TheBardAtTheInn wrote: »"Chitinous" doesn't mean "hard shelled." If it did, then things like wasps and spiders should count for the Endeavor, which they do not. It also apparently doesn't mean "something that has chitin" because again, wasps and spiders don't count, while the large reptilian vertebrate Dunerippers do.
Looking forward to the next time they introduce a new batch of Endeavors and we get a "Kill mammalian foes" that can only be progressed by killing giant snakes, monkey critters, and fauns, and neither bears nor wolves count.
<edited title to remove bash on developers and keep accuracy of topic>
True, it’s a game but it does get to a point where it just hurts to read. It has nothing to do with how the game itself classifies enemies, they just need to make the text comprehensive for players.valenwood_vegan wrote: »I mean, it's a video game. Unfortunately, things were probably coded in inconsistent ways by different people over the last decade and the classifications given to various enemies by various programmers were likely not reviewed by a biologist.
The endeavor tooltips do generally list specific enemies that count for an endeavor, but I wouldn't expect them to spend time striving for complete accuracy in how enemies are classified in the game code. I suppose they could just remove the terms and simply list the enemies that count for the endeavor, that might be the most sensible thing.
You have to remember this is a different world so our norms and conventions may not apply.
Maybe it's the soil, "Kill dangerous critters that live in and are know to dive in sandy soil" (crabs and dunerippers) or maybe it could be written as " Kill crabs and dunerippers" easy peasy
You have to remember this is a different world so our norms and conventions may not apply.
And how are players supposed to know about these different norms for the sake of pursuing a daily endeavor? This is like if an NPC in a quest said "Meet Drals Ienith at the tavern in Evermore", then he turns out to be at the Mages Guild, and waving it off with "Well maybe in Tamriel, they call mages guildhalls taverns?". Or if you get sent to pick some red flowers, which in fact are yellow: "What what if in Tamriel, red means yellow?"
Nah it isn't like that at all. With your example the game is telling you the location. With the chitinous creatures the player makes the assumption of what creatures the designation applies. The players will figure it out the first time they do the endeavor much like they figure out just about every other aspect of the game.
Nah it isn't like that at all. With your example the game is telling you the location. With the chitinous creatures the player makes the assumption of what creatures the designation applies. The players will figure it out the first time they do the endeavor much like they figure out just about every other aspect of the game.
Conveniently, quests have a compass in ESO; endeavors don't. The "assumption" is that the instructions are written in English or whatever language they chose for installation.
Remathilis wrote: »I still wonder how you get leather from crabs...
Hapexamendios wrote: »I don't care about a fictional word conforming to real world norms.
Hapexamendios wrote: »I don't care about a fictional word conforming to real world norms.
From the Collins Dictionary: