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Suggestions 2. Classes and skill lines. Part 2.

Carlos93
Carlos93
✭✭✭
Classes and skill lines.

In this section, I'll discuss potential class changes.

I'll also talk about skill lines that could be added to the game in the future and other areas where changes could be implemented.

https://forums.elderscrollsonline.com/en/discussion/690316/suggestions-2-classes-and-skill-lines-part-2/p1?new=1

https://forums.elderscrollsonline.com/en/discussion/690309/suggestions-2-classes-and-skill-lines-part-1#latest

https://forums.elderscrollsonline.com/en/discussion/690303/suggestions-1-creating-new-characters-and-getting-started-in-the-game#latest

1. Changes to classes and skill lines in the game. Part 14: Changes to skill lines and the creation of new skill lines for the base game.

Many of the skill lines in the base game feature abilities for different weapons.

For example,

The Two-Handed skill line includes abilities for greatswords, battleaxes, and heavy maces.

These weapons could have specific skill lines with abilities based solely on those weapons.

These are the skill lines that exist in the base game.

CLASS

WEAPON.
Two-Handed.
One Hand and Shield.
Dual Wield.
Bow.
Destruction Staff.
Restoration Staff.

ARMOR.
Light Armor.
Medium Armor.
Heavy Armor.

WORLD.
SoulMagic.
Vampire.
Werewolf.
Legerdemain.

GUILD.
Fighters Guild.
Mages Guild.
Undaunted.

ALLIANCE WAR.
Assault.
Support.

RACIAL.

CRAFT.
Alchemy.
Blacksmithing.
Clothing.
Enchanting.
Jewelry Crafting.
Provisioning.
Woodworking.

Change number 1:
The skill lines of the WEAPON classification. Changes to the Two Handed skill line.

Two Handed.

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This WEAPON skill line includes skills for various types of two-handed weapons.

This skill line includes skills for greatswords, battleaxes, and heavy maces.

There are no specific skill lines for greatswords, battleaxes, and heavy maces.

The Two-Handed skill line could be removed, and specific skill lines for greatswords, battleaxes, and heavy maces could be added.
The skills belonging to the Two-Handed skill line would be added to the skill lines for greatswords, battleaxes, and heavy maces.

These are the skill lines for the WEAPON classification if these changes were implemented:

WEAPON
Greatsword.
Battle Axe.
Heavy Mace.
One-Handed and Shield.
Dual Wield.
Bow.
Destruction Staff.
Restoration Staff.

This change would remove the Two-Handed skill line and add the specific skill lines for Greatsword, Battle Axe, and Heavy Mace.

Change number 2:
Weapon skill lines. Adding a new specific skill line to the base game: the Two-Handed Spear skill line.

Two-Handed Spear.

A new skill line could be added to the base game.

This skill line would add specific heavy spear abilities to the base game.

It would be necessary to add versions of heavy spears to the base game based on the existing styles in the game.

This is how the Weapon skill lines would look if these changes were implemented.

WEAPON
Greatsword.
Battle Axe.
Heavy Mace.
Two-Handed Spear.
One-Hand and Shield.
Dual Wield.
Bow.
Destruction Staff.
Restoration Staff.

This change would add the Two-Handed Spear skill line to the base game.

Change #3:

Weapon Ranking Skill Lines. Changes to the One Hand and Shield Skill Line.

One Hand and Shield.

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This skill line in the WEAPON classification includes skills for various types of one-handed weapons and shields.

This skill line includes skills for sword-shield, axe-shield, mace-shield, and dagger-shield.

There are no specific skill lines for sword-shield, axe-shield, mace-shield, or dagger-shield.

The One Hand and Shield skill line could be removed, and specific skill lines for sword-shield, axe-shield, mace-shield, and dagger-shield could be added.

The skills that belong to the One Hand and Shield skill line would be added to the sword-shield, axe-shield, mace-shield, and dagger-shield skill lines.

These are the skill lines in the WEAPON classification if these changes were implemented:

WEAPON
Greatsword.
Battle Axe.
Heavy Mace.
Two-Handed Spear.
Sword Shield.
Axe-Shield.
Mace-Shield.
Dagger-Shield.
Dual Wield.
Bow.
Destruction Staff.
Restoration Staff.

