At least for orcs it is.
I first noticed it back in beta and now that I rolled a two-handed orc again I'm noticing it hasn't been changed.
That right-to-left swing is so off center it frequently misses vs targets that don't move much. I swung at an enemy earlier and almost all those swings missed entirely unless I moved the camera to aim to the right of the target.
You can see exactly what I'm talking about in this video I recorded:
https://www.youtube.com/watch?v=_3smWytYrEg
Notice how off that right-to-left swing is. It completely misses a guy sitting in a chair. The left-to-right swing is properly centered. It's the animation itself that's wrong; the whole body turns too far to the left.
And it's not just a visual problem, it affects aim. I have to aim to the right with that swing or there's a good chance it will miss. It's happened often enough in combat so far that I had to record a sample and post this thread.
I don't know if this is an orc-specific problem or a general two-handed problem, but if you use two-handed try doing some heavy swings and see if one of them is off center.
It's also not a problem in first person mode. Each swing is properly centered in first person.