"Small Refine Method" AKA Time Wasting Pseudo Science Scam

  • LootAllTheStuff
    LootAllTheStuff
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    I've not played for that long (about a year) so I'm not sure about this, but I've seen some old posts that suggest the "Refine Multiple" wasn't always an option? If that's the case, then looping the rolls for each stack would make sense - it would be the easiest way to add the feature to existing code.

    The other practical issue with doing it in a single pass is, if you generate more bonus items than the player has room for, which to you discard? I guess you could look at how many free slots there where, divide by 5, round down, and only run the calculation for that many stacks. That would look the same as looping, so who knows?

    Edited by LootAllTheStuff on September 26, 2025 9:23PM
  • zaria
    zaria
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    I've not played for that long (about a year) so I'm not sure about this, but I've seen some old posts that suggest the "Refine Multiple" wasn't always an option? If that's the case, then looping the rolls for each stack would make sense - it would be the easiest way to add the feature to existing code.

    The other practical issue with doing it in a single pass is, if you generate more bonus items than the player has room for, which to you discard? I guess you could look at how many free slots there where, divide by 5, round down, and only run the calculation for that many stacks. That would look the same as looping, so who knows?
    Probably to complex and you now have two functions, now are you very sure you remember to update both 😺
    Has run into this a couple of times as an software developer,
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Attorneyatlawl
    Attorneyatlawl
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    I've not played for that long (about a year) so I'm not sure about this, but I've seen some old posts that suggest the "Refine Multiple" wasn't always an option? If that's the case, then looping the rolls for each stack would make sense - it would be the easiest way to add the feature to existing code.

    The other practical issue with doing it in a single pass is, if you generate more bonus items than the player has room for, which to you discard? I guess you could look at how many free slots there where, divide by 5, round down, and only run the calculation for that many stacks. That would look the same as looping, so who knows?

    That's correct, refine multiple wasn't added for a few years. (old man yelling at clouds)
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
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