Rkindaleft wrote: »I was mystified by the answers.
The comments about the sets were perplexing enough however the comments about 'having to nerf substantially the consumables if they were to touch them'... I can't wrap my head around that.
'Have to' why? based on what logic? and who is the intended audience? more importantly who is 'making you do it'?
However it does explain why I find some changes baffling. They weren't intended for us the players. They were for whomever is 'making them do it'.
It makes zero sense. They dropped Subclassing with pretty much no consideration about how it would affect combat, giving everyone who uses it properly a massive power boost, but they won't hybridize potions and food because it "could" be too strong? What's the logic here?