Maintenance for the week of September 8:
• [COMPLETE] PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT)

Balance Subclassing please

Lucasalex92
Lucasalex92
✭✭✭
So nowdays you can see every single subclass (most of them) run with Animal line only because it's singular skill line with as many useful buff, it would be easier if u revert classes from being tank and healer and dps to what they were primaryli and then allow it to subclass so that way players who want to subclass and be good don't have to choose one specific "meta meta" skill line because it is must havre for everyone who wants to do this or that.

Or there another solution to remake some class skills to have similar options
I will always need for more classes in the game... Monk Kung Fu Khajit - with martial art staff and straw hat, Alchemist - throwing bombs and potions , Bard as support rather then healer, and Arificer and Arifact collector of alyed and dwemer ruins
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    Simple solution, make it so you can only take the skills from other classes, not the passives.
  • Cardhwion
    Cardhwion
    ✭✭✭
    So nowdays you can see every single subclass (most of them) run with Animal line only because it's singular skill line with as many useful buff, it would be easier if u revert classes from being tank and healer and dps to what they were primaryli and then allow it to subclass so that way players who want to subclass and be good don't have to choose one specific "meta meta" skill line because it is must havre for everyone who wants to do this or that.

    Or there another solution to remake some class skills to have similar options

    Then there will be another "meta" they will have to follow. Buffing up more skill lines that they can rival the pet lines, I could agree on. Nerfing everything because some people dislike it - no, thanks.
    "Why did I follow him...? I don't know. Why do things happen as they do in dreams? All I know is that, when he beckoned... I had to follow him. From that moment, we traveled together, East. Always... into the East."
  • SerafinaWaterstar
    SerafinaWaterstar
    ✭✭✭✭✭
    ✭✭
    There will ALWAYS be a meta.

    But you really should not be worrying about it unless in very high level end game stuff.

    If a leader is asking for 130k plus for clearing Craglorns, they are being very horrid & I’d find another guild.
  • wolfie1.0.
    wolfie1.0.
    ✭✭✭✭✭
    ✭✭✭✭
    So nowdays you can see every single subclass (most of them) run with Animal line only because it's singular skill line with as many useful buff, it would be easier if u revert classes from being tank and healer and dps to what they were primaryli and then allow it to subclass so that way players who want to subclass and be good don't have to choose one specific "meta meta" skill line because it is must havre for everyone who wants to do this or that.

    Or there another solution to remake some class skills to have similar options

    I havnt seen many people use this skill line.

    The one I see the most: Herald of the tome, assassination, and dawns wrath or aedric spear...
  • wolfie1.0.
    wolfie1.0.
    ✭✭✭✭✭
    ✭✭✭✭
    Simple solution, make it so you can only take the skills from other classes, not the passives.

    Even more simple.... revert back to classes.

  • Pixiepumpkin
    Pixiepumpkin
    ✭✭✭✭✭
    ✭✭
    wolfie1.0. wrote: »
    Simple solution, make it so you can only take the skills from other classes, not the passives.

    Even more simple.... revert back to classes.

    This is the answer, but it will never happen.
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • Zodiarkslayer
    Zodiarkslayer
    ✭✭✭✭✭
    Pandora's box has been opened.
    Now every Disease, Disaster and Calamity will flow from it into the world until only hope remains within.
    No Effort, No Reward?
    No Reward, No Effort!
  • Gadamlub14_ESO
    Gadamlub14_ESO
    ✭✭✭✭
    i remember when Zos did a 50% damage nerf to every single player cast DOT because a single guy cheesed a trial.

    Best case is that they dont try and balance anything and just leave it as is, else they will nerf things to the extent it effects overland content. again.
  • Cooperharley
    Cooperharley
    ✭✭✭✭✭
    wolfie1.0. wrote: »
    Simple solution, make it so you can only take the skills from other classes, not the passives.

    Even more simple.... revert back to classes.

