Necromancer Banner and Invisible Corpse Creation Quagmire

YandereGirlfriend
YandereGirlfriend
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I have used this ability (Necromancer class script for the Support Banner) for the vibes across several characters and it is either a victim of a very odd bug and/or simply inaccurate and super confusing ability text. Either way, it really needs to be cleaned up.

To familiarize: "Every 3 seconds, increase your Health, etc. by 2% for 10 seconds for every corpse within 12 meters, up to 10 times. If no corpses are present, creates a corpse. This effect reapplies itself every 5 seconds."

So first, we need a copy editor in here ASAP because this is like NOT an okay English language ability description.

But beyond the superficial, we have no fewer than THREE separate timers involved in this ability: it does... it checks for new corpses every 3 seconds, recasts the underlying ability every 5 seconds, and then it has an active effect duration of 10 seconds.

However, here is the weirdest part: I had long observed that for corpse creation WHILE STATIONARY and when no corpses are nearby, it will create a corpse every 10 seconds while in combat if you are not generating any other corpses. This is already very strange and seemingly at-odds with what the ability text implies. One would be within their rights to interpret the ability text as meaning that the script will generate a corpse every 3 seconds if you are not otherwise creating them. But instead it is every 10 seconds. Strange.

The other bit of strangeness is that the "corpse stack" also randomly increments itself once, increasing your stats by 2%, even if you consume the banner-generated corpse with a corpse-consumer like Life Amid Death or even Repentance. What? Visually, there are zero active corpses in the valid radius yet the banner stats effect triggers and thus blocks the creation of the next new corpse.

Anyway, what I determined is that a corpse (which includes other Necromancer corpse-generators like Mender or Armor) remains active for "counting purposes" (e.g. max stat increases via the banner) even after you have consumed the corpse with a corpse-consumer. It is invisible but it is still there. The banner effect properly creates corpses every 3 seconds if you simply run away 12 meters to a location outside of the 12-meter "corpse detection" range. If you run between two points 12 meters apart every 3 seconds (or simply ran forward indefinitely in a straight line) then you would receive a new generated corpse every 3 seconds (as the ability text would imply).

So, can we please tidy this up? I know that I would much prefer to simply do away with the "invisible corpse" proc of the max stats effect if a corpse is otherwise consumed during the 3-second interval period. Since fresh corpses are, IMO, much more useful to most Necromancers than a measly 2% max stats. Failing that, this ability needs a re-write of its description text and massive explicit clarification of exactly what it is and is NOT doing. Because players are rightfully very confused.

TLDR; Invisible corpses remain from the banner effect (and other Necromancer corpse-generators) even after their consumption. Those phantom corpses proc the max stats condition of the class scribing and prevent the creation of additional new corpses for two entire refreshes of the ability cycle. The ability either provides misleading text or this is a genuine bug - and whichever one that it is should be addressed in the next patch.
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