I think ToT PvP would be a lot better if you could not view your opponent's hand/draw and cooldown piles (unless a card or combo allows you to do so). If this were a real card game you would not have that ability, so why is it allowed in ToT?
Just a suggestion of course, others may disagree.
As a bonus suggestion, if you play 2 of the same agent card, they should combine, merging the value and HP of the original cards into 1 new card. This might help reduce agent bloat on the board.
ESO_player123 wrote: »I think ToT PvP would be a lot better if you could not view your opponent's hand/draw and cooldown piles (unless a card or combo allows you to do so). If this were a real card game you would not have that ability, so why is it allowed in ToT?
Just a suggestion of course, others may disagree.
As a bonus suggestion, if you play 2 of the same agent card, they should combine, merging the value and HP of the original cards into 1 new card. This might help reduce agent bloat on the board.
You cannot view the opponent's hand, only the draw/discard piles and the tavern.
ESO_player123 wrote: »I think ToT PvP would be a lot better if you could not view your opponent's hand/draw and cooldown piles (unless a card or combo allows you to do so). If this were a real card game you would not have that ability, so why is it allowed in ToT?
Just a suggestion of course, others may disagree.
As a bonus suggestion, if you play 2 of the same agent card, they should combine, merging the value and HP of the original cards into 1 new card. This might help reduce agent bloat on the board.
You cannot view the opponent's hand, only the draw/discard piles and the tavern.
ESO_player123 wrote: »I think ToT PvP would be a lot better if you could not view your opponent's hand/draw and cooldown piles (unless a card or combo allows you to do so). If this were a real card game you would not have that ability, so why is it allowed in ToT?
Just a suggestion of course, others may disagree.
As a bonus suggestion, if you play 2 of the same agent card, they should combine, merging the value and HP of the original cards into 1 new card. This might help reduce agent bloat on the board.
You cannot view the opponent's hand, only the draw/discard piles and the tavern.
@ESO_player123 that's not accurate. Technically you don't get to see exactly what is in the opponent's hand, but you do get to view their draw pile with their hand so it's often pretty easy to know what's in their hand.
ESO_player123 wrote: »ESO_player123 wrote: »I think ToT PvP would be a lot better if you could not view your opponent's hand/draw and cooldown piles (unless a card or combo allows you to do so). If this were a real card game you would not have that ability, so why is it allowed in ToT?
Just a suggestion of course, others may disagree.
As a bonus suggestion, if you play 2 of the same agent card, they should combine, merging the value and HP of the original cards into 1 new card. This might help reduce agent bloat on the board.
You cannot view the opponent's hand, only the draw/discard piles and the tavern.
@ESO_player123 that's not accurate. Technically you don't get to see exactly what is in the opponent's hand, but you do get to view their draw pile with their hand so it's often pretty easy to know what's in their hand.
@Solariken That might be the case at the start, but as the game progresses and the players' decks grow it's harder too make any assumptions.
I consider this a part of the strategy of the game. Simple as that.
ESO_player123 wrote: »ESO_player123 wrote: »I think ToT PvP would be a lot better if you could not view your opponent's hand/draw and cooldown piles (unless a card or combo allows you to do so). If this were a real card game you would not have that ability, so why is it allowed in ToT?
Just a suggestion of course, others may disagree.
As a bonus suggestion, if you play 2 of the same agent card, they should combine, merging the value and HP of the original cards into 1 new card. This might help reduce agent bloat on the board.
You cannot view the opponent's hand, only the draw/discard piles and the tavern.
@ESO_player123 that's not accurate. Technically you don't get to see exactly what is in the opponent's hand, but you do get to view their draw pile with their hand so it's often pretty easy to know what's in their hand.
@Solariken That might be the case at the start, but as the game progresses and the players' decks grow it's harder too make any assumptions.
I consider this a part of the strategy of the game. Simple as that.
Obviously I do consider it part of the current strategy, hence the suggestion to change it lol. I think it's an unnecessary feature that makes no sense if ToT is trying to emulate a true card game.
ESO_player123 wrote: »I think ToT PvP would be a lot better if you could not view your opponent's hand/draw and cooldown piles (unless a card or combo allows you to do so). If this were a real card game you would not have that ability, so why is it allowed in ToT?
Just a suggestion of course, others may disagree.
As a bonus suggestion, if you play 2 of the same agent card, they should combine, merging the value and HP of the original cards into 1 new card. This might help reduce agent bloat on the board.
You cannot view the opponent's hand, only the draw/discard piles and the tavern.
@ESO_player123 that's not accurate. Technically you don't get to see exactly what is in the opponent's hand, but you do get to view their draw pile with their hand so it's often pretty easy to know what's in their hand.