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Rally Pulling you out of Stealth would be the same as Core of Flame breaking block

XVestigeXx
XVestigeXx
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Basically as the title says. Core of flames's animation shows dk opening his arms I believe which for RP reasons would mean he isn't blocking. I don't agree with this logic, but it is being applied to Rally and NB and Stealth so I think the same logic should be applied to other abilities to be fair. I know Rally is a weapon ability but it pulling you out of stealth hurts oldschool stamblades (the few that exist) and they are already in bad spot. This change just feels really terrible and unfun especially after 12 years. I mean it just puts a timer on when you can stealth or not just for refreshing you major brutality. Please revert the rally change or if this is the direction you are going with stealth then be fair with block then and start making abilities break block more
  • blktauna
    blktauna
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    speak it
    PCNA
    PCEU
  • Luneca
    Luneca
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    Why are people so desperate to protect a poorly implemented mechanic instead of ask for buffs to the entire class?

    Also, disagree. NB is in a bad spot precisely because of the attachment to stealth causing it to get nerfed to balance its "power" in the past.

    Also great idea for DK to drop block btw. That sounds like the true solution rather than allowing Rally to be spammed under cloak.
  • frogthroat
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    Luneca wrote: »
    Also great idea for DK to drop block btw.

    That would have huge implications in PVE.
  • BardokRedSnow
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    Dk always catching strays, and the suggestion to make dk drop block, an unrelated thing entirely when you can block cast every skill on every class that’s not a channeled ability at least, just shows the absurdity in the dk witch hunt that’s always been around these forums.

    Ask for a reverse on rally taking you out of stealth sure, I don’t think many of those stealth related changes are needed personally, detect pots and werewolf exists, but this whole idea of let’s make the game worse for everyone else because I got a change I dislike needs to go
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • Luneca
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    frogthroat wrote: »
    Luneca wrote: »
    Also great idea for DK to drop block btw.

    That would have huge implications in PVE.

    I was joking to a degree. To a degree... Don't mind the ominous sounds in the background, that's just filler sounds to prevent the crickets.
  • XVestigeXx
    XVestigeXx
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    Dk always catching strays, and the suggestion to make dk drop block, an unrelated thing entirely when you can block cast every skill on every class that’s not a channeled ability at least, just shows the absurdity in the dk witch hunt that’s always been around these forums.

    Ask for a reverse on rally taking you out of stealth sure, I don’t think many of those stealth related changes are needed personally, detect pots and werewolf exists, but this whole idea of let’s make the game worse for everyone else because I got a change I dislike needs to go

    I don't think they should make it drop block either, but it would be very comparable to have core of flame breaking block to have rally pull you from stealth. It just feels bad and clunky and I wanted to use that comparison to highlight how its bad
  • XVestigeXx
    XVestigeXx
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    Luneca wrote: »
    Why are people so desperate to protect a poorly implemented mechanic instead of ask for buffs to the entire class?

    Also, disagree. NB is in a bad spot precisely because of the attachment to stealth causing it to get nerfed to balance its "power" in the past.

    Also great idea for DK to drop block btw. That sounds like the true solution rather than allowing Rally to be spammed under cloak.

    I agree on NB being nerfed because its coupled to stealth, however I am not sure how you would preserve Nightblade's identity as the assassin/rogue class by getting rid of stealth. It would be kind of like getting rid fire on DK or or raising the dead on necromancer or something.

    This rally change though is worth trying to neutralize though in order to protect the playstyle as it stands today on live
    Edited by XVestigeXx on August 14, 2026 3:38PM
  • BardokRedSnow
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    XVestigeXx wrote: »
    Dk always catching strays, and the suggestion to make dk drop block, an unrelated thing entirely when you can block cast every skill on every class that’s not a channeled ability at least, just shows the absurdity in the dk witch hunt that’s always been around these forums.

    Ask for a reverse on rally taking you out of stealth sure, I don’t think many of those stealth related changes are needed personally, detect pots and werewolf exists, but this whole idea of let’s make the game worse for everyone else because I got a change I dislike needs to go

    I don't think they should make it drop block either, but it would be very comparable to have core of flame breaking block to have rally pull you from stealth. It just feels bad and clunky and I wanted to use that comparison to highlight how its bad

    Thats fair, I get what you mean. +1 for reversing the stealth changes
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • BioBitter100
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    XVestigeXx wrote: »
    Basically as the title says. Core of flames's animation shows dk opening his arms I believe which for RP reasons would mean he isn't blocking. I don't agree with this logic, but it is being applied to Rally and NB and Stealth so I think the same logic should be applied to other abilities to be fair. I know Rally is a weapon ability but it pulling you out of stealth hurts oldschool stamblades (the few that exist) and they are already in bad spot. This change just feels really terrible and unfun especially after 12 years. I mean it just puts a timer on when you can stealth or not just for refreshing you major brutality. Please revert the rally change or if this is the direction you are going with stealth then be fair with block then and start making abilities break block more

    I use rally+siphoning strikes on most of my current nb builds but I don´t see any need for this adjustment. Especially when in the face of everything else going on with the balance right now you´re already just a meme when playing an actual stealth nightblade.
    PvP only player, mainly PC Eu
  • Firstmep
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    Yeah I don't get why rally of all things has to break cloak, it's not even that flashy a skill. And of thematics are a concerns just make cloak tone down the shine when activating rally and some other skills, it's magical invisibility after all, and we even have a vfx intensity slider come next patch so even the tech is there.
  • Crimsonwolf666
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    Stop asking for nerfs that overall will screw over the success of PVE especially with the new "Seasonal, Master, Vestige" .....ranks.....when devs nerf they DO NOT separate between PVP and PVE...ask for certain buffs or mitigations instead... Or at least, hey DEVs consider that PVE gets super screwed over when you try to only balance for PVP...then PVE gets royally screwed over.
  • Firstmep
    Firstmep
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    Stop asking for nerfs that overall will screw over the success of PVE especially with the new "Seasonal, Master, Vestige" .....ranks.....when devs nerf they DO NOT separate between PVP and PVE...ask for certain buffs or mitigations instead... Or at least, hey DEVs consider that PVE gets super screwed over when you try to only balance for PVP...then PVE gets royally screwed over.

    Dk received a net buff in damage for pve and a very slight nerf to tankiness and sustain.
    Ww was literally top dog dps in pve so I think some toning down there was fine, although I would've gone about in a different way.

    Bash cro received a minor nerf but should be easier to play, looking at eso logs I'm okay with that.

    Everything else got buffed. And no, nothing is being ruined, most of the nerfs are very mild except for ww which was, again, a top performer for both pve and pvp.
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