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https://forums.elderscrollsonline.com/en/discussion/684716

Writhing Wall Event – Consolidated Messaging Thread

  • Apollosipod
    Apollosipod
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    spartaxoxo wrote: »
    Ghishzor is not spawning on PSNA even though we hit phase 2

    The Ghish hotfix from a few weeks ago made it so his new spawn condition is phase 2 AND U48.

    So with phase 2 WBs being moved to phase 3, what's the point of phase 2? Just continue doing recipes failures in order to get to phase 3?

    It sounds like the 3 phase event is now just a two phase event? Am I understanding that correctly?
  • colossalvoids
    colossalvoids
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    spartaxoxo wrote: »
    Ghishzor is not spawning on PSNA even though we hit phase 2

    The Ghish hotfix from a few weeks ago made it so his new spawn condition is phase 2 AND U48.

    So with phase 2 WBs being moved to phase 3, what's the point of phase 2? Just continue doing recipes failures in order to get to phase 3?

    It sounds like the 3 phase event is now just a two phase event? Am I understanding that correctly?

    Afaik it was a boss and some new crafting for 2, now it's just more crafting and boss only for PC, when phase 2 hits. So more of the same, meaning exactly the same.
  • Apollosipod
    Apollosipod
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    spartaxoxo wrote: »
    Ghishzor is not spawning on PSNA even though we hit phase 2

    The Ghish hotfix from a few weeks ago made it so his new spawn condition is phase 2 AND U48.

    So with phase 2 WBs being moved to phase 3, what's the point of phase 2? Just continue doing recipes failures in order to get to phase 3?

    It sounds like the 3 phase event is now just a two phase event? Am I understanding that correctly?

    Afaik it was a boss and some new crafting for 2, now it's just more crafting and boss only for PC, when phase 2 hits. So more of the same, meaning exactly the same.

    God, that's bleak. I wish there were some way to see sub numbers as a result of this event.
  • Turtle_Bot
    Turtle_Bot
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    well, whatever phase 2 is, we will know very soon since PC EU just hit 100.0% completion of phase 1.

  • Syldras
    Syldras
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    Turtle_Bot wrote: »
    well, whatever phase 2 is, we will know very soon since PC EU just hit 100.0% completion of phase 1.

    Well, I hope people will enjoy their 1 new world boss and 3 new crafting quests (or how many it were; because it obviously makes a huge difference whether we craft 2 helmets or 2 pants).

    The best thing for me about reaching the 100% is that it means that 50% of that annoying wait are over. Which means another 18 days until the Wall is open, if the speed doesn't change. Sigh.
    @Syldras | PC | EU
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  • allochthons
    allochthons
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    After Phase 2 begins, Siege Camp incursions occur more frequently and are more difficult to complete. Additionally, the Daedra Ghishzor, a powerful Maldrith, appears as a world boss on Solstice.
    @ZOS_Kevin @ZOS_GinaBruno The article still says Ghishzor should be spawning when Phase 2 starts, rather than Phase 2 AND U48. Would you please make sure the article is updated? There were a bunch of people hanging around the spawn point waiting this morning on PS/NA.

    Re: new crafting writs - There are still only 6 quests / day that you can do for crafting. They just added alchemy/enchanting/provisioning to that pool of 6.
    I skipped them all, stayed with the clothing/woodworking/metal, since I have more of those mats than I could ever use.
    Edited by allochthons on October 30, 2025 3:58PM
    She/They
    PS5/NA (CP2900+)
  • twisttop138
    twisttop138
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    After Phase 2 begins, Siege Camp incursions occur more frequently and are more difficult to complete. Additionally, the Daedra Ghishzor, a powerful Maldrith, appears as a world boss on Solstice.
    @ZOS_Kevin @ZOS_GinaBruno The article still says Ghishzor should be spawning when Phase 2 starts, rather than Phase 2 AND U48. Would you please make sure the article is updated? There were a bunch of people hanging around the spawn point waiting this morning on PS/NA.

    Re: new crafting writs - There are still only 6 quests / day that you can do for crafting. They just added alchemy/enchanting/provisioning to that pool of 6.
    I skipped them all, stayed with the clothing/woodworking/metal, since I have more of those mats than I could ever use.

