SacredWitness wrote: »Having these kinds of things make Elder Scrolls what it is. Nothing forces you to harvest them. Not once did I run into a "grub only" plant. It's not like they're in short supply. Run 20 meters to the next one.
SacredWitness wrote: »Having these kinds of things make Elder Scrolls what it is. Nothing forces you to harvest them. Not once did I run into a "grub only" plant. It's not like they're in short supply. Run 20 meters to the next one.
The title pretty much says it. Today, probably about half the plant nodes I gathered only had worms or crawlers on them, because some (expletive deleted) players had picked the important resource but left those on the node - wasting my time individually (and I suspect many others) and preventing new plants spawning.
There is no good reason to have these secondary items. Fishing bait can be found in a dozen other ways already, this simply encourages griefing style play from individuals who think its funny to waste other peoples' time and screw with there game experience.
There is an add-on which auto destroy theses items. Its an easy fix, if you don't want fishing bait taking up your inventory. It also auto sells junk when you click on a vendor and you can also auto repair which I recommend you NEVER do as its cheaper and better to remake your armor instead of repair it.