BGF has the best dungeon HM fights, whoever the developer is who came up with the mechanics should be put in charge of all future dungeons. CA HM used to be the best, and is still great, but now that everyone skips Kargaeda it's not nearly as fun. I play in a small guild that focuses mostly on dungeons, and BGF repeatedly gets high praise from folks I play with.
There aren't really any crazy dps checks, but the HMs require team coordination and communication, especially the final boss.I really hope we see more clever mechs like having to memorise the boss posture and safety squares for a later phase, super fun.
HMs should be challenging and require team coordination, there is already Normal and Veteran mode for folks who want it easier.
Thanks ZOS, keep up the great work!
- Casual Roleplaying PVE player PC/NA
- Tank ~CP2600 'Sugar-Flame'
- I've completed all the dungeon trifectas. Swashbuckler Supreme, Godslayer, Gryphon Heart, Immortal Redeemer, Tick Tock Tormentor, Dawnbringer, and I'm looking for nice folks to complete more trial achieves with.
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