This change would remove the One Hand and Shield skill line and add the specific skill lines for Sword Shield, Axe-Shield, Mace-Shield, and Dagger-Shield.

Change #4:
Weapon Ranking Skill Lines. Adding a new, specific skill line to the base game: the Shield-Lance skill line.

Shield-Lance.

This skill line would add specific shield-lance abilities to the base game.

It would be necessary to add versions of shield-lances to the base game based on existing styles in the game.

These are the skill lines for the Weapon Ranking if these changes were implemented:

WEAPON
Greatsword.
Battle Axe.
Heavy Mace.
Two-Handed Spear.
Sword-Shield.
Axe-Shield.
Mace-Shield.
Dagger-Shield.
Shield-Lance.
Dual Wield.
Bow.
Destruction Staff.
Restoration Staff.

With this change, the Shield-Lance skill line would be added to the base game.

Change #5:
Weapon Ranking Skill Lines. Changes to the Dual Wield Skill Line.

Dual Wield.

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This skill line in the WEAPON classification features dual-wielding skills.

There are no specific skill lines for all dual-wielding types in the base game.
The Dual Wield skill line could be removed, and specific skill lines for all dual-wielding types could be added.

These dual-wielding types would be: sword-sword, axe-axe, mace-mace, and dagger-dagger.

The skills belonging to the Dual Wield skill line would be added to the sword-sword, axe-axe, mace-mace, and dagger-dagger skill lines.

This is how the WEAPON classification skill lines would look if these changes were implemented:

WEAPON
Greatsword.
Battle Axe.
Heavy Mace.
Two-Handed Spear.
Sword-Shield.
Axe-Shield.
Mace-Shield.
Dagger-Shield.
Shield-Lance.
Sword-Sword.
Axe-Axe.
Mace-Mace.
Dagger-Dagger.
Bow.
Destruction Staff.
Restoration Staff.

This change would remove the Dual Wield skill line and add the specific skill lines for Sword-Sword, Axe-Axe, Mace-Mace, and Dagger-Dagger.

Change number 6:
Weapon skill lines. Adding a new specific skill line to the base game: the Shield skill line.

Shield.

This skill line would add a specific skill line for shields to the base game.

The Shield Throw skill from Scribing could be moved to this Shield skill line.

This is how the Weapon skill lines would look if these changes were implemented.

WEAPON
Greatsword.
Battle Axe.
Heavy Mace.
Two-Handed Spear.
Sword-Shield.
Axe-Shield.
Mace-Shield.
Dagger-Shield.
Shield-Lance.
Sword-Sword.
Axe-Axe.
Mace-Mace.
Dagger-Dagger.
Shield.
Bow.
Destruction Staff.
Restoration Staff.

This change would add the Shield skill line to the base game.

Change #7:
The Weapon Classification Skill Lines. Changes to the Destruction Staff Skill Line.

Destruction Staff.

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This skill line in the WEAPON classification features abilities for staves of destruction.

This skill line combines abilities from fire staves of destruction, ice staves of destruction, and lightning staves of destruction into a single skill line.
The Destruction Staff skill line could be removed, and specific skill lines could be added for all types of staves of destruction that exist in the world of The Elder Scrolls.

These types of staves of destruction are: Fire Staves of Destruction, Ice Staves of Destruction, and Lightning Staves of Destruction.

The abilities that belong to the Destruction Staff skill line would be added to the Fire Staves of Destruction, Ice Staves of Destruction, and Lightning Staves of Destruction skill lines.

Many more abilities could be added if each type of stave of destruction had its own specific skill line.

This is how the WEAPON classification skill lines would look if these changes were implemented.

WEAPON
Greatsword.
Battle Axe.
Heavy Mace.
Two-Handed Spear.
Sword and Shield.
Axe and Shield.
Mace and Shield.
Dagger and Shield.
Shield and Lance.
Sword and Sword.
Axe and Axe.
Mace and Mace.
Dagger and Dagger.
Shield.
Bow.
Fire Destruction Staff.
Ice Destruction Staff.
Lightning Destruction Staff.
Restoration Staff.

