Maintenance for the week of November 10:
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – November 12, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – November 12, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Locking skill styles behind challenger achievement
I REALLY dislike this; hear me out
I do understand and like that challenger gives you a reward - I do think skill styles are a horrible choice.
Skill styles are something very basic / elementary to "play the way you want"; build your character, immerse yourself in your power fantasy - so imo they should be available to a wide number of players (besides maybe some very exclusive specialized ones) and challenger achievements are maybe done by 1% of players.... and I doubt this creates an incentive for 99% of players to try it...
Why not - lock it behind the normal vet achievement, which way more players will have an incentive to do then (Which currently for the new dungeons there is hardly any since the monster masks are all pretty meh and hardly anyone uses them anyway anymore)
and rather for vanquisher give things like skins or mounts which are more exclusive?
Edited by Nemesis7884 on July 9, 2025 10:58AM