Well hello devs it's me again. I just realised something about your game. your cost of summoning is way way too high.
too summon bound armour, clanfear or harpy the cost is 488 mp each. Sure that's fine. expect it's not. it's 488mp +10% of you mp each time. As you level up the mp costs goes up and 10% worth of mp goes up.
Couple this with the fact that if you don't have your pets on each skill bar they die when you switch bars and you have a situation which I am finding you can't really swap between a no pet skill bar and a pet skill bar.
It's just too expensive.
what you could do is design the 10% mp cost like so. you mp will only recharge to 90% mp. meaning the 10% intial cost is dropped but you will never reach 100% max mp.
That's what I believe you intended. Atm even if i'm at 50% summoning anything will cost me 488mp + 10% of my mp regardless. That's just silly and a huge disadvantage to sorcs. Please fix this
Edited by Mercutio_Montague on April 8, 2014 5:49AM