    Yeah, totally love how they turned off the WB when it benefits players for a bit of extra fun, with a hotfix. But then they ran out of quarters to do a hotfix for box rewards and now they magically can't turn the boss back on. So when it benefits us, Zos is outta quarters for the machine.

    Oh also there's 3 more crafting quests. Give up that columbine and Mountain flower and your box will have 10 rough maple!!!
  • RaddlemanNumber7
    RaddlemanNumber7
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    Where does Ghishzor spawn?
    PC EU
  • kiheikat
    kiheikat
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    Where does Ghishzor spawn?

    West of the main siege camp near the water
    Edited by kiheikat on October 30, 2025 4:49PM
  • RaddlemanNumber7
    RaddlemanNumber7
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    kiheikat wrote: »
    Where does Ghishzor spawn?

    West of the main siege camp near the water

    Found it, thanks :)

    Lost count of how many times it killed me, but it was still a fun fight :D
    PC EU
  • Rkindaleft
    Rkindaleft
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    So, even though all of the console servers except for Xbox NA have reached it, we can't even access part of Phase 2 (the boss) for another nearly 2 weeks, so what's even the point of Phase 2 for console exactly? Nothing's different compared to Phase 1 except a couple crafting quests nobody cares about.

    This event is a huge flop.
    https://youtube.com/@rkindaleft PlayStation NA. I upload parses and trial POVs sometimes.
    All Solo, Dungeon and Arena trifectas.
    8/10 Trial trifectas.
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  • twisttop138
    twisttop138
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    Rkindaleft wrote: »
    So, even though all of the console servers except for Xbox NA have reached it, we can't even access part of Phase 2 (the boss) for another nearly 2 weeks, so what's even the point of Phase 2 for console exactly? Nothing's different compared to Phase 1 except a couple crafting quests nobody cares about.

    This event is a huge flop.

    No Rkinda, you got it wrong. Now you can do alchemy writs. Spend that columbine and Mountain flower bud. Then in the reward box you'll get 10 rough maple. And you'll be happy to do it!
  • StihlReign
    StihlReign
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    Turtle_Bot wrote: »
    well, whatever phase 2 is, we will know very soon since PC EU just hit 100.0% completion of phase 1.

    It's going to be amazing.

    (It looks like ZOS has Xbox Europe at 18% phase 2, they're on a roll...) https://www.elderscrollsonline.com/en-us/writhingwall
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    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

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  • LootAllTheStuff
    LootAllTheStuff
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    UrQuan wrote: »
    Did today's hotfix inadvertantly revert the previous fix to the Vitrified Souls drop chance? Today on PSNA I'm back to only getting 1 or 2 vitrified souls from an entire Siege Camp incursion not being an uncommon occurance.
    There wasn't a previous fix to the drop chance. They increased the drop rate, but there's a bug they found where the drop chance is inconsistent, and they can't fix it before the event ends:
    • We have also identified a technical bug resulting in some inconsistencies with quest item drops from monsters. While we are working on a fix, it will require more time and testing to fix than we can accomplish during this event.
    This is why, since the beginning of the event, some people are reporting having the souls drop super fast from groups of mobs, sometimes being able to complete the 15 souls in 1 or 2 trash pulls, and sometimes you have to kill 10-20 mobs to have a single soul drop. Nothing changed with the other day's hotfix.

    That quote specifically mentions monsters, though, not general mobs. Speaking of which...

    Today, vitrified soul drops were running super cold again for me in the PD where normal mobs had been replaced. Went back to the same spot in The Rift as yesterday, where there's Worm Cult as part of the zone story, and I had the souls in a couple of minutes.

    I know ZOS have said a couple of times that the tables all look correct on the server, bu it really looks like when a regular mob is replaced with the Worm Cultists/Daedra, there's a 50:50 chance that the replacements will inherit the former mob's loot pool. Either that, or they just won't spawn with one at all. I don't know how else to explain going from getting vitrified souls from 2 out of every 3 worm cultists, to getting zero from anything.

