
While Steam stats are not the be all and end all, the numbers shown for NW seem to paint a pretty clear story:
Players are showing up when new content drops, complete it quickly, then stop playing for another year. This is an indicator of a game that doesn't hold attention on a monthly basis.
While ESOs numbers are down in recent years, they are at least not spiking over 12 months like NW. Those NW players are likely already playing ESO on a consistent basis, merely taking a break from ESO when new content drops in NW.
spartaxoxo wrote: »I was playing New World before this announcement and several players were posting in that game's zone chat about ESO. They had some criticisms of this game that they had high hopes NW would do better and they were all very excited about that game's latest expansion.
ESO would be wise to tease the direction this game is going sooner rather than later because there was definitely a lot of crossover players in NW from what I saw.
spartaxoxo wrote: »I was playing New World before this announcement and several players were posting in that game's zone chat about ESO. They had some criticisms of this game that they had high hopes NW would do better and they were all very excited about that game's latest expansion.
ESO would be wise to tease the direction this game is going sooner rather than later because there was definitely a lot of crossover players in NW from what I saw.
I'd heard a lot of good things about NW. Sadly it seems the player numbers weren't consistent enough to keep upper management happy.
While ESO has lost players, it's monthly numbers over 12 months don't spike. That's predictable revenue from ESO+ subs, and crown purchases, as well as an indicator of how many will pay for new content.
There are always doomsayers on the forum about ESO is dying, but from a financial point of view, it is still profitable and predictably so. NW did not have that predictability meaning any decision to invest in more content would have that in mind.
Use it or lose it.
DenverRalphy wrote: »spartaxoxo wrote: »I was playing New World before this announcement and several players were posting in that game's zone chat about ESO. They had some criticisms of this game that they had high hopes NW would do better and they were all very excited about that game's latest expansion.
ESO would be wise to tease the direction this game is going sooner rather than later because there was definitely a lot of crossover players in NW from what I saw.
I'd heard a lot of good things about NW. Sadly it seems the player numbers weren't consistent enough to keep upper management happy.
While ESO has lost players, it's monthly numbers over 12 months don't spike. That's predictable revenue from ESO+ subs, and crown purchases, as well as an indicator of how many will pay for new content.
There are always doomsayers on the forum about ESO is dying, but from a financial point of view, it is still profitable and predictably so. NW did not have that predictability meaning any decision to invest in more content would have that in mind.
Use it or lose it.
NW is shutting down because Amazon cut 14,000 jobs in a move to focus more into AI investments.
Sound familiar?
I hate to be the bearer of bad news, but Firor’s departure was an omen of worse to come.
New World was killing it with Nighthaven, and that wasn’t enough to save the game, I’m almost afraid of a One Tamriel 2.0 because that could be Microsoft’s ending ESO on a high one too.
When it comes to business decisions…
Amazon ≈ Microsoft
I hate to be the bearer of bad news, but Firor’s departure was an omen of worse to come.
New World was killing it with Nighthaven, and that wasn’t enough to save the game, I’m almost afraid of a One Tamriel 2.0 because that could be Microsoft’s ending ESO on a high one too.
When it comes to business decisions…
Amazon ≈ Microsoft
Apparently no one remembers when fiorir was part of ultima online, it dropped during his tenure and even more when he left.
spartaxoxo wrote: »
I was playing New World before this announcement and several players were posting in that game's zone chat about ESO. They had some criticisms of this game that they had high hopes NW would do better and they were all very excited about that game's latest expansion.
ESO would be wise to tease the direction this game is going sooner rather than later because there was definitely a lot of crossover players in NW from what I saw.
The punchline-
(Your community is MMO fans, not single player ES fans)
spartaxoxo wrote: »I was playing New World before this announcement and several players were posting in that game's zone chat about ESO. They had some criticisms of this game that they had high hopes NW would do better and they were all very excited about that game's latest expansion.
ESO would be wise to tease the direction this game is going sooner rather than later because there was definitely a lot of crossover players in NW from what I saw.
I'd heard a lot of good things about NW. Sadly it seems the player numbers weren't consistent enough to keep upper management happy.
