Anyone using controller on Windows: have you noticed light attack weaving are often turned into heavy attack weaving for no reason? RT is released instantly, usually before and very rarely when pressing abilities, never held long enough but still turned into heavy attack.
I tried mapping it in reWASD to RT at "Start Press", which should cope with any hardware issue, but zero effect. The only fix I found so far is to map it into a mouse button (no more heavy attacks). Though mapping to mouse button then triggered dodge occassionally until I disabled "double tap dodging" in the non-controller UI settings under gameplay.
Which makes me wonder if other buttons are affected as well - noticeably there is something weird when rapidly switching between sprint and abilities, maybe I should remap all abilities to keyboard?