  • UrQuan
    UrQuan
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    UrQuan wrote: »
    Did today's hotfix inadvertantly revert the previous fix to the Vitrified Souls drop chance? Today on PSNA I'm back to only getting 1 or 2 vitrified souls from an entire Siege Camp incursion not being an uncommon occurance.
    There wasn't a previous fix to the drop chance. They increased the drop rate, but there's a bug they found where the drop chance is inconsistent, and they can't fix it before the event ends:
    • We have also identified a technical bug resulting in some inconsistencies with quest item drops from monsters. While we are working on a fix, it will require more time and testing to fix than we can accomplish during this event.
    This is why, since the beginning of the event, some people are reporting having the souls drop super fast from groups of mobs, sometimes being able to complete the 15 souls in 1 or 2 trash pulls, and sometimes you have to kill 10-20 mobs to have a single soul drop. Nothing changed with the other day's hotfix.

    That quote specifically mentions monsters, though, not general mobs. Speaking of which...

    Today, vitrified soul drops were running super cold again for me in the PD where normal mobs had been replaced. Went back to the same spot in The Rift as yesterday, where there's Worm Cult as part of the zone story, and I had the souls in a couple of minutes.

    I know ZOS have said a couple of times that the tables all look correct on the server, bu it really looks like when a regular mob is replaced with the Worm Cultists/Daedra, there's a 50:50 chance that the replacements will inherit the former mob's loot pool. Either that, or they just won't spawn with one at all. I don't know how else to explain going from getting vitrified souls from 2 out of every 3 worm cultists, to getting zero from anything.
    If you look through this very thread you'll see where I specifically asked Jessica if this was the cause of vitrified souls or fat or whatever sometimes dropping like candy and sometimes needing to kill something like 20 mobs for a single drop, and she specifically confirmed that yes it is.
    Edit: in fact, here's the quote:
    UrQuan wrote: »
    Can you confirm if this technical bug resulting in "inconsistencies" with quest item drops is the reason why sometimes you only have 1 drop for every 15-20 eligible mobs killed and have to spend an hour to complete a boring fetch quest, and sometimes you'll actually get the drops at a reasonable rate?

    Yes, unfortunately. We identified the issue today during our investigations related to the reported quest item drop inconsistencies.

    Edited by UrQuan on October 31, 2025 12:47AM
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  • liliub17_ESO
    liliub17_ESO
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    Re: new crafting writs - There are still only 6 quests / day that you can do for crafting. They just added alchemy/enchanting/provisioning to that pool of 6.
    I skipped them all, stayed with the clothing/woodworking/metal, since I have more of those mats than I could ever use.

    I think the crafting in Stirk may be bugged. On one of my NA accts, the Armorer simply wouldn't talk to me at all. On EU, he told me to make a few glyphs and I did, but it didn't trigger his response. He just stood there. Another player suggested I abandon and retake. Super glad I did since the gold box reward was the Coldharbor property!

    wolfie1.0 said "Its not just the grind, its the grind with no incentive. The best rewards are paywalled and the pay walled rewards are lacking. Expectations, I feel were set high for PC-NA by both players and ZOS. It looks like everyone all around is disappointed."

    And they're right, in my opinion. I sub on two accounts, NA and EU. But I won't purchase the season pass. To me, there isn't enough there to justify spending even more money on the game. If it followed the usual release plan, maybe. But not whatever this is :: gestures vaguely :: . The event is paywalled, allowing non-season pass to participate but not really. Sure, there are a few new goodies IF RNG grants you favor. But really, there's not much to this event. I'm even working on it instead of the Witches Festival because, well, the WF is stale as all get-out, too.

    It's almost as if someone in the office said, "you know what I want to see in-game? I want all the servers to compete and see who tears the wall down first so they can access the content they already purchased. We should probably throw in a few scraps for those other players, too, though. Yeah, that sounds cool!" And the event was patched together with a bit of golden sap and undead essence then released into the game.
  • shadoza
    shadoza
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    Re: new crafting writs - There are still only 6 quests / day that you can do for crafting. They just added alchemy/enchanting/provisioning to that pool of 6.
    I skipped them all, stayed with the clothing/woodworking/metal, since I have more of those mats than I could ever use.

