Maintenance for the week of June 8:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
Transmute Station pain points
With the announcement today about the new Transmute Station type and new locations in the game world, I thought it would be appropriate to mention a couple of pain points I notice with gear reconstruction when using them. The first has been mentioned often before but I reiterate - it makes sense to me to be able to recover transmute crystals when deconstructing mythic items.
The second, is that it would be really helpful if your place in the menu when you are reconstructing gear was "sticky", meaning if you are making multiple pieces of a set, you didn't lose your place. I've often made a wrong piece because I forgot that it moved me back up to the top section. Also, for some of the sections like "Cyrodiil" that are lengthy, it's an absolute chore to make multiple pieces of the sets at the bottom, eg. Vicious Death, because you have to scroll all the way down every time. At least on console/gamepad UI, it's one of those feelsbads you all mentioned.
Appreciate all the work that's going into the player improvements, though. Keep that up.
@ZOS_Kira