colossalvoids wrote: »No conspiracies here about fake meters, as we can't know that for a fact, but just an observation how it was every single of those events.
think I'd rather do those quests and help the Worm Cult than this tedious slog
laniakea_0 wrote: »laniakea_0 wrote: »nah. it's just the first day. there's always bugs
There comes a time in the life of a player when that more than indulgent : "People do work hard for these things, it is an online situation, things are bound to happen, etc. etc. " becomes one too many!
And after years of excusing all kinds of bugs and failures, precisely because they weren't impacting a casual's flow into the game itself too much, if at all, this has really put the cherry on the proverbial cake. If not even casuals can enjoy casual stuff like events anymore, 'tis high-time one retires from what has been a lovely ride for as long as it lasted. But no more.
you are misunderstanding me. I wasn't suggesting that the bugs are excusable, I said it was more likely to be bugs rather than ZOS manipulating progress behind the scenes.
katanagirl1 wrote: »I wonder what would happen if we all just decided this was too much and stopped playing. What would they do then?
I guess that is not feasible, we still want to get a chance at getting some of the drops. Just a thought experiment.
Vonnegut2506 wrote: »katanagirl1 wrote: »I wonder what would happen if we all just decided this was too much and stopped playing. What would they do then?
I guess that is not feasible, we still want to get a chance at getting some of the drops. Just a thought experiment.
The problem would be that we would have no way to know how many people actually stopped playing. We would just assume that there were people still playing and progressing. As to what ZOS would do in that event, they would make the event percentages go up at the same pace they are now to finish on the day they have already pre-planned the event to end. I would imagine anyone that has done one of these before with ZOS has no illusion that the numbers are real.
TheMrPancake wrote: »It is also suspicious to me that ps4 NA, xbox NA and PC NA went up sequentially twice.
katanagirl1 wrote: »Vonnegut2506 wrote: »katanagirl1 wrote: »I wonder what would happen if we all just decided this was too much and stopped playing. What would they do then?
I guess that is not feasible, we still want to get a chance at getting some of the drops. Just a thought experiment.
The problem would be that we would have no way to know how many people actually stopped playing. We would just assume that there were people still playing and progressing. As to what ZOS would do in that event, they would make the event percentages go up at the same pace they are now to finish on the day they have already pre-planned the event to end. I would imagine anyone that has done one of these before with ZOS has no illusion that the numbers are real.
You could go to the siege camps and see that they were empty, like the dragon sites on Northen Elsweyr and the Harrowstorm sites on Western Skyrim. That would be a good indicator.