    Absolutely zero chance they completely scrap subclassing.
    PS5-NA. For The Queen!
  • Cooperharley
    Cooperharley
    ✭✭✭✭✭
    wolfie1.0. wrote: »
    So nowdays you can see every single subclass (most of them) run with Animal line only because it's singular skill line with as many useful buff, it would be easier if u revert classes from being tank and healer and dps to what they were primaryli and then allow it to subclass so that way players who want to subclass and be good don't have to choose one specific "meta meta" skill line because it is must havre for everyone who wants to do this or that.

    Or there another solution to remake some class skills to have similar options

    I havnt seen many people use this skill line.

    The one I see the most: Herald of the tome, assassination, and dawns wrath or aedric spear...

    This is a solid META group setup. Animal companions is fantastic in solo gameplay.
    PS5-NA. For The Queen!
  • Lucasalex92
    Lucasalex92
    ✭✭✭
    wolfie1.0. wrote: »
    Simple solution, make it so you can only take the skills from other classes, not the passives.

    Even more simple.... revert back to classes.

    Agree !
    wolfie1.0. wrote: »
    So nowdays you can see every single subclass (most of them) run with Animal line only because it's singular skill line with as many useful buff, it would be easier if u revert classes from being tank and healer and dps to what they were primaryli and then allow it to subclass so that way players who want to subclass and be good don't have to choose one specific "meta meta" skill line because it is must havre for everyone who wants to do this or that.

    Or there another solution to remake some class skills to have similar options

    I havnt seen many people use this skill line.

    The one I see the most: Herald of the tome, assassination, and dawns wrath or aedric spear...

    This is a solid META group setup. Animal companions is fantastic in solo gameplay.

    exactly and every single youtuber using Wings, Netch and boom scarabs xD sorry i dont remember names
    I will always need for more classes in the game... Monk Kung Fu Khajit - with martial art staff and straw hat, Alchemist - throwing bombs and potions , Bard as support rather then healer, and Arificer and Arifact collector of alyed and dwemer ruins
  • ForumBully
    ForumBully
    ✭✭✭✭✭
    I wish they'd ditch leveling skill lines I've leveled already...completely kills the fun right out of the gate
  • GMdoghunter
    GMdoghunter
    ✭✭✭
    Yeah i agree why should we have to go through the grind of levelling skill lines we have already levelled,are you honestly kidding us on here.

    So basically we have to level everything twice that's more or less what it comes down to here.

    Subclassing has brought more problems than actually solving them to the game.

    Instead of giving us things that really no one asked for it would fit you better to listen to the playerbase and give them what they actually want.

    Also 2 points for each skill is just abominable,who thought of that idea honestly-Bad choice in my opinion.
  • Isteris
    Isteris
    ✭✭✭
    Balancing has always been a goal and after years of digging an unescapable hole for themselves ZOS needs to stop trying, For the vast majority of pve players the thousands of build combinations subclassing brings is good thing, end game teams will move with the meta whatever changes ZOS makes and in fact will always be head and shoulders above the average Joe with the same build because of the work they put in to get good. PVP seems to be the route of the problem when it comes balance so personally what would be preferable would be nerfs to PVE gear when entering PVP zones so the player base gears for what content they want to play instead of a one size fits all approach.
  • Alarde
    Alarde
    ✭✭✭
    The game is barely balanced without subclasses. Why they would include subclassing is beyond desperate.
  • The_Meathead
    The_Meathead
    ✭✭✭✭✭
    Nobody with any foresight thought it would be possible to balance the game with the inclusion of subclassing. It's pretty much giving up on real balance.

    All the same, some zany outliers like double Spec Bow (absolute absurdity it got BUFFED going into Subclassing) need to be trimmed back.
  • Asikoo
    Asikoo
    ✭✭✭✭
    ZoS has consistently shown through their actions, patch after patch, that they are simply incapable of balancing all classes. It's either impossible for them, or maybe they just don't want to. It seems like people enjoy an unbalanced game. ZoS likes money… more players means more profit! So, everything is fine, I suppose.
  • Abelon
    Abelon
    ✭✭✭✭✭
    There was always a meta. There will always be a meta. Most of the content that requires a meta build to be run, doesn't really have any other purpose than to min max and chase some new record anyways. So in that sense, subclassing really didn't change anything whatsoever. Other than shaking things up a bit, making it so that old meta builds got replaced by new meta builds. Which is also not exactly new, shake ups happened occasionally even before subclassing.