This change would remove the Destruction Staff skill line and add the specific skill lines for Fire Destruction Staff, Ice Destruction Staff, and Lightning Destruction Staff.

Change #8:
Weapon Skill Lines. Adding a new skill line specific to the base game: Staff of Alteration.

Staff of Alteration.

This skill line would add a specific skill line for staves of alteration to the base game.

This skill line allows players to cast alteration spells using staves.

Alteration spells can be used to paralyze enemies, cast arrest spells, cast spells to reduce physical damage dealt by enemies to the player, illuminate a room with an orb of light, cast a spell to breathe underwater, etc.

These are the skill lines for the Weapon classification if these changes are implemented.

WEAPON
Greatsword.
Battle Axe.
Heavy Mace.
Two-Handed Spear.
Sword and Shield.
Axe-Shield.
Mace-Shield.
Dagger-Shield.
Shield-Lance.
Sword-Sword.
Axe-Axe.
Mace-Mace.
Dagger-Dagger.
Shield.
Bow.
Fire Destruction Staff.
Ice Destruction Staff.
Lightning Destruction Staff.
Staff of Alteration.
Restoration Staff.

With this change the Staff of Alteration skill line would be added to the base game.

Change #9:
Weapon Classification Skill Lines. Adding a new skill line specific to the base game: Staff of Illusion.

Staff of Illusion.

This skill line would add a specific skill line for illusion staves to the base game.

This skill line allows players to cast illusion spells using staves.

This skill line affects the mind and perception of enemies.

This skill line allows players to cast spells to make enemies attack each other, generate invisibility for a short period of time, instill fear so enemies flee from combat, charm groups of NPCs to attack the first enemy they see in the area, cast a spell to make an NPC follow the player to a specific location, etc.

This is how the Weapon Classification skill lines would look if these changes were implemented.

WEAPON
Greatsword.
Battle Axe.
Heavy Mace.
Two-Handed Spear.
Sword Shield.
Ax-Shield.
Mace-Shield.
Dagger-Shield.
Shield-Lance.
Sword-Sword.
Axe-Axe.
Mace-Mace.
Dagger-Dagger.
Shield.
Bow.
Fire Destruction Staff.
Ice Destruction Staff.
Lightning Destruction Staff.
Staff of Alteration.
Staff of Illusion.
Restoration Staff.

With this change the Staff of Illusion skill line would be added to the base game.

Change #10:
Weapon Classification Skill Lines. Adding a new skill line specific to the base game: Conjuration Staff.

Conjuration Staff.

This skill line adds a specific skill line for conjuration staffs to the base game.

This skill line allows players to cast conjuration spells using staffs.

This skill line is used to conjure Daedric beings from the various planes of Oblivion. This skill line allows you to summon various types of atronachs, Daedric spiders, various types of ogrims, scamps, hunger, winged twilight, daedroths, clannfears, gold saints, dremora, aurorans, dark seducers, golden saints, herne, huntsmen, shrikes, skaafin, spiderkiths, xivilai, xivkyn, banekin, daedric titans, meridian guardians, daedrats, dremnaken, inferniums, lurkers, etc.
The summoned beings will aid the player in combat.

This skill line allows players to summon weapons to aid them in combat.

This skill line allows you to banish daedric beings to Oblivion and other abilities.

This is how the skill lines for the WEAPON classification would look if these changes were implemented.

WEAPON
Greatsword.
Battle Axe.
Heavy Mace.
Two-Handed Spear.
Sword Shield.
Ax-Shield.
Mace-Shield.
Dagger-Shield.
Shield-Lance.
Sword-Sword.
Axe-Axe.
Mace-Mace.
Dagger-Dagger.
Shield.
Bow.
Fire Destruction Staff.
Ice Destruction Staff.
Lightning Destruction Staff.
Staff of Alteration.
Staff of Illusion.
Conjuration Staff.
Restoration Staff.

With this change the Conjuration Staff skill line would be added to the base game.

Change #11:
The WORLD Ranking Skill Lines. Adding a new skill line to the base game: the Fire Destruction Magic School.

