Bringing up the fact that Necromancer's Flame Skull still breaks constantly.

Bazrey
Bazrey
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I came back after a break and.. surprise! - its still broken.

Bug has been around since the class was released. I personally have made numerous bug reports in-game about this over the years, and they never get any reply except 'thank you for your feedback'
And there's plenty of historic ones from other players too across all platforms.

I know this will just get ignored the same as it always does, nothing will change and i'll get annoyed enough to stop playing and unsub from eso plus for half a year again. the cycle repeats etc etc.
But it's my favourite class and i would love to actually viably play a magcro that is focused around flame skull! especially since they literally changed the magicka blastbones to specifically buff it!!!

I even got it broken in PvE yesterday! - by fighting a world boss in High Isle that utilises roll dodges..

So i have to presume the bug is so intrinsic to the design of the ability/game mechanics themselves, that it's unfixable? In that case, give us a workaround that doesn't require us dying! Something like having the ability do a little check every 7 seconds or so, and if the counter is at 3 but riccochet isn't readied then it can reset or something!

Literally anything is better than 8 years of nothing.
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