Is this just me, or are other people experiencing this?

BXR_Lonestar
BXR_Lonestar
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I've had this bug for the past 2 months ish where when I go to revive a fallen player - and it doesn't matter if it is in PVE or PVP - and my revive will be interrupted, even though nothing hit me, interrupted me, etc. Quite literally, I could even be out of combat just picking up fallen players in an uncontested field, and my revive timer will get about half-way, and then the game will treat me as if I've been bashed or it, and I'll stop the revive. Then when I go to revive the player again, it will work.

Seems to just happen randomly, and it is really annoying because I can no longer clutch revive. I've run into a couple of people in-game who have also had this issue, but I'm just curious how wide-spread this issue is.

Has anyone else experienced this?
Edited by ZOS_Hadeostry on September 18, 2025 7:13PM
  • Gabriel_H
    Gabriel_H
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    Yes. It's a de-sync/refresh issue.

    You can see it in effect if you hold block, then cast a channel. Usually the keypress for the channel will kick even though you are holding block (you won't actually be blocking). When there is a de-sync, and the server refreshes your data the channel will suddenly stop and you'll immediately block - as you are still holding the block button and that's the first input the game receives.

    What's happening with the res is basically the same thing, but because res activates a timer on the keydown when the refresh happens the res suddenly stops but there is no effective input at that point, so you have to key down again.

  • Renato90085
    Renato90085
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    Are you ping bad or lag?
    as high ping zone player, this is happen to we for many years...
  • ZOS_Hadeostry
    Greetings,

    After further review we have decided to move this thread to a category we think is more appropriate for this topic, as it's reporting a possible bug.
    Staff Post
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