Fire Destruction Magic School.

This skill line adds a dedicated skill line to the base game, allowing players to use abilities from the Fire Destruction School.

With this skill line, players can cast Fire Destruction School spells with their hands.

For example:

The "Fireballs" skill: The player creates a sphere of fire, which then launches blazing fireballs at the enemy.

The "Incinerator" skill: The player creates a mass of blazing fire with their hands that burns and incinerates the enemy.

The "Scorched Earth" skill: The player creates scorching fire that incinerates everything nearby.

The "Flames" skill: The player creates a jet of flame that burns enemies.

The ability "Cloak of Flames." The player generates a fiery armor that damages enemies that approach the player.

The ability "Fireball." The player generates fireballs that are launched at the enemy and explode, dealing fire damage.

This is how the skill lines for the WORLD classification would look if these changes were implemented.

WORLD
Soul Magic.
Vampire.
Werewolf.
Legerdemain.
Fire Destruction Magic School.

With this change, the Fire Destruction Magic School skill line would be added to the base game.

Change #12:
The WORLD Ranking Skill Lines. Adding a new skill line to the base game: the Ice Destruction Magic School.

Ice Destruction Magic School.

This skill line adds a dedicated skill line to the base game, allowing players to use Ice Destruction School abilities.

With this skill line, players can cast Ice Destruction School spells.

For example:

The "Ice Wall" ability: The player creates an ice wall that protects them from enemy projectiles.

The "Ice Projectiles" ability: The player creates ice projectiles that are launched at enemies.

The "Ice Cloak" ability: The player creates ice to freeze the ground near them.

The "Ice Lance" ability: The player creates a two-handed ice lance and can use it to attack enemies for a short time.

The "Statue Creator" ability. The player generates intense cold with their hands, freezing the enemy and turning them into ice statues for a short time until the statue shatters into small pieces (the enemy is destroyed).

The "Ice Storm" skill: The player generates a freezing whirlwind that damages enemies.

This is how the WORLD skill lines would look if these changes were implemented:

WORLD
Soul Magic.
Vampire.
Werewolf.
Legerdemain.
Fire Destruction Magic School.
Ice Destruction Magic School.

With this change, the Ice Destruction Magic School skill line would be added to the base game.

Change #13:
The WORLD Ranking Skill Lines. Adding a new skill line to the base game: the Lightning Destruction Magic School.

Lightning Destruction Magic School.

This skill line adds a dedicated skill line to the base game, allowing players to use abilities from the Lightning Destruction School.

With this skill line, players can cast spells from the Lightning Destruction School using their hands.

For example:

The "Sparks" skill: The player generates minor lightning bolts that damage enemies.

The "Lightning Bolts" skill: The player generates major lightning bolts that damage enemies.

The "Lightning Spear" skill: The player generates a two-handed lightning spear and wields it against enemies.

The "Lightning Shield" skill. The player generates a large, protective sphere of lightning on the ground in the area, which can shield the player and their allies (the player and their allies must be inside the sphere to be unaffected by enemy attacks).

The ability "Lightning Grab": The player generates an arm of lightning that restrains and damages the enemy for a short time.

The ability "Lightning Dragon": The player generates a large lightning dragon that launches itself into the area and damages enemies within it.

These are the skill lines for the WORLD class if these changes were implemented:

WORLD
Soul Magic.
Vampire.
Werewolf.
Legerdemain.
Fire Destruction Magic School.
Ice Destruction Magic School.
Lightning Destruction Magic School.

With this change, the Lightning Destruction Magic School skill line would be added to the base game.

Change #14:
The WORLD Ranking Skill Lines. Adding a new skill line to the base game: the School of Restoration Magic skill line.

School of Restoration Magic.

This skill line adds a specific skill line to the base game, allowing players to use School of Restoration abilities.
With this skill line, players can cast spells using School of Restoration spells.
This skill line contains only healing abilities.

For example:

The ability "Close Wounds." The player casts a spell to restore health.

The ability "Heal Another." The player casts a spell to restore the health of an ally (the spell cannot restore the health of undead, atronachs, or machines).

The ability "Unbreakable Ward." The player casts a spell to increase armor rating and reduce damage from spells or effects.

