Ragnar_Lodbrok wrote: »Um you get shared credit if you hit on it, even if its one hit.
alewis478b14_ESO wrote: »It appears to be mostly bots. It's not as bad as it was in GW2 but the number of bots has been growing daily.
Stands at spawn point spamming an attack so they get a hit in and can loot.misterme2011 wrote: »alewis478b14_ESO wrote: »It appears to be mostly bots. It's not as bad as it was in GW2 but the number of bots has been growing daily.
Bot? As in an automatic computer program controlling a character? How can that occur?
Problem is the open dungeons are WAY to easy, they can easy turn up mobs strenge by 300%, the fact that you can solo a open dungeon just makes me mad as hell, its a dungeon it should be really hard at your level.
eq2imora_ESO wrote: »Stands at spawn point spamming an attack so they get a hit in and can loot.misterme2011 wrote: »alewis478b14_ESO wrote: »It appears to be mostly bots. It's not as bad as it was in GW2 but the number of bots has been growing daily.
Bot? As in an automatic computer program controlling a character? How can that occur?
I think they're mostly human yeah, although it would be ridiculously easy to build a bot for this, it only needs to hit the left mouse button repeatedly. You could even construct one with LEGO if you're feeling creative.misterme2011 wrote: »eq2imora_ESO wrote: »Stands at spawn point spamming an attack so they get a hit in and can loot.misterme2011 wrote: »alewis478b14_ESO wrote: »It appears to be mostly bots. It's not as bad as it was in GW2 but the number of bots has been growing daily.
Bot? As in an automatic computer program controlling a character? How can that occur?
It's a human controlling it though, isn't it? Or are there add ons that can do this? (I don't want one, just curious)
I farm a boss until I see the blue item on its loot table. Honestly that seems like what most people are doing. Sometimes it takes 30+ kills to get the item and that's with being able to loot every time.
I farm a boss until I see the blue item on its loot table. Honestly that seems like what most people are doing. Sometimes it takes 30+ kills to get the item and that's with being able to loot every time.
I do this, too... I only keep killing the boss until I get the blue it has. Each boss seems to only have one blue in it's loot table and I kill the boss until I get that one blue, then move on. If there are too many people in the instance I'm in, I simply relog and try another instance.
It's too bad they can't add some logic that tracks when a person kills a boss and then that player gets nothing (loot or xp) for 15 minutes (or some other arbitrarily long time) or ever again.