[Housing] Any way to sync Houseguests? Also... Cows. COWS! Where's the Beef?

Titler01
Titler01
Soul Shriven
First post, two questions that have been bothering me for a while;

I'd like to sync two houseguests so that each cycle of their walking path lines up, that is when I design it so they look like they interact at a certain point in their path, they reach that point at the same time on each walk around their paths, but there doesn't seem to be any way to easily do it? The only way I can figure to do it is for both paths to be identical lengths and times, but that's impossible to manually set up... is there any way to do what I want?

Also, there are a lot of posts on this, but cow'm on, where are the lovely, cuddly coo-beastie House items? I have built a Room of Moo, but it's missing the most bully-for-you houseguest. So it be-hooves you Beefseda to give. Us. COWS!

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  • Jim_Pipp
    Jim_Pipp
    ✭✭✭✭✭
    The easiest way to sync up houseguests for a meeting is to have them start in that position.

    They start there, pause for a time, then go off on the path you were planning and end up back in the same place, possibly with one pausing at their last stop to make-up for a shorter overall path.

    It's very fiddly, and if you are like me you keep tinkering with it for months after you think it's done! Totally worth doing well though, it totally changes the atmosphere of a home.
    Edited by Jim_Pipp on August 17, 2025 2:46PM
    #1 tip (Re)check your graphics settings periodically - especially resolution.
  • Titler01
    Titler01
    Soul Shriven
    Thank you for that answer; it's a step closer to what I want, but I should have been clearer I want them to always sync, including on the second or third cycle etc. There is not, as far as I know, any way to make them pause until the other npc gets to it's own prior waypoint? It would mean a variable wait somewhere else on the NPCs prior path, but I can hide that easily...
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