signature idea shamelessly stolen from Abeille.)
  • Censorious
    Censorious
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    Going in with a single target weapon/build glass-cannon is a disaster. You need AoE and armour.

    She doesn't hit with any real spike damage so you need to get close and melee her with a good strong AoE field to take down those globes before they get to her.
    You can't pick off the globes one-at-a-time, there isn't time.

    On my sorcerer I died a dozen times until I took 'Lightning Form' and just stood on top of her spamming that ability on CD and using staff heavy attack. No skill required. No technique - just the right ability-set.
    'Clever' sigs get old real fast - just like this one.
  • Hawke
    Hawke
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    @BlackSparrow Thanks I appreciate the support.

    That is why I need suggestions on what people are having trouble with and see if I cannot help out with a video instruction.

    I'll look at dual wield nightblade with only single target abilities.
  • MorHawk
    MorHawk
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    Hawke wrote: »
    Folks seem to be having a mental barrier thinking that a certain weapon or a certain class sucks so bad that they cannot accomplish a task.

    If I were to create a video showing the techniques on doing this, with any class/weapon/armor combo and heck, even the skills used, then that might be enough to break their frame of thinking and they can see that encounters might not be as hard as previously experienced with the right amount of learning and practice.

    Aaaah, okay. I thought it was kind of weird the way you were aproaching it in the OP, but I getcha now. You want to prove that it can be done even with the skills and weapons that are considered 'weak' against her. In that regard, melee weapons are indeed a handicap, as they make you run for the orbs. Especially Sword/Board, with its low DPS.
    Observant wrote: »
    I can count to potato.
    another topic that cant see past its own farts.
    WWJLHD?
  • Tamisan
    Tamisan
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    In the betas and since launch, I've found her a challenge. Seems to be that in-your-face short-range combat is more difficult fighting her than distance attacks. This is somewhat ironic since most other NPCs a typical tank is preferred. I'd definitely be interested in seeing hard statistics regarding what does (not) work with Doshia. Thanks for asking this question and doing the research!
    I know now what I was born to do.
    ―Martin Septim
  • Hawke
    Hawke
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    @MorHawk Exactly!

    @Tamisan Not a problem, this might be fun.

    And she is not impossible, but she is challenging to be sure. I am not disputing that. At level 8 she can be a handful, but as soon as I figured out the orbs were key, she was pretty fun to kill.
  • Kyosji
    Kyosji
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    She's a bit more difficult for Melee classes, as you have to run up to the bubbles. Also, if you have them, silver bolts help out a bit with the undead she spawns to get it off your tail.

    The basic idea of the battle is this. Just keep hitting her with your high DPS in a kiting action to avoid her skeleton minion. Once she turns into the snake, just keep hitting her till she powers up he attack. Once she throws those lines of death at you, orbs will form around her. You must quickly kill all 4 bubbles before they reach her. Each one you kill will start healing you, but if any reach her, they will heal her. As I said, tougher for melee characters, as ranged can just take them down from a distance. Silver bolts also help with the bubbles. Just keep kiting her and killing bubbles until she dies. Completed with my level 7 or 8 sorc rather easily.
  • Khizank
    Khizank
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    Hi Hawke

    I had troubles first too, my Templar using 1hand(axe, if I remember right)+shield - until I realised, that the orbs heal her, because I did not pull off the dps to destroy the globes fast enough - so I tried not getting them close enough to heal her.

    I finally defeated Doshia by pulling her a bit, then hit several times, run a bit, hit her, etc. This with just enough speed to outrun the globes. Had a nice trail of globes behind us :wink:

    Weapon: Of course, with (skilled!) ranged weapon it would have been easier, another boss on the other hand will be harder to defeat with a bow - there is no "best/worst weapon" at a whole.

    Armor: if you fight close combat in cloth - well, yeah, you will probably have challange there, leather is not too easy either as others stated. But someone wearing cloth is usually not a tank, so the skillset is something completely different.

    Class: you can not really bring it down to a class - a casting templar is something completely different than a 1h+shield templar, or a Templar with a bow. Just apply the other classes to that idea...

    I hope you see my point - It's not about a single Weapon or Armor or Class - It is about how you built it a character as a whole.

    But all aside, I don't think, anyone should build his/her character around defeating Doshia.

    My suggestion: Did not defeat her? Come back two levels later, try again.
    Thalionmel - Templar Paladin
    Barenziah Telvanni - Dragon Knight Pyromaniac
  • slymerub17_ESO
    I didn't even notice any Orbs healing her. woops. I guess I'll go try again. She killed me three times and she had full health when I died all three times.
  • Alyrn_Grey
    Alyrn_Grey
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    @slymerub17_ESO if you can get at least 2 - 3 of the orbs yourself each time they spawn. That will keep you alive. Then when you finally get all 4 .... VICTORY!!!!! ::cough:: errr, sorry about that.
  • Sallakat
    Sallakat
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    Censorious wrote: »
    Going in with a single target weapon/build glass-cannon is a disaster. You need AoE and armour.

