Chaosball game mode: Why I dislike it

AnduinTryggva
AnduinTryggva
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As it is now it is my most disliked game mode in battlegrounds. It gives so much advantage to the team that catches the two orbs first as the strat is quite simple, take the two orbs, transport them to your spawn point and then the entire group has just to defend while the group with only one orb has either to participate in attacking the other group risking to lose even that single orb making it worse to come back or to stay back at own base leaving one player less (minimum) to attack for getting another orb.

We could simply reduce it to: Make a dash for the three orbs and whichever team picks up one orb more than the other team wins.
  • AnduinTryggva
    AnduinTryggva
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    Please ZOS adapt this game mode. It is really only fun on paper. Check your statistics and you will see that 95% of matches with this game mode is decided in the initial stage with very little chance to turn tables. This means that when your team has lost the initial phase the rest is just a waste of time with ZERO interest for the losing party. Considering how long one has to wait for a match to start it should be clear that this game mode has to be modified to make it worth the play time.

    Alternatively modify the search engine so we can actively skip chaosballs from possible match ups...
    Edited by AnduinTryggva on July 7, 2025 5:05PM
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