Delete the new system. The pre u28 system was best imo. Another alternative could be to simply get rid of solo queue all together.
Example could be;
4v4
8v8
4v4v4
All group queue’s, encourages more team play, less fragmentation, and players will get better as they will have to face duos as a solo player or even premades. That’s how it was before and the average player was significantly better overall.
Delete the new system. The pre u28 system was best imo. Another alternative could be to simply get rid of solo queue all together.
Example could be;
4v4
8v8
4v4v4
All group queue’s, encourages more team play, less fragmentation, and players will get better as they will have to face duos as a solo player or even premades. That’s how it was before and the average player was significantly better overall.
Merging group and solo queue will be the fastest way to kill what is left of pvp population. Even in a hypothetical lobby of all equally skilled players the players that queue up in a group on voice coms with coordinated builds will have a huge advantage over the solo players.
Group players keep wanting to queue with solos, because they want easy kills to stroke their egos that's all. It won't make solo players better it will just drive them to a different game, just look at Cyrodiil. Balls have only bleed the population dry and made cyro a more toxic environment, not encourage more players to play pvp or raise their skill level. The few solo/small scale players left in cyro don't even play the map they bait fights on resources, towns, or away from objectives to get clips.
When you say merge group and solo queue you're asking for a version of this to come to battlegrounds.
Delete the new system. The pre u28 system was best imo. Another alternative could be to simply get rid of solo queue all together.
Example could be;
4v4
8v8
4v4v4
All group queue’s, encourages more team play, less fragmentation, and players will get better as they will have to face duos as a solo player or even premades. That’s how it was before and the average player was significantly better overall.
Merging group and solo queue will be the fastest way to kill what is left of pvp population. Even in a hypothetical lobby of all equally skilled players the players that queue up in a group on voice coms with coordinated builds will have a huge advantage over the solo players.
Group players keep wanting to queue with solos, because they want easy kills to stroke their egos that's all. It won't make solo players better it will just drive them to a different game, just look at Cyrodiil. Balls have only bleed the population dry and made cyro a more toxic environment, not encourage more players to play pvp or raise their skill level. The few solo/small scale players left in cyro don't even play the map they bait fights on resources, towns, or away from objectives to get clips.
When you say merge group and solo queue you're asking for a version of this to come to battlegrounds.
Delete the new system. The pre u28 system was best imo. Another alternative could be to simply get rid of solo queue all together.
Example could be;
4v4
8v8
4v4v4
All group queue’s, encourages more team play, less fragmentation, and players will get better as they will have to face duos as a solo player or even premades. That’s how it was before and the average player was significantly better overall.
Merging group and solo queue will be the fastest way to kill what is left of pvp population. Even in a hypothetical lobby of all equally skilled players the players that queue up in a group on voice coms with coordinated builds will have a huge advantage over the solo players.
Group players keep wanting to queue with solos, because they want easy kills to stroke their egos that's all. It won't make solo players better it will just drive them to a different game, just look at Cyrodiil. Balls have only bleed the population dry and made cyro a more toxic environment, not encourage more players to play pvp or raise their skill level. The few solo/small scale players left in cyro don't even play the map they bait fights on resources, towns, or away from objectives to get clips.
When you say merge group and solo queue you're asking for a version of this to come to battlegrounds.
I can respect this answer. However based on history, this answer would not be true. The matches were much more balanced, and you’d often just have 4 good/high mmr players fight against a premade. They were significantly more populated as well.
The decline started when the group option was removed and the solo was added and encouraged. Solo que fragments the community big time and doesn’t encourage what the game was designed around, which is playing as a group.
I've never seen a balanced 2 team BG. Never.
xylena_lazarow wrote: »Consolidating the bizarre poll options the best I can:
Affirmative for 3-sided: Red = 39 (34%)
Affirmative for 2-sided: Blue+Yellow+Green = 48 (42%)
Both always available: Purple+Orange = 28 (24%)
This poll is skewed because it splits the 2-sided enjoyer vote into three pieces. There are 24 votes to keep 2-sided as is, only adding the 3-sided for special events, in addition to the 24 simply for 2-sided.
Most players are favorable to 3-sided returning in some form, but not as the primary format, where a clear plurality of players want it kept as is. Head to head without the neutral responses, the 87 votes are split 55% affirmative for 2-sided, and 45% affirmative for returning to the old 3-sided. Okay sample size for a tiny player base. Decisive win for 2s.
34% affirmative for 3-sided is in 2nd place. Not nearly enough for default option.Thumbless_Bot wrote: »Bottom line, people want three team back as a default option... at least a third of us...
xylena_lazarow wrote: »34% affirmative for 3-sided is in 2nd place. Not nearly enough for default option.Thumbless_Bot wrote: »Bottom line, people want three team back as a default option... at least a third of us...
There's effectively 80% support for an event-limited return or separate queue. There's your audience.
Delete the new system. The pre u28 system was best imo. Another alternative could be to simply get rid of solo queue all together.
Example could be;
4v4
8v8
4v4v4
All group queue’s, encourages more team play, less fragmentation, and players will get better as they will have to face duos as a solo player or even premades. That’s how it was before and the average player was significantly better overall.
Merging group and solo queue will be the fastest way to kill what is left of pvp population. Even in a hypothetical lobby of all equally skilled players the players that queue up in a group on voice coms with coordinated builds will have a huge advantage over the solo players.
Group players keep wanting to queue with solos, because they want easy kills to stroke their egos that's all. It won't make solo players better it will just drive them to a different game, just look at Cyrodiil. Balls have only bleed the population dry and made cyro a more toxic environment, not encourage more players to play pvp or raise their skill level. The few solo/small scale players left in cyro don't even play the map they bait fights on resources, towns, or away from objectives to get clips.
When you say merge group and solo queue you're asking for a version of this to come to battlegrounds.
I can respect this answer. However based on history, this answer would not be true. The matches were much more balanced, and you’d often just have 4 good/high mmr players fight against a premade. They were significantly more populated as well.
The decline started when the group option was removed and the solo was added and encouraged. Solo que fragments the community big time and doesn’t encourage what the game was designed around, which is playing as a group.
The battleground population was higher because PvP population was generally higher back then and there were less premades back then.
Playing in a group is „encouraged“ already so much that soloplay feels like a punishment and feeding zergs and almost all soloplayers searching for a group and quitting if they cant find one rather than going Cyrodiil or Imperial City alone.
Battleground solo queue is the only place where you can join without a premade group without having huge disadvantage. There are 3 different playmodes and you dont want to give soloplayer the chance to play without getting farmed by premades in any of them.
Seperating group and soloqueue is more important than seperating 4v4 and 8v8 and also 4v4v4.
Can play 4v4, 8v8 and 4v4v4 solo queue all solo with same solobuild but in group queue you have to bring premade or get farmed.
Made even worse by players using the addon that lets you queue into multiple formats, further preventing any single format from gaining critical mass. Never understood either why we need 4 queues for like a few dozen players.Fragmentation of the que was the reason for decline of BG population. People sit in the queue for 5 minutes to get into a BG that is over in 2 minutes. Makes no sense.
Basically none of the popular MMOs or games in general do this for this exact reason.