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Crafting Survey Assistant

kilroy5250
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I would pay a good many crowns to have a survey minion go and do my surveys for me. Many, many crowns...
  • RealLoveBVB
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    If you need the mats so badly, isn't it way cheaper to sell your many, many crowns and buy the mats with all your million earned gold? :)
  • kargen27
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    This would not be good for the game. We need more reasons to visit existing zones not less.
    and then the parrot said, "must be the water mines green too."
  • Cooperharley
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    I'd love this along with more meaningful reasons to visit existing zones than chores
    PS5-NA. For The Queen!
  • karthrag_inak
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    kargen27 wrote: »
    This would not be good for the game. We need more reasons to visit existing zones not less.

    Why? Just curious :)
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.(Pariah's Pinacle)
  • sshogrin
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    I have a thread about this from months ago...people think it will "crash" the economy, some see it as not being "fair" because some people have 20 toons and not just 1 or the 10 without paying for slots.

    I personally think that if they do the stacking surveys like they're talking, we need a Survey Assistant, or at least use our companions to go do them for us.

    As far as a "reason" to visit zones, there are other reasons to visit zones than doing surveys and treasure maps.
  • Desiato
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    From another thread:

    Surveys were designed to be a reward for completing writs manually. When they were introduced, they were a really nice surprise for new crafters, but completing writs manually was so tedious that once a player became rich enough, they probably didn't bother. They weren't intended to be an activity to make players rich.

    If you think they are tedious to complete now, when they were introduced we had to look at a rough map by double clicking on them and figure out where to go.

    Crafting writs were introduced for players who wanted to progress as crafters without being adventurers -- because adventurers can just decon all weapon/armor/enchanting/jewelry drops. All of my alts are max crafters without ever crafting. Back then, eso had dedicated crafters!

    The problem with the kind of survey qol many players want is that it will just motivate more players to do writs on 20 characters a day, and maybe multiple accounts. With addons, the reward vs effort for crafting writs is INSANELY high.

    So what would be the practical impact? Gold upgrade materials lose even more value and harvesting becomes a waste of time. Why even have an upgrade system if legendary becomes the default? Upgradable gear is a feature in games like this, it shouldn't be rendered completely irrelevant. It's bad enough that green and blue don't exist outside the most inexperienced players. That is lost gameplay depth.

    Plus it is a bad idea for devs to heavily incentivize activities that are fundamentally boring like doing 7x20 crafting writs a day. Of course NO ONE would them enjoyable without a reward. I can't imagine it's good for the servers either. If they're going to have an activity that is highly rewarding, it shouldn't be a crafting station grind that only involves accepting a quest and pressing e.

    Just because addons make it trivial to obtain surveys doesn't mean it should become trivial to complete them. They don't exist in a bubble. They affect other aspects of the game. If players have more than they can handle, that's on them!

    In addition to all of that, harvesting itself is also a feature. There are players who enjoy it, but the popularity of grinding writs via addons has greatly diminished this part of the game for them. We used to have a cool economic ecosystem in which trading enthusiasts would form economic relationships with harvesting enthusiasts. I doubt this happens as often anymore. I know trading itself has been greatly diminished by the great abundance of all things because of writs and gift box grinding.

    Edited by Desiato on July 4, 2025 1:17AM
    spending a year dead for tax reasons
  • sshogrin
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    Desiato wrote: »
    From another thread:

    Surveys were designed to be a reward for completing writs manually. When they were introduced, they were a really nice surprise for new crafters, but completing writs manually was so tedious that once a player became rich enough, they probably didn't bother. They weren't intended to be an activity to make players rich.

    If you think they are tedious to complete now, when they were introduced we had to look at a rough map by double clicking on them and figure out where to go.

    Crafting writs were introduced for players who wanted to progress as crafters without being adventurers -- because adventurers can just decon all weapon/armor/enchanting/jewelry drops. All of my alts are max crafters without ever crafting. Back then, eso had dedicated crafters!

    The problem with the kind of survey qol many players want is that it will just motivate more players to do writs on 20 characters a day, and maybe multiple accounts. With addons, the reward vs effort for crafting writs is INSANELY high.

    So what would be the practical impact? Gold upgrade materials lose even more value and harvesting becomes a waste of time. Why even have an upgrade system if legendary becomes the default? Upgradable gear is a feature in games like this, it shouldn't be rendered completely irrelevant. It's bad enough that green and blue don't exist outside the most inexperienced players. That is lost gameplay depth.

