Wrong. All class skills benefit from max magic, spell dmg, spell crit and spell penetration. All skills that use magica benefit from it.Nightblades have a difficult choice to make in terms of armour type. Light armour lets you use more abilities but most of your skills won't benefit from the spell crit and penetration.
It gives crit ONLY for weapon skills and weapon autoattacks.Medium gives you crit, but means that you'll be casting less spells.
feniks31_ESO wrote: »Wrong. All class skills benefit from max magic, spell dmg, spell crit and spell penetration. All skills that use magica benefit from it.Nightblades have a difficult choice to make in terms of armour type. Light armour lets you use more abilities but most of your skills won't benefit from the spell crit and penetration.It gives crit ONLY for weapon skills and weapon autoattacks.Medium gives you crit, but means that you'll be casting less spells.
Again, if you want to focus on using class skills no matter range or melee, you should go for max magica, spell dmg and spell crit.
You can easily test it for yourself. The fact is game has only SPELL crit and WEPON crit. So spell crit only affects spells that use magica and WEAPON crit affects spells that use stamina. Same with spell/weapon dmg.feniks31_ESO wrote: »Wrong. All class skills benefit from max magic, spell dmg, spell crit and spell penetration. All skills that use magica benefit from it.Nightblades have a difficult choice to make in terms of armour type. Light armour lets you use more abilities but most of your skills won't benefit from the spell crit and penetration.It gives crit ONLY for weapon skills and weapon autoattacks.Medium gives you crit, but means that you'll be casting less spells.
Again, if you want to focus on using class skills no matter range or melee, you should go for max magica, spell dmg and spell crit.
You are partially wrong. Yes all class skills use magicka and yes they all scale of spell power and max magicka for their damage. Where you are wrong is in your assertion that they all use spell crit and spell penetration.
If a class skill is "melee" (ie less than 8m range) and single target (so no pboae) it crits like a weapon ability. Skills that fit in this group are: Teleport Strike and the Ambush morph, Vieled strike and all its morphs, Killer's Blade (the ranged morph makes it stop using melee crit), Stone Fist, Searing Strike, Lava Lash, Piercing Strikes, Templar Ardent Spear charge, and some others.
If a class skills does magical damage it uses spell penetration and the enemies spell resist to determine damage. If the skill lists physical dmg like Stone Fist does it uses armor penetration and enemy armor to determine final damage done.
feniks31_ESO wrote: »Wrong. All class skills benefit from max magic, spell dmg, spell crit and spell penetration. All skills that use magica benefit from it.Nightblades have a difficult choice to make in terms of armour type. Light armour lets you use more abilities but most of your skills won't benefit from the spell crit and penetration.It gives crit ONLY for weapon skills and weapon autoattacks.Medium gives you crit, but means that you'll be casting less spells.
Again, if you want to focus on using class skills no matter range or melee, you should go for max magica, spell dmg and spell crit.
... Killer's Blade (the ranged morph makes it stop using melee crit) ...
...Skills from syphoning tree i'm not sure about though