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Feedback: Audio Issues at Buccaneer’s Bay (Ship Environment)

Shagreth
Shagreth
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Having a significant immersion-breaking audio issue with the new Buccaneer’s Bay player home. My original plan was to make the ship the centerpiece of my build, but the current ambient soundscape is a deal-breaker.

Key Issues:
Displaced Ambient Noise: Over approximately 80% of the ship, there is a constant, strange "howling wind" or "deep hum." This sound is more reminiscent of a dark dungeon than an open-air maritime vessel. It persists even on exterior deck portions where it doesn't belong.

Abrupt Audio Clipping: The transition between the exterior and interior is extremely jarring. When moving from the deck into the cabin, the howling cuts out instantly and completely the moment you cross the threshold. There is no natural fading or acoustic transition. The issue is significantly worsened during rain.

I just wanted a ship with rainy weather, Fair Winds wasn't it since weather control is impossible (plus it just doesn't rain there, always sunny) so please fix this. It would be nice to hear the exterior weather while inside the cabin, mixed with the wood creaking, instead of this annoying hum that masks everything!
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