    Plus it is a bad idea for devs to heavily incentivize activities that are fundamentally boring like doing 7x20 crafting writs a day. Of course NO ONE would them enjoyable without a reward. I can't imagine it's good for the servers either. If they're going to have an activity that is highly rewarding, it shouldn't be a crafting station grind that only involves accepting a quest and pressing e.

    Just because addons make it trivial to obtain surveys doesn't mean it should become trivial to complete them. They don't exist in a bubble. They affect other aspects of the game. If players have more than they can handle, that's on them!

    In addition to all of that, harvesting itself is also a feature. There are players who enjoy it, but the popularity of grinding writs via addons has greatly diminished this part of the game for them. We used to have a cool economic ecosystem in which trading enthusiasts would form economic relationships with harvesting enthusiasts. I doubt this happens as often anymore. I know trading itself has been greatly diminished by the great abundance of all things because of writs and gift box grinding.

    crafting materials became insanely expensive on the PC NA servers. ZOS themselves saw this. Look at what happened with chromium platings, to some players it "crashed the economy", and players quit playing because of it, even making posts about how it crashed the economy, which in turn made other players quit. If you look at the prices of things on other platforms and over on EU, things are much cheaper than on PC NA. There are a lot of people that just want to hoard gold, get to that 999,999,999 gold limit. In order for an economy to work, ALL people have to buy and sell, but when you have some people that just sell and don't really buy, the "economy" argument goes away. ZOS themselves actually crashed the economy on PC NA on purpose, they even admitted to it.
    We still have assistants that give us stuff daily by logging into characters that have that passive.
    Even if ZOS doesn't want to do Survey Assistants, they should give us the option to harvest all from a stack of surveys, or have the option to reset the survey or have the survey automatically reset after the last node's harvested, so we don't have to ride away, come back, ride away, come back, etc.
    Some people just like to craft, some people like to harvest stuff, some people only play PvP, some only do PvE, etc.
  • Desiato
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    sshogrin wrote: »
    Some people just like to craft, some people like to harvest stuff, some people only play PvP, some only do PvE, etc.

    The entire point of an economy in an MMO is that players can do the things they enjoy and trade the rewards with each other.

    What's happened here is that crafting writs have been coopted by everyone else. They were designed for crafting enthusiasts.

    If you hate harvesting so much, don't do it. If you hate surveys piling up, then don't let them.
    spending a year dead for tax reasons
  • SilverBride
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    If you need the mats so badly, isn't it way cheaper to sell your many, many crowns and buy the mats with all your million earned gold? :)

    Many players don't gather mats from surveys because they need them. They gather them to sell.

    If there was a survey assistant I would use it.
    Edited by SilverBride on July 4, 2025 1:45AM
    PCNA
  • NoSoup
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    I'm 100% for this. More than happy for there to be a drawback. Something along the lines of the assistand keeps x% of resources to keep the "pay to win" crowd happy.
    Formally SirDopey, lost forum account during the great reset.....
  • joergino
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    I hope that eventually the need of running to and fro when collecting survey materials will be removed.

    My wish is what I already wrote in another thread on this topic: "When approaching a survey location, the yield should be multiplied by the number of maps in the stack the character is carrying."
  • Frayton
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    ngl even though I've sworn off buying crowns, this would make me buy crowns again. I don't care about cosmetics anymore but a reasonably priced survey vendor that I can give my surveys to and it gives me the mats back would 100% make me use the crown store again. The convenience would be worth it.
  • RealLoveBVB
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    If you need the mats so badly, isn't it way cheaper to sell your many, many crowns and buy the mats with all your million earned gold? :)

    Many players don't gather mats from surveys because they need them. They gather them to sell.

    If there was a survey assistant I would use it.

    Then they should invest the time to harvest them, like everyone else who is harvesting mats several hours a day to make some gold.

    This sounds like "I want money, but don't want to work for it".
  • SilverBride
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    If you need the mats so badly, isn't it way cheaper to sell your many, many crowns and buy the mats with all your million earned gold? :)

    Many players don't gather mats from surveys because they need them. They gather them to sell.

    If there was a survey assistant I would use it.

    Then they should invest the time to harvest them, like everyone else who is harvesting mats several hours a day to make some gold.

    This sounds like "I want money, but don't want to work for it".

    I'm here to play and have fun, and I'm not going to spend my time farming resources.
    PCNA
  • darkriketz
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    For my part, I don't have any problem with the amount of survey maps I can get while crafting. I've been playing since the end of 2018 and I've taken many, sometimes quite long, ESO breaks along the years, I have six characters and started to create the secondary ones in 2020 I think, and I get like one or two survey maps everyday, at most. Mostly I get raw materials as rewards for daily writs and only wait to have 6 or 7 survey maps to get the materials, not more.