    I think the crafting in Stirk may be bugged. On one of my NA accts, the Armorer simply wouldn't talk to me at all. On EU, he told me to make a few glyphs and I did, but it didn't trigger his response. He just stood there. Another player suggested I abandon and retake. Super glad I did since the gold box reward was the Coldharbor property!

    wolfie1.0 said "Its not just the grind, its the grind with no incentive. The best rewards are paywalled and the pay walled rewards are lacking. Expectations, I feel were set high for PC-NA by both players and ZOS. It looks like everyone all around is disappointed."

    And they're right, in my opinion. I sub on two accounts, NA and EU. But I won't purchase the season pass. To me, there isn't enough there to justify spending even more money on the game. If it followed the usual release plan, maybe. But not whatever this is :: gestures vaguely :: . The event is paywalled, allowing non-season pass to participate but not really. Sure, there are a few new goodies IF RNG grants you favor. But really, there's not much to this event. I'm even working on it instead of the Witches Festival because, well, the WF is stale as all get-out, too.

    It's almost as if someone in the office said, "you know what I want to see in-game? I want all the servers to compete and see who tears the wall down first so they can access the content they already purchased. We should probably throw in a few scraps for those other players, too, though. Yeah, that sounds cool!" And the event was patched together with a bit of golden sap and undead essence then released into the game.

    Ah, so that is where all the golden sap went.
  • kind_hero
    kind_hero
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    After feeling burned out by Phase 1, I went to Solstice again for Phase 2.

    Since I was fed up with the "souls" quest, I picked up the sap/furs one. My experience with this quest is worse than in Phase 1. In the 1st phase, we had to gather sap or furs from various mobs, and even this was a slightly annoying grind, after circling several times in an area, one could get the required item in 10-15 minutes tops (this was my experience, I did the quests for sap and furs).

    Now, in Phase 2, we need to kill world bosses for these drops! This is even worse from my point of view, because these bosses are farmed by everyone, and there is a lot of wasted time waiting for these bosses to spawn. The worst thing in any game or MMO is waiting in a spot, without being able to do something else.

    To be specific: Yesterday I got a quest for getting furs from Grahtwood. Two world bosses. After waiting for one to spawn, I got 4 our of 8 furs from the 1st boss, and quickly ran to the next. I waited them to spawn as well, and after the fight, got 3 more furs, so I was at 7 out of 8 from two bosses. I had to run to the previous boss, wait for them to spawn, redo the fight to get one more fur, and have this quest completed, for a golden box that has mostly no value.

    Guys, this is not fun or engaging at all! I tend to regret paying for this content pass, and am having doubts about the quality of the future content. You are not accepting what the player base is telling you, and keep pushing this type of content despite negative feedback. Just because people are doing these events, it doesn't mean we really like them. The burnout is real. I paid for it, I am going to play it, but I tend to do the very minimum, I just don't feel doing it and would rather go to housing or play another game. I am sorry.

    I would really like to see the wall down as soon as possible, in order to play the rest of the content. I don't think the wall helps the game now.

    P.S. Regarding the golden boxes, and this type of rewards like skulls, during events:
    The issue with these is the increasing inflation as the event progresses. After several days, the golden reward box rewards tend to be very common and cheap, some being offered for free in guild banks or at dump prices at traders. While this can be good for new players, it will make the rewards meaningless, and the incentive to repeat the quests will drop. It would be totally different if players could choose their rewards, for example get transmute crystals, vouchers, keys, AP, XP scrolls or badges instead of the box. I would totally do more quests if I could gather more of the thing I need. Also, I would enjoy this more if I could get seals to buy stuff from the crown store, like cosmetics of furnishings (which, unfortunately, is not possible right now with seals).
    Edited by kind_hero on October 31, 2025 8:38AM
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • GeneralGrundmann
    GeneralGrundmann
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    You don't have to farm WBs. The requested "new" ingredients drop from the exact same enemy types as the "old" ingredients before.
  • LootAllTheStuff
    LootAllTheStuff
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    You don't have to farm WBs. The requested "new" ingredients drop from the exact same enemy types as the "old" ingredients before.

