OK, so the answer might not be simply default to 160, but something needs to be done to meet both needs. Even if that is making it more obvious you are crafting 150 when you don't realize it, or making the amounts needed the same and default to 160, or some other idea.
Both the needs of daily write, and crafting 160 gear for use, should be addressed.
And 99.99% of gear crafted for use with top materials is CP160, not CP150. It's a very expensive things that isn't clear.
katanagirl1 wrote: »I can guarantee if you make the default cp160 that I will accidentally craft my daily writs at that level repeatedly. I craft each day on 9 characters, but others do many more.
OK, so the answer might not be simply default to 160, but something needs to be done to meet both needs. Even if that is making it more obvious you are crafting 150 when you don't realize it, or making the amounts needed the same and default to 160, or some other idea.
Both the needs of daily write, and crafting 160 gear for use, should be addressed.
And 99.99% of gear crafted for use with top materials is CP160, not CP150. It's a very expensive things that isn't clear.
LootAllTheStuff wrote: »And 90% of statistics are made up. Personally, I craft way more writs than sets (probably closer to 95%+ CP150)
Only ZOS would know this, but I do wonder how many people complete daily crafting writs. I know there are many here on the forums who do that not just on a single character (like me), but multiple (up to 10). So if I were guessing, I'd suggest between crafted sets for gameplay and daily writs it might be closer to a 50:50 split over the entire player base?
LootAllTheStuff wrote: »And 90% of statistics are made up. Personally, I craft way more writs than sets (probably closer to 95%+ CP150)
Only ZOS would know this, but I do wonder how many people complete daily crafting writs. I know there are many here on the forums who do that not just on a single character (like me), but multiple (up to 10). So if I were guessing, I'd suggest between crafted sets for gameplay and daily writs it might be closer to a 50:50 split over the entire player base?
I think daily writs are crafted far more - but that when crafting gear to use, 99.99% being CP160 and not CP150 is about right.
LootAllTheStuff wrote: »OK, I'll give you 90%+ on that one(Although I have crafted lower tier gear a couple of times for another character. Generalisations are always bad - including this one).
Dagoth_Rac wrote: »Crafted CP160 gear is rarely used at endgame. It is almost all dropped gear that gets used at endgame. And in the instances where you might use a crafted CP160 set at endgame, it is something you might make once or twice per year, whereas thousands and thousands of players each craft literally dozens and dozens of CP150 gear pieces every day for writs. The amount of crafted CP160 gear is utterly swamped by the enormous amount of CP150 getting created constantly. Yeah, the CP150 stuff gets handed off to an NPC and essentially disappears, but it still gets crafted in quantities that dwarf CP160.
Crafting stations default to the cheapest option by design. The lowest level for that material, white quality, no trait, no enchant, etc., etc.
katanagirl1 wrote: »I can guarantee if you make the default cp160 that I will accidentally craft my daily writs at that level repeatedly. I craft each day on 9 characters, but others do many more.
Here's an idea.
Find a way for daily crafting writs - you have 'quest only' on - to default to 150, and other crafting to default to 160.
Dagoth_Rac wrote: »Crafted CP160 gear is rarely used at endgame. It is almost all dropped gear that gets used at endgame. And in the instances where you might use a crafted CP160 set at endgame, it is something you might make once or twice per year, whereas thousands and thousands of players each craft literally dozens and dozens of CP150 gear pieces every day for writs. The amount of crafted CP160 gear is utterly swamped by the enormous amount of CP150 getting created constantly. Yeah, the CP150 stuff gets handed off to an NPC and essentially disappears, but it still gets crafted in quantities that dwarf CP160.
Crafting stations default to the cheapest option by design. The lowest level for that material, white quality, no trait, no enchant, etc., etc.
You're not reading carefully, though. The topic was when gear IS crafted for use, and CP150 versus Cp160 *to use*.
MreeBiPolar wrote: »The game has no way to know whether you're crafting to use or not though..
Fortunately, it's something you will only ever do once.
katanagirl1 wrote: »A bug is when something doesn’t work as intended.
katanagirl1 wrote: »A bug is when something doesn’t work as intended.
No, that's your arbitrary, personal version. I see for some the concept of "design bug" is a foreign one hard to get.