    Maybe the only problem I would have with survey maps is that enchanting and alchemy materials can pile up quickly and aren't used enough to my taste. These last months I've been piling up these specific maps in a chest in my house because I don't have ESO+/the craftbag and I already have many plants and runes anyway.

    Oh, and I have one minor problem with surveys materials too : on recent chapters like Blackwood, High Isle, Necrom and Golden Road, materials tend to be more scattered than they used to be and sometimes nodes are harder to see because of plants or natural obstacles. That's it, that's my complain :smiley:

    In my opinion, if you have so many survey maps that picking up the materials is a chore, your problem isn't the number of survey maps or their rythm of appearance. Your problem is greed.
    Survey maps don't show up that often, unless you have a ridiculous amount of characters.
    Edited by darkriketz on July 4, 2025 8:35AM
  • RealLoveBVB
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    If you need the mats so badly, isn't it way cheaper to sell your many, many crowns and buy the mats with all your million earned gold? :)

    Many players don't gather mats from surveys because they need them. They gather them to sell.

    If there was a survey assistant I would use it.

    Then they should invest the time to harvest them, like everyone else who is harvesting mats several hours a day to make some gold.

    This sounds like "I want money, but don't want to work for it".

    I'm here to play and have fun, and I'm not going to spend my time farming resources.

    Exactly. So why would anyone expect free mats then, when they don't invest time for it.
  • SilverBride
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    If you need the mats so badly, isn't it way cheaper to sell your many, many crowns and buy the mats with all your million earned gold? :)

    Many players don't gather mats from surveys because they need them. They gather them to sell.

    If there was a survey assistant I would use it.

    Then they should invest the time to harvest them, like everyone else who is harvesting mats several hours a day to make some gold.

    This sounds like "I want money, but don't want to work for it".

    I'm here to play and have fun, and I'm not going to spend my time farming resources.

    Exactly. So why would anyone expect free mats then, when they don't invest time for it.

    What free mats? Surveys don't just appear out of nowhere. They are earned by doing daily crafting writs.

    I invested time and gold getting all my characters to level 50 in all the crafts to prepare to do these writs every day. I've put in my time.
    PCNA
  • DenverRalphy
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    If you need the mats so badly, isn't it way cheaper to sell your many, many crowns and buy the mats with all your million earned gold? :)

    Many players don't gather mats from surveys because they need them. They gather them to sell.

    If there was a survey assistant I would use it.

    Then they should invest the time to harvest them, like everyone else who is harvesting mats several hours a day to make some gold.

    This sounds like "I want money, but don't want to work for it".

    I'm here to play and have fun, and I'm not going to spend my time farming resources.

    Exactly. So why would anyone expect free mats then, when they don't invest time for it.

    What free mats? Surveys don't just appear out of nowhere. They are earned by doing daily crafting writs.

    I invested time and gold getting all my characters to level 50 in all the crafts to prepare to do these writs every day. I've put in my time.

    The amount of time invested into getting a crafting skill to 50 is hardly an achievement worthy of free mats into perpetuity. And don't for a moment suggest that daily crafting writs are anything resembling an actual chore.

    Getting one character to 50 in crafting is a minor achievement. Getting alts to 50 is negligible at best.

    Having all your characters churning out surveys en masse via the daily writ production line is hardly any work at all. Certainly not enough work to validate the notion of removing the harvesting step from the process.



  • Destai
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    I just think they should remove them entirely and just have the mats as random rewards for completing a writ.
  • SilverBride
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    What free mats? Surveys don't just appear out of nowhere. They are earned by doing daily crafting writs.

    I invested time and gold getting all my characters to level 50 in all the crafts to prepare to do these writs every day. I've put in my time.

    The amount of time invested into getting a crafting skill to 50 is hardly an achievement worthy of free mats into perpetuity. And don't for a moment suggest that daily crafting writs are anything resembling an actual chore.

    Getting one character to 50 in crafting is a minor achievement. Getting alts to 50 is negligible at best.

    Having all your characters churning out surveys en masse via the daily writ production line is hardly any work at all. Certainly not enough work to validate the notion of removing the harvesting step from the process.

    Then why have any assistants at all?

    Should we get rid of the banking assistant because why should characters get free banking? Shouldn't they have to physically go to town to do their banking?