    She doesn't hit with any real spike damage so you need to get close and melee her with a good strong AoE field to take down those globes before they get to her.
    You can't pick off the globes one-at-a-time, there isn't time.

    On my sorcerer I died a dozen times until I took 'Lightning Form' and just stood on top of her spamming that ability on CD and using staff heavy attack. No skill required. No technique - just the right ability-set.

    There is time to kill the orbs one by one. But it can be really tricky and get the boss up to full health at times if you let any of the orbs hit her. Last time I killed Doshia I was on my nightblade and kept killing the orbs all the time and hitting boss in between when I could. Killing the orbs one by one makes it a reaaally long fight (probly somewhere close to 20mins) but managed to do it. Luckily had some selfhealing skills on my nightblade cos was close to dying lotsa times :D
    Rebuilt - Aldmeri Dominion

    Kaia Linnea - templar
    Ruusu - sorcerer
    Aino - nightblade
  • AngryNord
    AngryNord
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    I took her Down in her EP version, as a Heavy armour, 2-handed Templar. I just spammed her With Aedric Spear and Silver Bolts, and a couple of whacks With the Axe in between, she didn't even get the chance to change into her Harvester form...
    Edited by AngryNord on April 11, 2014 7:25AM
  • Sestar
    Sestar
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    Hi,

    the challenge with that fight is not that the encounter puts a "too strong" enemy against the average player, but that it is the first time that we have to actively observe and spot a number of quite subtle things.

    I doubt that making videos for several diffent weapon/class combination fixes the "not paying attention"-part; neither do the postings that say "I got spec x-y-z and it was a cakewalk".

    The second posting in this thread gives a working guide to how to succeed.
    But it does not tell why actions have to be done like that.

    Regards,
    S
  • Hawke
    Hawke
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    Ok, I went with an Orc in the Pact (since someone said the Pact version was harder) and going sword and board sorcerer.

    He is level 5 now (working during the week slows down my progress) and when he hits level 8 I will take her on and create the video on how to defeat her.

  • Rajani Isa
    Alyrn_Grey wrote: »
    It is specifically the Ebonheart Pact version of her and melee play style on templer, nightblade, and Dragon Knight.

    The area you have to fight in for the Ebonheart Pact version is a pretty much long narrow and twisty. Which means you have to pull her out of the room and then watch for flying orb and kill them. Melee has issues with that because you have to close with the orbs and do it before any of them get to her.

    With regard to Melee it is specifically 1 hand + shield, and dual-weapons. Neither has an AOE effect at lower skill levels while 2 handed starts with a cone attack.

    Having done her twice now with a Dragon Knight I'll state that using a ranged weapon she is fairly easy to take down with AOE's, and ranged effects. The second time I used axe + shield an it took nearly 20 minutes before I defeated her. While in beta I took her down in 2 tries with a bow. Oh and the bow version of that Dragon Knight was 2 levels lower.

    I'll give this a try next time.

    My main issue was killing the bubbles before they got to her, which without real AoE and/or range means I have to specifically hit the bubbles.

    ^Ebonheart Pact Dual-Wielding Nightblade

    Is there even a real good reason for there to be different versions of the instance for each alliance?
    Edited by Rajani Isa on April 11, 2014 12:08PM
  • Rajani Isa
    bah, double post.
    Edited by Rajani Isa on April 11, 2014 12:08PM
  • Hawke
    Hawke
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    I can do it with duel wield, but someone else also mentioned sword and board doesn't have the dps to take her down fast enough.
  • Elloa
    Elloa
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    @Hawke I'll leave my experience as Sorcerer Shield&Sword, and go further by showing you a video I made while discovering the boss.

    I'm playing on Daggerfall Covenant, Redguard Sorcerer Tank, using sword and shield as weapon.

    I've been struggling until I understood how the fight was working. The trick for me was to keep the boss on a side of the wall, not in the center, so I could move faster to the orbs when they appeared and finish the remainings orbs that were about to hit the boss with Mage Wrath. Doing so was allowing me to move faster to the close orbs, while the far orbs had a lot of time to approach. I was also using my ultimate Overload.

    Mbxu8nJ.png?1

    Edited by Elloa on April 11, 2014 12:49PM
  • Hawke
    Hawke
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    @Elloa Thanks. I appreciate the insight!
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