    That doesn't mean that ZOS shouldn't make attempts at balancing. But whether they do it or not, is also unrelated to subclassing. Were they good at balancing before? No. Presumably they won't become good at balancing now. But we can still ask for it. Same as before.

    Nobody is removing subclassing. Not only would it be a gigantic waste of dev time and resources. It would also be a gigantic waste of player time. And believe it or not, there are people who like the system too. And believe it or not, forums are not a majority. So unless we start doing Runescape style surveys in game, and actually getting the opinions of a representative part of the playerbase... making such massive reversions would be an exceptionally terrible idea. Improving the system is a far more realistic option.

    The biggest problems lie in the PvP area. Which is also not new whatsoever... And a topic that has been beaten to death a million times over and long before subclassing even became an idea. I will always stand by my opinion that PvP and PvE need to be balanced separately and that it would save ZOS a lot of headache long term. But that too is not something the community ever agreed on, and ZOS never dared take that risk. So we have whatever we have. For the longest time PvP has remained the neglected stepchild. What would help here is simply more focus and attention. Removing subclassing is not that and would not fix any of the long present issues.
  • BXR_Lonestar
    BXR_Lonestar
    ✭✭✭✭✭
    So nowdays you can see every single subclass (most of them) run with Animal line only because it's singular skill line with as many useful buff, it would be easier if u revert classes from being tank and healer and dps to what they were primaryli and then allow it to subclass so that way players who want to subclass and be good don't have to choose one specific "meta meta" skill line because it is must havre for everyone who wants to do this or that.

    Or there another solution to remake some class skills to have similar options

    I'm pretty sure at least ONE of the motivating factors for them creating subclassing to begin with is that they found it difficult to balance the classes between themselves, and so they decided that it would be best to allow every class to do everything by using skill lines from other classes. Quite literally, the only difference in character performance will be racial passives, but I'm sure those changes will be coming soon.

    Face it, we all knew (and said as much) that subclassing is going to narrow the meta even further than Hybridzation did.

    There will always be a META setup and players who want to only play the META. The META was much more diverse and broad when we had rigid classes and rigid stat systems (pure magika spec's vs. pure stam specs rather than hybrized builds) because you had a different META for each different offensive stat, and a META build for each class, but now, there will only be one META to rule them all.
  • Narvuntien
    Narvuntien
    ✭✭✭✭✭
    ✭✭
    Nerf Arcanist
  • GloatingSwine
    GloatingSwine
    ✭✭✭✭
    wolfie1.0. wrote: »
    So nowdays you can see every single subclass (most of them) run with Animal line only because it's singular skill line with as many useful buff, it would be easier if u revert classes from being tank and healer and dps to what they were primaryli and then allow it to subclass so that way players who want to subclass and be good don't have to choose one specific "meta meta" skill line because it is must havre for everyone who wants to do this or that.

    Or there another solution to remake some class skills to have similar options

    I havnt seen many people use this skill line.

    The one I see the most: Herald of the tome, assassination, and dawns wrath or aedric spear...

    This is a solid META group setup. Animal companions is fantastic in solo gameplay.

    Yeah, but most people don't do the sort of sweaty solo where it actually matters.
  • Major_Soulless
    Major_Soulless
    ✭✭✭
    wolfie1.0. wrote: »
    Simple solution, make it so you can only take the skills from other classes, not the passives.

    Even more simple.... revert back to classes.

    Why? Subclassing is something fresh for a game that's struggling especially on console. Reverting back to type won't benefit anything.
  • gamergirldk
    gamergirldk
    ✭✭✭✭
    sub classing have made the already good classes even better. This is in both pve and pvp.

    They need to some how boost the low end, but that will just elevate the top even more since they will benefit of that too.

    If they nerf, they will destroy the pure class builds.
  • Major_Soulless
    Major_Soulless
    ✭✭✭
    sub classing have made the already good classes even better. This is in both pve and pvp.

    They need to some how boost the low end, but that will just elevate the top even more since they will benefit of that too.

    If they nerf, they will destroy the pure class builds.

    What is the low end ?
Sign In or Register to comment.