robwolf666 wrote: »Since when have "Views on Twitch and YouTube..." influenced or reflected how many people play the game? I never watch ESO, or gaming in general in terms of gameplay, on YT or Twitch, yet I still play ESO regularly. Seems Creators are just a bit salty their views have dropped.
colossalvoids wrote: »Always a bit confused why people try to diminish the influence "content creators" (or just people in groups) have on a playerbase or the health of the game
robwolf666 wrote: »Since when have "Views on Twitch and YouTube..." influenced or reflected how many people play the game? I never watch ESO, or gaming in general in terms of gameplay, on YT or Twitch, yet I still play ESO regularly. Seems Creators are just a bit salty their views have dropped.
but it did drop? everything you need to know. and I honestly can't understand why are you denying the obviousrobwolf666 wrote: »Seems Creators are just a bit salty their views have dropped.
Getsugatenso wrote: »A rant about the current state of The Elder Scrolls Online (ESO) in 2025, highlighting how the game has lost quality, attention, and balance over the years.it's no longer worth playing, especially for those seeking PvP.
Decline in audience and abandonment
Views on Twitch and YouTube have plummeted.
Well-known content creators have abandoned the game.
The average number of players on Steam has fallen to less than 10,000.
ZOS doesn't listen to the community
Developers seem disconnected.
Lack of communication and confusing decisions.
Recent events and updates are considered weak or shameful.
Serious Problems in PvP
The meta is completely broken.
Items like Monmoth completely unbalance duels.
Overprotective builds dominate the game.
Poorly implemented subclasses, without in-depth testing.
Competitive Battleground (4v4) is not competitive.
Vengeance, the experimental mode, was a total failure.
PvE equally compromised
Exaggerated builds that make players practically immortal.
Nerfs applied after players achieve certain milestones, harming common groups.
New trials and dungeons seem uninspired and lack a well-structured challenge.
Bad Events and Decisions
The new zone's wall event was ranked as the worst ever seen.
Paid content, such as expensive passes, includes essential meta items.
Lack of Relevant Updates
Three consecutive patches without any real balancing.
Crossplay promised for years, but never delivered.
Update 48 was empty, with no significant fixes.
The last hope: Update 49
that Update 49 is the game's last chance.
If a major balancing patch doesn't arrive, he considers abandoning it permanently.
The game still has a lot of quality content—but only the old content.
The new content is weak, poorly balanced, and disappointing.
robwolf666 wrote: »Since when have "Views on Twitch and YouTube..." influenced or reflected how many people play the game? I never watch ESO, or gaming in general in terms of gameplay, on YT or Twitch, yet I still play ESO regularly. Seems Creators are just a bit salty their views have dropped.
There's a Twitch and YouTube channel?
but it did drop? everything you need to know. and I honestly can't understand why are you denying the obviousrobwolf666 wrote: »Seems Creators are just a bit salty their views have dropped.
I have no issues with people advising others how to play the content in a game, I just have a problem with them being called "content creators" when they don't actually create any content at all, they just seek to influence players as to how to play the content the developers create. "Content advisers" would be a more appropriate term for them.
Getsugatenso wrote: »A rant about the current state of The Elder Scrolls Online (ESO) in 2025, highlighting how the game has lost quality, attention, and balance over the years.it's no longer worth playing, especially for those seeking PvP.
The meta is completely broken.
Overprotective builds dominate the game.
Poorly implemented subclasses, without in-depth testing.
PS: Vengeance wasn't a 'total failure' as you call it, most feedback was positive! (as noted by ZOS in the vengeance pinned thread)
Getsugatenso wrote: »A rant about the current state of The Elder Scrolls Online (ESO) in 2025, highlighting how the game has lost quality, attention, and balance over the years.it's no longer worth playing, especially for those seeking PvP.
Decline in audience and abandonment
Views on Twitch and YouTube have plummeted.
Well-known content creators have abandoned the game.
The average number of players on Steam has fallen to less than 10,000.
ZOS doesn't listen to the community
Developers seem disconnected.
Lack of communication and confusing decisions.
Recent events and updates are considered weak or shameful.
Serious Problems in PvP
The meta is completely broken.
Items like Monmoth completely unbalance duels.
Overprotective builds dominate the game.
Poorly implemented subclasses, without in-depth testing.
Competitive Battleground (4v4) is not competitive.
Vengeance, the experimental mode, was a total failure.
PvE equally compromised
Exaggerated builds that make players practically immortal.
Nerfs applied after players achieve certain milestones, harming common groups.
New trials and dungeons seem uninspired and lack a well-structured challenge.
Bad Events and Decisions
The new zone's wall event was ranked as the worst ever seen.
Paid content, such as expensive passes, includes essential meta items.
Lack of Relevant Updates
Three consecutive patches without any real balancing.
Crossplay promised for years, but never delivered.
Update 48 was empty, with no significant fixes.
The last hope: Update 49
that Update 49 is the game's last chance.
If a major balancing patch doesn't arrive, he considers abandoning it permanently.
The game still has a lot of quality content—but only the old content.
The new content is weak, poorly balanced, and disappointing.

konrad.reibinger wrote: »unbalanced PVP has always been here
the same with bugs and feedback/communication
can't judge about twitch/youtube streamers as I don't follow them, but regarding steam charts the picture isn't that horrible (there is a dropdown compared to COVID times, but that's expected):
I understand what OP is talking about but tbh it feels like that the whole world is moved away from "quality meta" to "invest less, harvest more" because of political stuff that shouldn't be discussed here.
People who are claiming steam numbers dont matter because they dont understand its a INDICATOR, in 3..2..1..