    So the same as the supply quests - yes you can go to the circled area, but you're likely better off anywhere else within the alliance if you know of relevant spots. Same with the souls - yes, you can go to the invaded delve/PD, but you might have better luck elsewhere...
  • shaieofebonheart
    This is the most negative I've felt toward a game event in my 30+ years of gaming, to be honest. The more I try to do dailies for Writhing Wall, the more I check out mentally. It's boringly repetitive, the rewards are not worth the time invested and drops are still incredibly low for the foot traffic I have seen. You've ruined our delves, even, and I can't complete other achievements or get lead drops due to the invasion. "Just wait a month" is insulting. PC-NA here and I tried to like it, tried to trust the process and this is just NOT it. I wanted to love it. Sorry guys, but this has been the most underwhelming and frustrating "event" I've ever seen you deploy.
  • Mesonyx
    Mesonyx
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    I was really looking forward to this Wall event, finally something new that we hadn’t seen before and could get all excited about. I’ve been a fan of ESO for many years and hate to say that my initial excitement has turned into disappointment, frustration and some anger.

    Phase 1 was fine for maybe 1 week (aside from having to compete with other players to get a kill, standing around waiting for stuff to spawn at the beginning of the event) but then repetition kicks in and it’s all the same from there. The agonizingly slow grind all the way up to 100% during weeks, then finally!

    Then... oh basically the same thing again for a few more weeks with some minor changes. I honestly thought I missed something (went into the event kinda blind, wanting to be surprised), Phase 2 is basically a copy of Phase 1 (give or take some tweaks)?? And you know what, if the rewards were worth it, I might actually still do it (but still not like it). A new house, great! Valued at 1 million if you want to buy it, but if you win it after you already own it, we’ll instead give you... 10K – that’s 1% of it’s value...

    The realization after the end of Phase 1 that Phase 2 is more of the same again left a bad taste in my mouth and is making me question why I still like/play this game, sorry. Even if Phase 3 is truly amazing, I’m put off already.

    Events like Witches/Jesters/Mayhem are repetitive year after year but cycles of basically the same thing now repeating for weeks in the SAME event – not something I enjoy. I really like new zones, areas, quests, WBs and get excited about new content being released but this Event as something new that we hadn’t seen before has not done it for me at all, quite the opposite.
  • spartaxoxo
    spartaxoxo
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    @kind_hero

    Just fyi, you don't have to kill the world bosses. The quest giver does direct you to seek out stronger foes but it doesn't have to be bosses. Many of the same enemies you were going to before still work.
  • kind_hero
    kind_hero
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    spartaxoxo wrote: »
    @kind_hero

    Just fyi, you don't have to kill the world bosses. The quest giver does direct you to seek out stronger foes but it doesn't have to be bosses. Many of the same enemies you were going to before still work.

    I am old fashioned, I look where the quest giver marks my map, and the two marked locations in Grahtwood were tiny circles where the world bosses were. Why would I kill random mobs on the map for drops when the quest points me to a very specific location?


    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • allochthons
    allochthons
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    kind_hero wrote: »
    I am old fashioned, I look where the quest giver marks my map, and the two marked locations in Grahtwood were tiny circles where the world bosses were. Why would I kill random mobs on the map for drops when the quest points me to a very specific location?
    Although I'm not going to go looking for the quotation, I'm pretty sure the community managers here have said those circles are just suggestions. The drops are significantly better away from them.
    I haven't had to fight for undead/sap/pelts for the entire event. (However, I play in NA morning hours, so hardly prime time).
    She/They
    PS5/NA (CP2900+)
  • spartaxoxo
    spartaxoxo
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    kind_hero wrote: »
    spartaxoxo wrote: »
    @kind_hero

    Just fyi, you don't have to kill the world bosses. The quest giver does direct you to seek out stronger foes but it doesn't have to be bosses. Many of the same enemies you were going to before still work.

    I am old fashioned, I look where the quest giver marks my map, and the two marked locations in Grahtwood were tiny circles where the world bosses were. Why would I kill random mobs on the map for drops when the quest points me to a very specific location?