    Should we also get rid of the ragpicker and the merchant assistants, too? Why should players get free deconstructing and selling and repairing? Shouldn't they have to physically go to town for these things?

    A survey assistant is no different from these other quality of life features.
    PCNA
  • DenverRalphy
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    What free mats? Surveys don't just appear out of nowhere. They are earned by doing daily crafting writs.

    I invested time and gold getting all my characters to level 50 in all the crafts to prepare to do these writs every day. I've put in my time.

    The amount of time invested into getting a crafting skill to 50 is hardly an achievement worthy of free mats into perpetuity. And don't for a moment suggest that daily crafting writs are anything resembling an actual chore.

    Getting one character to 50 in crafting is a minor achievement. Getting alts to 50 is negligible at best.

    Having all your characters churning out surveys en masse via the daily writ production line is hardly any work at all. Certainly not enough work to validate the notion of removing the harvesting step from the process.

    Then why have any assistants at all?

    Should we get rid of the banking assistant because why should characters get free banking? Shouldn't they have to physically go to town to do their banking?

    Should we also get rid of the ragpicker and the merchant assistants, too? Why should players get free deconstructing and selling and repairing? Shouldn't they have to physically go to town for these things?

    A survey assistant is no different from these other quality of life features.

    There assistants aren't designated to generate resources for the player. Huge difference.
  • SilverBride
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    What free mats? Surveys don't just appear out of nowhere. They are earned by doing daily crafting writs.

    I invested time and gold getting all my characters to level 50 in all the crafts to prepare to do these writs every day. I've put in my time.

    The amount of time invested into getting a crafting skill to 50 is hardly an achievement worthy of free mats into perpetuity. And don't for a moment suggest that daily crafting writs are anything resembling an actual chore.

    Getting one character to 50 in crafting is a minor achievement. Getting alts to 50 is negligible at best.

    Having all your characters churning out surveys en masse via the daily writ production line is hardly any work at all. Certainly not enough work to validate the notion of removing the harvesting step from the process.

    Then why have any assistants at all?

    Should we get rid of the banking assistant because why should characters get free banking? Shouldn't they have to physically go to town to do their banking?

    Should we also get rid of the ragpicker and the merchant assistants, too? Why should players get free deconstructing and selling and repairing? Shouldn't they have to physically go to town for these things?

    A survey assistant is no different from these other quality of life features.

    There assistants aren't designated to generate resources for the player. Huge difference.

    A survey assistant wouldn't generate any resources. It would just collect the resources that were already earned.
    PCNA
  • sshogrin
    sshogrin
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    What free mats? Surveys don't just appear out of nowhere. They are earned by doing daily crafting writs.

    I invested time and gold getting all my characters to level 50 in all the crafts to prepare to do these writs every day. I've put in my time.

    The amount of time invested into getting a crafting skill to 50 is hardly an achievement worthy of free mats into perpetuity. And don't for a moment suggest that daily crafting writs are anything resembling an actual chore.

    Getting one character to 50 in crafting is a minor achievement. Getting alts to 50 is negligible at best.

    Having all your characters churning out surveys en masse via the daily writ production line is hardly any work at all. Certainly not enough work to validate the notion of removing the harvesting step from the process.

    Then why have any assistants at all?

    Should we get rid of the banking assistant because why should characters get free banking? Shouldn't they have to physically go to town to do their banking?

    Should we also get rid of the ragpicker and the merchant assistants, too? Why should players get free deconstructing and selling and repairing? Shouldn't they have to physically go to town for these things?

    A survey assistant is no different from these other quality of life features.

    There assistants aren't designated to generate resources for the player. Huge difference.

    We have hirelings that give us free mats everyday for logging in with characters that we've spent skill points for that with.

    Having a Survey Assistant goes along with the hirelings. As I've stated before, we could use our companions that really aren't getting used to do those surveys too. You could send them out with like 20 maps for a "24 hour" period, you couldn't use those companions when they're doing surveys. We've worked hard to get those companions and level them. The mats would come in the mail like hireling mats do.
  • Cooperharley
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    If you need the mats so badly, isn't it way cheaper to sell your many, many crowns and buy the mats with all your million earned gold? :)

    Many players don't gather mats from surveys because they need them. They gather them to sell.

    If there was a survey assistant I would use it.

    Then they should invest the time to harvest them, like everyone else who is harvesting mats several hours a day to make some gold.

    This sounds like "I want money, but don't want to work for it".

    I'm here to play and have fun, and I'm not going to spend my time farming resources.

