Nechristoph wrote: »I have played MMOs for years and this is the first game, not even just in the genre of MMOs but all games in general, I've EVER encountered that actually worked against players who wanted to devote themselves to bettering their character. I'm truly having a hard time understanding the logic ..since there really isn't any. I get diminished returns..this concept I understand, when based on ratings and level growth... but caps at such short extent, for example Blue (rare) weapons literally instantly soft cap your dmg output. making any buff skills, enchantments, and such... useless. And since the end game content is 99% of an MMO's holding strength to keep players paying.. What exactly is the point of working hard with ( and this based on the "play it your way" standard that the ES series has always insisted on doing. [since I am playing my way and being chastised for it]) semi-competent players ( good portion of current player base who think cloth armor is tank gear, and Heavy armor is prime for mana regen and healing out put. [which is coded into the game to NOT be so..."Play it your way"??] to complete a raid that is statistically broken against the players (due to soft caps) to FINALLY acquire epic (purple) or even legendary (gold) gear, if the cap was already met buy Blue or in most cases just Green gear. Further still, what exactly is the purpose of crafting skills to make said gear, if all the time and energy of acquiring the materials is again undermined by said soft caps..ultimately rendering all the work to improve and expand upon stats and skill to be....again... useless. Even now it Frustrates me that this is even something that I have to ask about because it just does NOT make sense! no matter how much you want to design a game to be pleasing to any game play style, in the end there is only ever one way to properly build and perform a class design. It's simple math..no matter how you try to reshape the problem the solution will always come out the same...period...IDK I was really hoping..truly!, that when ESO came out it would be the final nail in WoW's coffin I really did..I told people to buy ESO ..it's gonna be the next best thing...though now I'm showing people this in game built subjugating design. then ask them if they are still going to spend the money...again as I write this I still hope foolishly, that maybe it will change because the ES series alone was pure potential. But if this is what I see, and this what is to be expected, then like all my forecasts of the many MMO titles in the past. ESO is doomed to F2P P2W with in 6 months, just as SWtOR, Conan, Rift, Tera, Requiem, Neverwinter, Lotro...and so on and so on...I just don't understand why a company, especially Zenimax and Bethesda WHO SHOULD KNOW BETTER!, would do everything in its power to attract a player base only to punish them for "Playing it your way"...it's like shooting yourself in the foot......and so far ...we might be better off!
Your complaint about softcaps is entirely contrary to your assertion about your MMO experience because in my experience all MMOs I've played (7 of them so far) had them.Nechristoph wrote: »I have played MMOs for years and this is the first game, not even just in the genre of MMOs but all games in general, I've EVER encountered that actually worked against players who wanted to devote themselves to bettering their character
'They' probably won't, and neither will you, but if it makes you feel such hyperbole enhances your argument then be my guest.Sommerlund wrote: »This alone is a reason for me to go back to wow or d3... others will follow me beleive me...MANY OTHERS !!!.. stupid, just stupid !....
'They' probably won't, and neither will you, but if it makes you feel such hyperbole enhances your argument then be my guest.
Your dismissal of WOW's caps as being entirely different is just laughable, they're entirely similar.
WOW has some hard caps, the rest is solved by balancing the class abilities.Tons of games have soft caps and hardcaps. Wow Has hardcaps where once you hit it you receive zero benefit from increasing it, atleast with softcaps you can still push it while receiving some benefit.
First WOW has no need for caps, I remember Hit chance had an cap it was pointless to get over.Sommerlund wrote: »'They' probably won't, and neither will you, but if it makes you feel such hyperbole enhances your argument then be my guest.
Your dismissal of WOW's caps as being entirely different is just laughable, they're entirely similar.
How you can say something stupid like that is beyond me, you obviously do not know much about wow.
Compared to the caps i see in teso, wow simply HAS NO CAPS !!!
Can't you not read what i wrote ? I said i'm already caped with white and green stuff. I have a skill that should give me +40% health regen for a certain amount of time, but it don't even give me +20% How can you even dare to compare such caps to other MMORPGS ?
Such caps are a bad idea in general, destroys entierly the freedom. But why don't you answer the initial question from the original poster ? WHY ARE THESE CAPS IN GAME !??? Prouve me why they are needed !
give me exemples ! .. You can't !
Nechristoph wrote: »...IDK I was really hoping..truly!, that when ESO came out it would be the final nail in WoW's coffin I really did..
ESO is doomed to F2P P2W with in 6 months
First of all, dear god man use paragraphs.
Second, you are complaining about endgame soft caps when you are level 14. The softcaps move.
Third, you can absolutely "play it your way" if you would like. Nobody is stopping you from trying to create a light armor sorc tank. You will fail, but nobody is stopping you from trying to your little heart's content.
Fourth, this isn't WoW.
Fifth, virtually all MMOs have caps to some extent.
Sixth, it is a good thing they are telling you when you hit the softcap instead of not letting you know you are in diminishing returns.
Seventh, see how annoying it is when I used too many paragraph breaks? Yours was a thousand times worse by not using any.
Thisreagen_lionel wrote: »I do think the overcharge is a bit too low at lower levels. I cant speak for higher levels, But simple green and white equipment overcharges me.
ESO is doomed to F2P P2W with in 6 months
Lol I love these stupid predictions on when ESO will go F2P. Not seen any credible evidence for a single one of these predictions - when someone mentions an F2P prediction you know not to take them seriously.
Thisreagen_lionel wrote: »I do think the overcharge is a bit too low at lower levels. I cant speak for higher levels, But simple green and white equipment overcharges me.
My Sorcerer got magicka overcharged at lvl 15 with some enchanted whites and greens. Seriously? I thought I could play as I want.
Btw, I hope the dev answer won't be nerfing stats and items to keep it under the softcap.
ravenhartb14_ESO wrote: »I feel like Zenimax has said "play how you want" (as long as it's the singular and specific way we want you to play).
Not just with regards caps, but with regards several limitations they've placed on their playerbase.
It's almost like Stalin telling his populace they were free.
ravenhartb14_ESO wrote: »I feel like Zenimax has said "play how you want" (as long as it's the singular and specific way we want you to play).
Not just with regards caps, but with regards several limitations they've placed on their playerbase.
It's almost like Stalin telling his populace they were free.