The ability "Circle of Protection." The player casts a spell on the ground that causes undead of a certain level to flee as soon as they enter the protective circle.

The "Great Heal" skill: The player casts a spell to heal anyone near the player.

The "Undead Bane" skill: The player casts a spell that sets undead ablaze, causing them to flee the area for a short time.

These are the skill lines for the WORLD classification if these changes were implemented:

WORLD
Soul Magic.
Vampire.
Werewolf.
Legerdemain.
Fire Destruction Magic School.
Ice Destruction Magic School.
Lightning Destruction Magic School.
School of Restoration Magic.

With this change, the School of Restoration Magic skill line would be added to the base game.

Change #15:
The WORLD Ranking Skill Lines. Adding a new skill line specific to the base game: the Illusion Magic School skill line.

Illusion Magic School.

This skill line would add a specific skill line to the base game so players can use Illusion School abilities.

With this skill line, players could cast Illusion School spells with their hands.

For example:

The "Invisibility" ability. The player becomes invisible for a short time. (If the player activates an item or makes an attack, the invisibility will end and the player will become visible again.)

The "Calm" ability. The player casts a spell that temporarily calms the enemy, preventing them from attacking the player during that time.

The "Rage" ability. The player casts a spell that causes creatures and people in the area to attack anything in the area for a short time.

The "Manipulation" ability. The player casts a spell that makes creatures and people do the player's bidding for a short time.

The "Fear" skill. The player casts a spell that makes creatures and people flee from the player.

The "Call to Arms" skill. The player casts a spell that grants combat abilities to people in the area.

These are the skill lines for the WORLD classification if these changes were implemented.

WORLD
Soul Magic.
Vampire.
Werewolf.
Legerdemain.
Fire Destruction Magic School.
Ice Destruction Magic School.
Lightning Destruction Magic School.
School of Restoration Magic.
Illusion Magic School.

With this change, the Illusion Magic School skill line would be added to the base game.

Change #16:
The WORLD Ranking Skill Lines. Adding a new skill line to the base game: the Alteration Magic School skill line.

Alteration Magic School.

This skill line adds a specific skill line to the base game, allowing players to use abilities from the Alteration School.

With this skill line, players can cast spells using the Alteration School's hand spells.

For example:

The "Candlelight" skill: The player creates a floating ball of light that accompanies them and illuminates dark areas for a short time.

The "Mage Light" skill: The player creates a ball of light that sticks to where it hits and illuminates the area for a short time.

The "Balance" skill: The player casts a spell to convert their health into magic.

The "Dragon Skin" skill: The player casts a spell to be immune to 80% of physical damage for a short time.

The skill "Aquatic Breathing." The player casts a spell to breathe underwater for a short time.

The skill "Paralyze." The player casts a spell to paralyze enemies for a short time.

These are the skill lines for the WORLD classification if these changes are implemented.

WORLD
Soul Magic.
Vampire.
Werewolf.
Legerdemain.
Fire Destruction Magic School.
Ice Destruction Magic School.
Lightning Destruction Magic School.
School of Restoration Magic.
Illusion Magic School.
Alteration Magic School.

With this change, the Alteration Magic School skill line would be added to the base game.

Change #17:
The WORLD Ranking Skill Lines. Adding a new skill line to the base game: the School of Conjuration Magic skill line.

School of Conjuration Magic.

This skill line would add a specific skill line to the base game so players can use abilities from the School of Conjuration.

With this skill line, players could cast spells using the School of Conjuration's hand spells.

For example:

The ability "Conjure a Dremora Lord." The player summons a Dremora Lord for a short time.

The ability "Conjure a Frost Atronach." The player summons a Frost Atronach for a short time.

The ability "Conjure an Ogrim." The player summons an Ogrim for a short time.

The ability "Banish a Daedra." The player casts a spell to banish the weakest Daedric creatures summoned by the player to Oblivion.

The ability "Exile Daedra." The player casts a spell to banish the most powerful Daedric creatures summoned by the player to Oblivion.

The ability "Bound Heavy Mace." The player casts a spell to create a magical heavy mace for a short time. It dissipates when sheathed.

