This is your one stop shop on all things related to the second Vengeance Test. This FAQ should give you a general understanding of what this test is and our goals for it.
What is the Vengeance Test Campaign?
The Vengeance Test Campaign is focused directly on reducing ability complexity in an effort to cut down on server stress when mass battles occur. Anything you see that's enabled or disabled during this test is purely for the sake of performance and getting calculations as low as possible on the server. Support systems which are normally on, such as mail, achievements, leaderboards, etc., are disabled for this test. This is due to the overhead they present when having temporary alterations to your character while in Cyrodiil.
When you enter Vengeance during this test, you’ll engage with the smallest footprint of ability usage we could muster while retaining class flavor. We hope to see improved server performance gains with much higher populations than previously possible. We look forward to your feedback and participation in this unique test!
What is ZOS looking for from players during this test?
Glad you asked! For the live test, we’ll be looking to get feedback on things such as:
- If players can successfully get into large-scale battles
- If large-scale battles feel better latency-wise and how combat feels (responsive or not, fun or not, etc.)
- What you think of the simplified abilities, including the added ones for this test.
If you run into any latency-related issues, we want details on what you were doing, what addons you were running at the time, what time the lag incident happened, etc. You can submit feedback here and bug reports here.
Who can participate in the Vengeance Test Campaign?
The Vengeance Test Campaign will be available for all Megaservers. PC, Xbox, and PlayStation players will all be able to take part in the Vengeance Campaign this time around. There will be a Golden Pursuits campaign available to all players across all platforms to participate in during the timeframe for the Vengeance Test.
If you are participating in the Vengeance Test Campaign, any character level 10 or higher can participate. Additionally, everyone will come into the Vengeance campaign with the same stats and gear. There is no need to worry about advanced gear or a level gap between players.
When will the Vengeance Test Campaign take place?
Between June 30 through July 8, PC players will be able to participate in the Vengeance Test Campaign. Xbox and PlayStation players will be able to participate in the Vengeance Test Campaign from June 30 through July 9. The extra day is due to maintenance scheduling. The test will be live once maintenance on June 30 is complete.
Where will the Vengeance Test Campaign take place?
The Vengeance Test Campaign will take place on the PC, Xbox, and PlayStation live servers. The test is designed to get performance metrics from the live server and get calculations as low as possible.
Has anything been added in since the last test?
Yes! Based on feedback from the last Vengeance Test and our own testing, we are adding in Assault, Support, and Weapon skill lines for this test. This should help with some of the skill diversity feedback from the last test. Additionally, these skills are modified in the same way the class skills were during the last test, to make them more lightweight.
We've also added a new tutorial pop-up when you enter the Vengeance Campaign for the first time. This should give a bit more guidance for anyone new to the campaign.
How many Cyrodiil campaigns will be available during the test?
There will be one campaign available for the Vengeance Test Campaign. Part of the test is to measure population caps and see how much the server can push. So even though there will be one campaign, it will have a higher population cap than current Cyrodiil campaigns. During the timeframe of this test, there will be no other Alliance War Campaigns available.
Will there be balance changes made during the test?
Unless there is something truly game breaking that either stops you from playing or allows for an exploit that impacts other areas of ESO, no balance changes will be factored in during the Vengeance Test Campaign. Remember that the focus of this test is not gameplay balance, but rather to test Cyrodiil live servers for performance and to get calculations as low as possible on the server. That way, we can gather the best information going forward when addressing Cyrodiil concerns and future improvements.
Where do we submit feedback about the Vengeance Test Campaign?
We have two threads available for feedback and bug reports during the test:
Additional Notes for the Vengeance Test Campaign
Additional Vengeance Test Notes for the Live Test:
- PC Players: A new Cyrodiil campaign called "Vengeance” is available starting June 30 through July 8.
- Console Players: A new Cyrodiil campaign called "Vengeance” is available starting June 30 through July 9.
- This campaign does not allow your current abilities, items, and gear to transition into Cyrodiil. Instead, it replaces all your abilities, items, equipment, etc. to a template for each individual class. (EG. If you zone into Cyrodiil as a Templar, you will be a "Vengeance Templar" with pre-set abilities in your skill book. Only those abilities will be available to place on your action bar.)
- Player Stats will be set and not be altered by any items worn. They can be altered by Abilities granted on each template.
- Everyone is also granted reusable items such as Siege, potions, Soul Gems, etc.
- Siege is also altered in this campaign where you can only deploy 1 of each type of weapon at a time.
- If you try to deploy another Siege Weapon of the same type, your prior weapon will despawn.
- You also cannot pack up any Siege Weapons to be saved later.
- The following systems are disabled in the Vengeance Test Campaign. An error message will display in the upper corner noting "You cannot do that in this Campaign" upon interacting with quest NPCs, Skyshards, crafting nodes, stores, etc.:
- Quests
- Achievements
- Emperorship
- Leaderboards
- Mail
- Crown Store
- Armory
- Crafting
- Trading with others
- Interacting with Skyshards and Mundus Stones
- Everyone’s mount speed is set to a pre-determined amount.
- Any XP, AP, Gold, or Rewards for the Worthy system mails you would normally earn while in this campaign will only be awarded AFTER you leave Cyrodiil. You will still be notified when you earn XP, AP, and Gold while inside the campaign, but they won't be available until you leave.
- XP will be applied to skill lines and abilities upon leaving except for Assault and Support skill lines.
- Golden Pursuits will be active in this campaign.
- AP and XP earned will be increased 100% while in this Campaign.
- Slotted abilities will be saved upon exiting the campaign and will be separate from pre-existing character hotbars. This includes the primary, backup, and quickslot wheels.
- The AvA skill lines will not be attainable in Cyrodiil during this time.
- Enchantments, poisons, and traits will be disabled but won't display as red on the tooltip like the stat/set bonus will.
- You will not be able to re-log into Cyrodiil directly from character select if you logged out in Cyrodiil.
- Item sets are fully disabled in this campaign, including stat bonuses.
- You can change your outfits IF they are saved prior to entering Cyrodiil. You cannot make new outfits or changes to your outfits while in Cyrodiil.
- Subclassing is disabled.
- The Golden Vendor will not be available in Cyrodiil during the Vengeance test. However, we will be planning a double inventory for another weekend to account for the missing vendor this week.
Linked are additional questions asked during the Vengeance Campaign PTS period and the answers to those questions. We are linking to the Q&A to provide additional clarity for those who may not have participated during the PTS timeframe back in January.
Community Manager for ZeniMax Online Studio and Elder Scrolls Online
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