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Player and NPC sounds (not dialogue)

CityNights
CityNights
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Hey!

After a hiatus of about a real long time, i decided to give ESO another go. I am quickly remembering a big factor that contributed toward my absence The player and NPC sounds are absolutely obnoxious. First, it breaks immersion constantly. Second, it is borderline infuriating to hear. Third, I literally came back this evening and I am already scouring the internet before I uninstall for a way to remedy this when it could be a simple slider you implement in the audio settings. Lastly, had this not been such a glaring issue I probably would have remained an ESO plus member for years and years. I mean that's thousands of dollars I would have spent (more than enough to subsidize the cost associated with creating a setting like this), and I'm just one guy. Please for the love of sanity can you create a slider for the ridiculous character and NPC body and mouth sounds? Please??? Again, the dialogue is great. I love the sound effects. I want to hear the music, the ambiance, even the footsteps. But its hard to enjoy any of that when my character sounds like a drunken biker at a hometown kid rock concert half the time. Anyway, I think that's my time. Its good to be back, but I wont be for long if this isn't addressed.
  • whitecrow
    whitecrow
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    I wish they would minimise the "automatic" comments, like that guy who tells me he's pleased to see me in Solitude every time I go by.,
  • Soarora
    Soarora
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    Are you talking about the city ambiance? (Coughing, sneezing, crowd talking)
    [PC/NA] Dungeoneer (Tank/DPS), Semi-retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
    Current GM of Hard Dungeoneers
    Tanks: Sorcerer - Necromancer - Templar
    DPS: Frost Warden - Stamarc - StamDK - Hybrid NB Healer
    Ex-Healer: Warden - Arcanist
    Dungeons: 32/32 HMs - 26/26 Tris
  • BretonMage
    BretonMage
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    Or if you're talking about the combat grunts and shouts, I think it's under "Effects" in the Audio settings, and tweaking that setting shouldn't affect the music, environmental and footsteps sound levels.
    Edited by BretonMage on November 25, 2025 6:06PM
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