    Exactly. So why would anyone expect free mats then, when they don't invest time for it.

    What free mats? Surveys don't just appear out of nowhere. They are earned by doing daily crafting writs.

    I invested time and gold getting all my characters to level 50 in all the crafts to prepare to do these writs every day. I've put in my time.

    The amount of time invested into getting a crafting skill to 50 is hardly an achievement worthy of free mats into perpetuity. And don't for a moment suggest that daily crafting writs are anything resembling an actual chore.

    Getting one character to 50 in crafting is a minor achievement. Getting alts to 50 is negligible at best.

    Having all your characters churning out surveys en masse via the daily writ production line is hardly any work at all. Certainly not enough work to validate the notion of removing the harvesting step from the process.



    Dailies are chores lol. Anything you often feel obligated to do on a repeated daily basis like that can be considered a chore
    PS5-NA. For The Queen!
  • Cooperharley
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    What free mats? Surveys don't just appear out of nowhere. They are earned by doing daily crafting writs.

    I invested time and gold getting all my characters to level 50 in all the crafts to prepare to do these writs every day. I've put in my time.

    The amount of time invested into getting a crafting skill to 50 is hardly an achievement worthy of free mats into perpetuity. And don't for a moment suggest that daily crafting writs are anything resembling an actual chore.

    Getting one character to 50 in crafting is a minor achievement. Getting alts to 50 is negligible at best.

    Having all your characters churning out surveys en masse via the daily writ production line is hardly any work at all. Certainly not enough work to validate the notion of removing the harvesting step from the process.

    Then why have any assistants at all?

    Should we get rid of the banking assistant because why should characters get free banking? Shouldn't they have to physically go to town to do their banking?

    Should we also get rid of the ragpicker and the merchant assistants, too? Why should players get free deconstructing and selling and repairing? Shouldn't they have to physically go to town for these things?

    A survey assistant is no different from these other quality of life features.

    There assistants aren't designated to generate resources for the player. Huge difference.

    Thats like saying the deconstruction assistant generates armor and weapon mats. You still have earned the armor/weapons that you are deconstructing, it's just helping you skip a step from going into town to a crafting table to do it. A survey assistant is helping you skip a step - rather than going and collecting the mats, the assistant can do that for you.
    PS5-NA. For The Queen!
  • Cooperharley
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    I'll never understand people's vehemently negative responses to optional additions. Something as minor as an assistant being added to the game to help players be more efficient with their time. We have addons and several assistants already to help you play efficiently and get to the reason why you came to play the game - to have fun. I don't find deconstructing, visiting the fence, selling to merchants, banking, collecting surveys, etc. to be fun. Having assistants that are there to make these things take less time in exchange for monetary support of the game we enjoy is a great tradeoff.
    PS5-NA. For The Queen!
  • RealLoveBVB
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    If you need the mats so badly, isn't it way cheaper to sell your many, many crowns and buy the mats with all your million earned gold? :)

    Many players don't gather mats from surveys because they need them. They gather them to sell.

    If there was a survey assistant I would use it.

    Then they should invest the time to harvest them, like everyone else who is harvesting mats several hours a day to make some gold.

    This sounds like "I want money, but don't want to work for it".

    I'm here to play and have fun, and I'm not going to spend my time farming resources.

    Exactly. So why would anyone expect free mats then, when they don't invest time for it.

    What free mats? Surveys don't just appear out of nowhere. They are earned by doing daily crafting writs.

    I invested time and gold getting all my characters to level 50 in all the crafts to prepare to do these writs every day. I've put in my time.

    And with being on crafting level 50, your hirelings send you free mats everyday for your invested time.

    Surveys appear somewhat out of nowhere, when doing daily writs cost only 70 seconds of our time.

    The assistant would be so much pay 2 win, as they gather you ressources you wouldn't have gathered else.
    I've seen a lot of player inventories with several hundred spots filled with surveys and maps.

    Having an assistant who gathers your mats would be a huge slap in the face for players who spent several hours every day to harvest ressources. Often those ressources are the only income those players have, when they sell those mats in guild traders.
    An assistant would also de-value mats dramatically, as traders will be flooded with mats, when several thousand surveys are generated every day and an assistant is just collecting it immediately.

    In other words: the players laziness keep mat prices high.
  • Cooperharley
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    If you need the mats so badly, isn't it way cheaper to sell your many, many crowns and buy the mats with all your million earned gold? :)

    Many players don't gather mats from surveys because they need them. They gather them to sell.

    If there was a survey assistant I would use it.