    If you look at some of the other quest markers, you'll see that other markings include areas that aren't world bosses, if you'd prefer to use the quest markers. I personally use one of the ones in Reaper's March because if you take the road you may see an event spawn. I got attacked by a witch who used her bubbling brew to conjure up some foes. But to each their own.

    I agree with you the quest should do a better job of communicating all of this, fyi. I only discovered it because the Reaper's March mobs are the same ones that I've been killing anyway so I got lucky.
  • kind_hero
    kind_hero
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    spartaxoxo wrote: »
    kind_hero wrote: »
    spartaxoxo wrote: »
    @kind_hero

    Just fyi, you don't have to kill the world bosses. The quest giver does direct you to seek out stronger foes but it doesn't have to be bosses. Many of the same enemies you were going to before still work.

    I am old fashioned, I look where the quest giver marks my map, and the two marked locations in Grahtwood were tiny circles where the world bosses were. Why would I kill random mobs on the map for drops when the quest points me to a very specific location?


    If you look at some of the other quest markers, you'll see that other markings include areas that aren't world bosses, if you'd prefer to use the quest markers. I personally use one of the ones in Reaper's March because if you take the road you may see an event spawn. I got attacked by a witch who used her bubbling brew to conjure up some foes. But to each their own.

    I agree with you the quest should do a better job of communicating all of this, fyi. I only discovered it because the Reaper's March mobs are the same ones that I've been killing anyway so I got lucky.

    I am sure more players got into this confusion like I did, because those bosses are hardly engaged, and this time each place was camped by several players waiting for the boss to spawn.

    I have just done one fur quest 2.0. because on PCEU Phase two began yesterday. Anyway, I am sure I won't be doing more than I need for achievements... The boxes are not worth the trouble, I would rather do a random dungeon.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • SpiritKitten
    SpiritKitten
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    If you join/form a seige camp group you can get the vitrified souls quest completed almost every camp.
  • MazzarattiMama
    MazzarattiMama
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    NA server Xbox phase 2 began sometime in the wee hours of October 31, 2025, I think. I was asleep when the turn occurred. Having read alot of the descriptions and news about phase 2, I was expecting to be able to access Eastern Solstice. I guess I was wrong.
    I was wrong about many things regarding 2025 content and the Solstice area, however, I am not wrong when I say that most NA Xbox population, probably 90%, doesn't care about a race to the finish with PC or any other platform. Period. We just want to play the content we paid $50.00 USD for.
    And the content right now, as of phase two is exactly the same boring, monotonous, repetitive fetching, killing, and producing gear for scant rewards as in phase 1.
    How many pelts y'all need? How many vitrified souls does it take to get to phase 3? I imagine there are millions of players doing this community thing y'all got going on here, so how many items do we need to produce to move this thing along?? Like speed up the progression to Mach 10 or 20. PLEASE?
    This idea for the 2 month long Solstice community block party is not working.
    Open up the Eastern part please and let us access what we paid for.
  • Sarannah
    Sarannah
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    Questions: Looking at the article, it states only the vitrified souls and camp defense quests to be able to drop the coldharbour home, but some players have posted the crafting ones do too? Do the blue coffers also have a chance for the home to drop, or only the golden coffers? Do the blue *crafting* coffers have a chance for the home to drop?
    kind_hero wrote: »
    Right now, I wish the event would be much shorter, I would rather go straight to Eastern Solstice and do the story content, than grind the wall for another month.
    Personally I also do not like this way of releasing content, I would rather buy a chapter outright and gain access to it at a certain date. Having access to content at a certain date makes me look forward to the content. With the current event it feels like I have to earn/work for my already bought content(and will probably be burned out by the time I can access it). Realize, this is coming from someone who loves doing daily quests!

    Better would have been to release the content at a certain date. And use the wall/event thing to open up something smaller like a new secondary trial, or two new dungeons, or a new character slot, or the zone's public dungeon, or that new zone in a different time period, or a new companion, or something like that. That way we can look forward to the new content, have a reason to progress the bar, have a reason to play in the new content, and have something to unlock which doesn't really matter when it unlocks exactly.
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