randconfig wrote: »lol, peeps scared of delayed stun that has clear AoE which you can leave and easy counterplay.
It requires no cast/global cooldown to use it, right after your cc immunity ends, it's proccing and ccing you again, it forces you to get out of melee range to avoid, it restores resources, if you run around corners (in a tower), you can easily reset/control fights with no drawbacks...
I don't understand how this is acceptable passive gameplay, but Arcanist generating crux on banner isn't.
It absolutely needs changed, to remove/replace the CC or double the cooldown.
randconfig wrote: »lol, peeps scared of delayed stun that has clear AoE which you can leave and easy counterplay.
It requires no cast/global cooldown to use it, right after your cc immunity ends, it's proccing and ccing you again, it forces you to get out of melee range to avoid, it restores resources, if you run around corners (in a tower), you can easily reset/control fights with no drawbacks...
I don't understand how this is acceptable passive gameplay, but Arcanist generating crux on banner isn't.
It absolutely needs changed, to remove/replace the CC or double the cooldown.