    Then they should invest the time to harvest them, like everyone else who is harvesting mats several hours a day to make some gold.

    This sounds like "I want money, but don't want to work for it".

    I'm here to play and have fun, and I'm not going to spend my time farming resources.

    Exactly. So why would anyone expect free mats then, when they don't invest time for it.

    What free mats? Surveys don't just appear out of nowhere. They are earned by doing daily crafting writs.

    I invested time and gold getting all my characters to level 50 in all the crafts to prepare to do these writs every day. I've put in my time.

    And with being on crafting level 50, your hirelings send you free mats everyday for your invested time.

    Surveys appear somewhat out of nowhere, when doing daily writs cost only 70 seconds of our time.

    The assistant would be so much pay 2 win, as they gather you ressources you wouldn't have gathered else.
    I've seen a lot of player inventories with several hundred spots filled with surveys and maps.

    Having an assistant who gathers your mats would be a huge slap in the face for players who spent several hours every day to harvest ressources. Often those ressources are the only income those players have, when they sell those mats in guild traders.
    An assistant would also de-value mats dramatically, as traders will be flooded with mats, when several thousand surveys are generated every day and an assistant is just collecting it immediately.

    In other words: the players laziness keep mat prices high.

    Having more crafting materials is not P2W lol, people completely misuse this term all the time. Pay to win is like purchasing a piece of gear that is significantly better than another player's gear with real $ while earning it in game would take significantly more time. Me having more ancestor silk does not make me more powerful than you. That's, in my opinion, a complete misrepresentation of that. Go play lost ark if you wanna see pay to win :)
    PS5-NA. For The Queen!
  • RealLoveBVB
    RealLoveBVB
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    If you need the mats so badly, isn't it way cheaper to sell your many, many crowns and buy the mats with all your million earned gold? :)

    Many players don't gather mats from surveys because they need them. They gather them to sell.

    If there was a survey assistant I would use it.

    Then they should invest the time to harvest them, like everyone else who is harvesting mats several hours a day to make some gold.

    This sounds like "I want money, but don't want to work for it".

    I'm here to play and have fun, and I'm not going to spend my time farming resources.

    Exactly. So why would anyone expect free mats then, when they don't invest time for it.

    What free mats? Surveys don't just appear out of nowhere. They are earned by doing daily crafting writs.

    I invested time and gold getting all my characters to level 50 in all the crafts to prepare to do these writs every day. I've put in my time.

    And with being on crafting level 50, your hirelings send you free mats everyday for your invested time.

    Surveys appear somewhat out of nowhere, when doing daily writs cost only 70 seconds of our time.

    The assistant would be so much pay 2 win, as they gather you ressources you wouldn't have gathered else.
    I've seen a lot of player inventories with several hundred spots filled with surveys and maps.

    Having an assistant who gathers your mats would be a huge slap in the face for players who spent several hours every day to harvest ressources. Often those ressources are the only income those players have, when they sell those mats in guild traders.
    An assistant would also de-value mats dramatically, as traders will be flooded with mats, when several thousand surveys are generated every day and an assistant is just collecting it immediately.

    In other words: the players laziness keep mat prices high.

    Having more crafting materials is not P2W lol, people completely misuse this term all the time. Pay to win is like purchasing a piece of gear that is significantly better than another player's gear with real $ while earning it in game would take significantly more time. Me having more ancestor silk does not make me more powerful than you. That's, in my opinion, a complete misrepresentation of that. Go play lost ark if you wanna see pay to win :)

    Surveys include raw mats. Refining them can grant you golden upgrader. Upgrading your purple gear makes you stronger.

    Or: sell all those mats on guild vendors, buy DLCs for gold, where you can gather better gear.

    Just think outside the Box.
  • SilverBride
    SilverBride
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    Having an assistant who gathers your mats would be a huge slap in the face for players who spent several hours every day to harvest ressources. Often those ressources are the only income those players have, when they sell those mats in guild traders.

    An assistant would also de-value mats dramatically, as traders will be flooded with mats, when several thousand surveys are generated every day and an assistant is just collecting it immediately.

    In other words: the players laziness keep mat prices high.

    All players have the same chance to develop their characters to do daily crafting writs and earn surveys as any other player. Taking the time to do this is the opposite of laziness.

    Selling the crafting mats I get from these is about 99% of my income, too. That's why I choose the most efficient way to do it.

    Work smarter, not harder applies in this situation.
    Edited by SilverBride on July 4, 2025 4:10PM
    PCNA
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