While ESO has lost players, it's monthly numbers over 12 months don't spike. That's predictable revenue from ESO+ subs, and crown purchases, as well as an indicator of how many will pay for new content.
There are always doomsayers on the forum about ESO is dying, but from a financial point of view, it is still profitable and predictably so. NW did not have that predictability meaning any decision to invest in more content would have that in mind.
Use it or lose it.
I hate to be the bearer of bad news, but Firor’s departure was an omen of worse to come.
New World was killing it with Nighthaven, and that wasn’t enough to save the game, I’m almost afraid of a One Tamriel 2.0 because that could be Microsoft’s ending ESO on a high one too.
When it comes to business decisions…
Amazon ≈ Microsoft
I hate to be the bearer of bad news, but Firor’s departure was an omen of worse to come.
New World was killing it with Nighthaven, and that wasn’t enough to save the game, I’m almost afraid of a One Tamriel 2.0 because that could be Microsoft’s ending ESO on a high one too.
When it comes to business decisions…
Amazon ≈ Microsoft
The punchline-
(Your community is MMO fans, not single player ES fans)
Also wanted to chime in on this… while I agree there are a lot of MMO players who play ESO, in my experience there are a lot more people playing that do so because of that TES name.
Think about it like this, if Elder Scrolls was not the IP attached to this, do you think we would have made it to our One Tamriel update?
Funny enough I am an MMO fan and a TES fan, but if I could trade all of the garbage animations for a more Skyrim-grounded game similar to what 76 is with Fallout 4, I’d do that in a heartbeat.
Vonnegut2506 wrote: »I hate to be the bearer of bad news, but Firor’s departure was an omen of worse to come.
New World was killing it with Nighthaven, and that wasn’t enough to save the game, I’m almost afraid of a One Tamriel 2.0 because that could be Microsoft’s ending ESO on a high one too.
When it comes to business decisions…
Amazon ≈ Microsoft
New World might have killed it with Nighthaven, but they completely botched the rollout. Every server having queues of several thousand people every single primetime never allowed any good momentum to happen. I tried to play it every night for the week after Nighthaven dropped, and I was never able to get into the game. I did get to play it for a couple hours at 6 in the morning before the server crashed, and I just swapped over to ESO since I didn't want to deal with logging back in with a queue.
While Steam stats are not the be all and end all, the numbers shown for NW seem to paint a pretty clear story:
Players are showing up when new content drops, complete it quickly, then stop playing for another year. This is an indicator of a game that doesn't hold attention on a monthly basis.
While ESOs numbers are down in recent years, they are at least not spiking over 12 months like NW. Those NW players are likely already playing ESO on a consistent basis, merely taking a break from ESO when new content drops in NW.
moderatelyfatman wrote: »spartaxoxo wrote: »I was playing New World before this announcement and several players were posting in that game's zone chat about ESO. They had some criticisms of this game that they had high hopes NW would do better and they were all very excited about that game's latest expansion.
ESO would be wise to tease the direction this game is going sooner rather than later because there was definitely a lot of crossover players in NW from what I saw.
I'd heard a lot of good things about NW. Sadly it seems the player numbers weren't consistent enough to keep upper management happy.
While ESO has lost players, it's monthly numbers over 12 months don't spike. That's predictable revenue from ESO+ subs, and crown purchases, as well as an indicator of how many will pay for new content.
There are always doomsayers on the forum about ESO is dying, but from a financial point of view, it is still profitable and predictably so. NW did not have that predictability meaning any decision to invest in more content would have that in mind.
Use it or lose it.
I'd argue that the reason ESO numbers don't spike like they used to is that a major chunk of the endgame players (who come to farm new gear each expansion) have quit and most of those remaining are casuals who log in to chill for an hour or two. These are players who log for the dailies and some dungeon runs before logging off.
SerafinaWaterstar wrote: »moderatelyfatman wrote: »spartaxoxo wrote: »I was playing New World before this announcement and several players were posting in that game's zone chat about ESO. They had some criticisms of this game that they had high hopes NW would do better and they were all very excited about that game's latest expansion.
ESO would be wise to tease the direction this game is going sooner rather than later because there was definitely a lot of crossover players in NW from what I saw.
I'd heard a lot of good things about NW. Sadly it seems the player numbers weren't consistent enough to keep upper management happy.
