They had something like this, it caused exploits so they won't do this again.
Do your surveys when you can, or trash them if they bother you. Soon you will be able stack thousands of these things, so get in the habit of harvesting.
At a minimum, there should be immediate respawn if you have multiple surveys. Trying to guess how far you have to go to get the respawn is annoying.
Though I do find the current system with jewelry in Reapers March can be fun. I've been there with 4 or 5 other people picking up survey and watching everyone make the same loop over and over was amusing.
At a minimum, there should be immediate respawn if you have multiple surveys. Trying to guess how far you have to go to get the respawn is annoying.
Though I do find the current system with jewelry in Reapers March can be fun. I've been there with 4 or 5 other people picking up survey and watching everyone make the same loop over and over was amusing.
Thats true! And some surveys have different distances to force the respawn, so its a weird guessing game sometimes. The distances arent entirely consistent.
At a minimum, there should be immediate respawn if you have multiple surveys. Trying to guess how far you have to go to get the respawn is annoying.
Though I do find the current system with jewelry in Reapers March can be fun. I've been there with 4 or 5 other people picking up survey and watching everyone make the same loop over and over was amusing.
Thats true! And some surveys have different distances to force the respawn, so its a weird guessing game sometimes. The distances arent entirely consistent.
Yeah, and the more recent zones have terrible spacing for some of them.
At a minimum, there should be immediate respawn if you have multiple surveys. Trying to guess how far you have to go to get the respawn is annoying.
Though I do find the current system with jewelry in Reapers March can be fun. I've been there with 4 or 5 other people picking up survey and watching everyone make the same loop over and over was amusing.
Thats true! And some surveys have different distances to force the respawn, so its a weird guessing game sometimes. The distances arent entirely consistent.
Yeah, and the more recent zones have terrible spacing for some of them.
the way ive found round this is to
1) go to the pickup zone
2) pick up the mats
3) fast travel to a preview house in the same zone (free)
4) immediately exit and it puts you back at the pickup zone - where magically the mats have respawned.
rinse and repeat
Of all the timesinks in this game having to run a few meters back and forth between harvesting each of the surveys at same location is probably one of the lesser ones.
ZOS should reduce timesinks but there are much worse and more unnecessary ones.
You need to do lot of crafting dailies to collect so many surveys.
Especially with alchemy surveys players go back and forth to reset nodes until they get the number of columbine nodes they want.
Maybe a player also wants to harvest only a few ones or without eso+ has inventory full before harvesting all.
Of all the timesinks in this game having to run a few meters back and forth between harvesting each of the surveys at same location is probably one of the lesser ones.
ZOS should reduce timesinks but there are much worse and more unnecessary ones.
You need to do lot of crafting dailies to collect so many surveys.
Especially with alchemy surveys players go back and forth to reset nodes until they get the number of columbine nodes they want.
Maybe a player also wants to harvest only a few ones or without eso+ has inventory full before harvesting all.
SeaGtGruff wrote: »Of all the timesinks in this game having to run a few meters back and forth between harvesting each of the surveys at same location is probably one of the lesser ones.
ZOS should reduce timesinks but there are much worse and more unnecessary ones.
You need to do lot of crafting dailies to collect so many surveys.
Especially with alchemy surveys players go back and forth to reset nodes until they get the number of columbine nodes they want.
Maybe a player also wants to harvest only a few ones or without eso+ has inventory full before harvesting all.
Yeah, I don't think the requested change would work very well with Alchemy surveys, due to the way they work, where each of the 6 nodes can spawn a randomly-chosen type of flower from among a variety of different flowers.
Also, I can see this change leading to some severely irate players if it were ever (re?)instituted, because the survey is deemed completed as soon as the player harvests the first node, and it's possible for something to happen right after you harvest that first node, causing you to get disconnected from the server, or for your computer to crash, or for your internet or power to go down suddenly.
Guess what happens when you log back in and go back to the survey site? Your survey is gone from your inventory and all of those survey nodes you didn't get a chance to harvest are gone, too.
I know, because it once happened to me, while I was still fairly new to the game, and when having a single Alchemy survey was a pretty big deal to me. I reported the incident, providing details about my account and character name, the server and zone, and the time when it occurred, because I was under the badly-mistaken impression that Support could just look at some game logs to verify what I was saying, then magically "roll back" the inventory on that character to restore the lost Alchemy survey so I could complete it as desired. After going back and forth with Support a few times, the final outcome was having the rep say to me-- in completely understandable exasperation-- "You can't possibly expect me to just give you an Alchemy survey?" Well, yeah, of course that's sort of what I had expected!
Nowadays I'm practically drowning in undone surveys of all types, so I can look back at that incident and laugh at my clueless naivety about what's possible and reasonable versus what's impossible or unreasonable.
But can you imagine how bad it would be if an angry horde of players starting raising a ruckus in the forums because they were doing a stack of surveys numbering in the hundreds all in one go, but something happened after they harvested the first node and they got kicked from the server, resulting in five unharvested nodes going poof along with their stack of hundreds of surveys? Yeah, it would not be good at all.