These are the skill lines for the WORLD classification if these changes were implemented.

WORLD
Soul Magic.
Vampire.
Werewolf.
Legerdemain.
Fire Destruction Magic School.
Ice Destruction Magic School.
Lightning Destruction Magic School.
School of Restoration Magic.
Illusion Magic School.
Alteration Magic School.
School of Conjuration Magic.

With this change, the School of Conjuration Magic skill line would be added to the base game.

Change #18:
The WORLD Ranking Skill Lines. Adding a new, specific skill line to the base game: the Magic School of Mysticism skill line.

Magic School of Mysticism.

This skill line would add a specific skill line to the base game so players can use abilities from the School of Mysticism.

With this skill line, players could cast spells with the hands of the School of Mysticism.

For example:

The "Reflect" skill. The player uses this skill to reflect the effects of enemy spells.

The "Dispel" skill. The player uses this skill to nullify active magic effects.

The "Telekinesis" skill. This skill allows the player to interact with objects at a distance.

The "Spell/Magic Absorption" skill. This skill allows the player to absorb enemy spells and recover magic.

This is how the WORLD Ranking skill lines would look if these changes were implemented.

WORLD.
SoulMagic.
Vampire.
Werewolf.
Legerdemain.
Fire destruction magic school.
Ice destruction magic school.
Lightning destruction magic school.
School of restoration magic.
Illusion magic school.
Alteration magic school.
School of conjuration magic.
Magic school of Mysticism.

With this change the Magic school of Mysticism skill line would be added to the base game.

Summary of the changes that could be applied.

Implement changes to the skill lines of the base game.

2. Changes to Classes and Skill Lines in the Game. Part 15: Skill Line Ranking with Changes to the Ranking and Skill Lines.

This is how the game's rankings and skill lines would look if the changes mentioned in points 14 and 15 were implemented.
I've added skill lines that could be sold exclusively in the Crown Store.
I've added the skill lines for the game's classes.

WEAPON
Greatsword.
Battle Axe.
Heavy Mace.
Two-Handed Spear.
Sword Shield.
Ax-Shield.
Mace-Shield.
Dagger-Shield.
Shield-Lance.
Sword-Sword.
Axe-Axe.
Mace-Mace.
Dagger-Dagger.
Shield.
Bow.
Fire Destruction Staff.
Ice Destruction Staff.
Lightning Destruction Staff.
Staff of Alteration.
Staff of Illusion.
Conjuration Staff.
Restoration Staff.

ARMOR
Light Armor.
Medium Armor.
Heavy Armor.

WORLD
Vampire.
Werewolf.
Legerdemain.
Excavation.
Scrying.
Thu'um.
Animal Companions.

GUILD
Dark Brotherhood.
Fighters Guild.
Mages Guild.
Thieves Guild.
Undaunted.
Psijic Order.
Morag Tong Guild.

MAGIC
Fire destruction magic school.
Ice destruction magic school.
Lightning destruction magic school.
School of restoration magic.
Illusion magic school.
Alteration magic school.
School of conjuration magic.
Magic school of Mysticism.
Storm destruction magic school.
Magical craftsman.
GreenBalance.
Winter's Embrace.
Bone Tyrant.
Grave Lord.
LivingDeath.

PVP
Assault.
Support.
Ardent Flame.
Draconic Power.
Earthen Heart.
Daedric Summoning.
Dark Magic.
Storm Calling.
Assassination.
Shadow.
Siphoning.

RACIAL

CRAFT
Alchemy.
Blacksmithing.
Clothing.
Enchanting.
Jewelry Crafting.
Provisioning.
Woodworking.

CLAW-DANCES
DesertWind.
Goutfang.
Desert Rain.
Whispering Claw.

OBLIVION
Knowledge classifier.
Luminous conjuration.
Aurea force.
Meat artisan.
Power of domination.
Aedric Spear.
Dawn's Wrath.
Restoring Light.
Soldier of Apocrypha.
Herald of the Tome.
Curative Runeforms.

DWEMER
Mechanical creator.

PSIJIC
Edited by Carlos93 on March 31, 2026 6:40PM
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