While ESO has lost players, it's monthly numbers over 12 months don't spike. That's predictable revenue from ESO+ subs, and crown purchases, as well as an indicator of how many will pay for new content.
There are always doomsayers on the forum about ESO is dying, but from a financial point of view, it is still profitable and predictably so. NW did not have that predictability meaning any decision to invest in more content would have that in mind.
Use it or lose it.
I'd argue that the reason ESO numbers don't spike like they used to is that a major chunk of the endgame players (who come to farm new gear each expansion) have quit and most of those remaining are casuals who log in to chill for an hour or two. These are players who log for the dailies and some dungeon runs before logging off.
Why is logging in for an hour or two to chill ‘casual’? What is wrong with that?
Many I know log in after work for 2-3 hours to play - vet trials, vet dungeons, fun with guild, housing - many different things.
And as they work, they have the money to spend.
And again, what exactly is ‘endgame’? Vet trials? Hard modes & trifectas? Why are they so precious?
spartaxoxo wrote: »DenverRalphy wrote: »spartaxoxo wrote: »I was playing New World before this announcement and several players were posting in that game's zone chat about ESO. They had some criticisms of this game that they had high hopes NW would do better and they were all very excited about that game's latest expansion.
ESO would be wise to tease the direction this game is going sooner rather than later because there was definitely a lot of crossover players in NW from what I saw.
I'd heard a lot of good things about NW. Sadly it seems the player numbers weren't consistent enough to keep upper management happy.
While ESO has lost players, it's monthly numbers over 12 months don't spike. That's predictable revenue from ESO+ subs, and crown purchases, as well as an indicator of how many will pay for new content.
There are always doomsayers on the forum about ESO is dying, but from a financial point of view, it is still profitable and predictably so. NW did not have that predictability meaning any decision to invest in more content would have that in mind.
Use it or lose it.
NW is shutting down because Amazon cut 14,000 jobs in a move to focus more into AI investments.
Sound familiar?
I remember when people argued me up and down that it wasn't about AI for Microsoft and now Amazon is doing the same. I suspect the video game industry will see more of this in the coming years, unfortunately.
DenverRalphy wrote: »NW is shutting down because Amazon cut 14,000 jobs in a move to focus more into AI investments.
Sound familiar?
moderatelyfatman wrote: »I'd argue that the reason ESO numbers don't spike like they used to is that a major chunk of the endgame players (who come to farm new gear each expansion) have quit and most of those remaining are casuals who log in to chill for an hour or two. These are players who log for the dailies and some dungeon runs before logging off.
DenverRalphy wrote: »NW is shutting down because Amazon cut 14,000 jobs in a move to focus more into AI investments.
Sound familiar?
They are cutting jobs becuase the finances weren't viable. ESO's job cuts were for their new MMO that was shelved.
DenverRalphy wrote: »DenverRalphy wrote: »NW is shutting down because Amazon cut 14,000 jobs in a move to focus more into AI investments.
Sound familiar?
They are cutting jobs becuase the finances weren't viable. ESO's job cuts were for their new MMO that was shelved.
Where are you getting your information from? Because from all accounts I've seen, it had nothing to do with the finances nor their financial situation at all. Which is why it was a complete and total surprise to nearly everyone in the industry when it happened.
DenverRalphy wrote: »DenverRalphy wrote: »NW is shutting down because Amazon cut 14,000 jobs in a move to focus more into AI investments.
Sound familiar?
They are cutting jobs becuase the finances weren't viable. ESO's job cuts were for their new MMO that was shelved.
Where are you getting your information from? Because from all accounts I've seen, it had nothing to do with the finances nor their financial situation at all. Which is why it was a complete and total surprise to nearly everyone in the industry when it happened.
Becasue that is how for-profit companies operate. If the game was making a tonne of money for Amazon, and not only consistently but also predictably, it would not have been put in maintenance mode.
If there is a huge outcry from the player base, and people start logging on more consistently, Amazon may reverse their decision, but that seems unlikely at this point.
TLDR: Welcome to Capitalism
I'm excited for any people coming over from NW. I tried NW and I didn't care for its fashion system. This game is leagues ahead in that regard.