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Zenithar event box earning conditions dreadful

  • DenverRalphy
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    Sarannah wrote: »
    Frayton wrote: »
    I understand why the original earning conditions for the purple boxes for the Zenithar event has been modified.

    What happened? Why was it changed!
    The first Zenithar event all master writs dropped a purple zenithar box. This was changed to only 1 per craftingskill, due to some players spamming hundreds of master writs for purple zenithar boxes.

    In my opinion that was a bad change, as being a maxed crafter takes a lot of time and effort. And even if some players spammed master writs for zenithar boxes, they had to gain those master writs first to be able to do so.

    You don't have to gain them. You can just buy them off the traders. Which is likely why it was removed. Because john q player could effectively just buy all their purple boxes.
    Edited by DenverRalphy on June 27, 2025 8:15PM
  • Sarannah
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    Sarannah wrote: »
    Frayton wrote: »
    I understand why the original earning conditions for the purple boxes for the Zenithar event has been modified.

    What happened? Why was it changed!
    The first Zenithar event all master writs dropped a purple zenithar box. This was changed to only 1 per craftingskill, due to some players spamming hundreds of master writs for purple zenithar boxes.

    In my opinion that was a bad change, as being a maxed crafter takes a lot of time and effort. And even if some players spammed master writs for zenithar boxes, they had to gain those master writs first to be able to do so.

    You don't have to gain them. You can just buy them off the traders. Which is likely why it was removed. Because john q player could effectively just buy all their purple boxes.
    I get that, but still... master writs are limited to how fast players can create them. By completing master writs, they are removed from the game. Meaning buying master writs may work for a year or two-three for non-crafters, but eventually only crafters who craft daily would be able to do this many master writs year upon year. As most other master writs would be gone.
    Edited by Sarannah on June 27, 2025 9:22PM
  • kargen27
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    Sarannah wrote: »
    Frayton wrote: »
    I understand why the original earning conditions for the purple boxes for the Zenithar event has been modified.

    What happened? Why was it changed!
    The first Zenithar event all master writs dropped a purple zenithar box. This was changed to only 1 per craftingskill, due to some players spamming hundreds of master writs for purple zenithar boxes.

    In my opinion that was a bad change, as being a maxed crafter takes a lot of time and effort. And even if some players spammed master writs for zenithar boxes, they had to gain those master writs first to be able to do so. Also, master writs are not endless, players can only spam these once, and then they are gone forever. Take into account that purple zenithar boxes drop mostly junk, this was an unneeded change(one would think getting rid of that many *non-stackable back then* master writs would save ZOS on database space).

    This took crafting out of the crafter's event.
    kargen27 wrote: »
    Sarannah wrote: »
    kargen27 wrote: »
    Sarannah wrote: »
    Master writs should always work for purple boxes during the zenithar event! Make it only for those who have maxed out their crafting skilllines fully and are 9-trait crafters, to be able to receive an unlimited amount of purple zenithar boxes from master writs. Maybe check this through a character based achievement that is only active once all skilllines have all crafting skills filled with skillpoints and all traits are researched.

    This would allow players who truly invest into crafting on every character, to benefit from the crafter's event.

    Getting materials, doing surveys, doing crafting dailies every day, collecting skillpoints, gathering motifs, doing research, etc... getting and doing many master writs is NOT easy or cheap, and should be rewarded during the crafter's event.

    PS: I'm not in a guild, but I am a crafter who is left out of the crafter's event. :angry:

    The opening post shows why this is a very bad idea. It takes a long time to become a nine trait crafter. The restrictions in place now are easily reached even by new players if they wish. Requiring nine traits would exclude all new players and many veteran players and they would have no ability during the event to change that status. I know players who have been here from the beginning that don't have a fully leveled crafter. Instead of having one character that does it all they streamlined the research among a few characters so they are covered across their account but not necessarily on one character.
    That aside the reason master writs don't always work is because players tend to horde master writs allowing for potentially 100s to be done during the event. That causes the problem ZoS was trying to get away from.

    You can join a guild and begin participating immediately. You choose not to. Players who haven't yet fully leveled a crafter wouldn't have an option at all.
    This would not remove the boxes with guildies from world bosses reward.... so no, nothing would be taken away from anyone! It would only add an extra way to gain boxes for actual crafters.

    PS: If they haven't fully leveled a crafter after years of playing, they aren't crafters!

    Sure they are crafters. Did you not see where they decided to spread the crafting out among their characters? I didn't claim it would remove boxes from doing guild activities. I claimed it would exclude some players from going the crafting route and those players would have no way of changing being excluded. You could change not doing guild things with two clicks of a button. You would have two options available to you meaning the opportunity for many more boxes while they would have only the one opportunity available.
    There is a difference in not wanting to participate and being unable to participate. Seeing how players react to the guild aspect shows how bad an idea requiring fully leveled crafters would be.
    These are not maxed crafters, only for a small part invested into crafting. Meaning those restrictions as I layed out would be a fair trade-off for getting purple zenithar boxes from master writs. For full crafters only.

    And I am unable to join a guild at this moment, my gameplay has not advanced to that level yet.

    You are changing it to maxed crafters and I agree they are not maxed crafters and that is why the idea is a bad one. They couldn't get to max level during the event so would be unable to participate in this aspect of the event. Even if they wanted to they would not be able. They can across their account craft anything in the game so their account is as fully invested in crafting as your one character.
    There are guilds that are created with the main purpose being to have other players to port to. There are social guilds where the only requirement to join is to log in a least once in a two week period. Some of those guilds have very active members. If you have a character that can roam around in the game you can find a guild that will happily include you as a member. If you have a master crafter you can definitely find a guild.
    You could choose today to join a guild but players without a fully leveled crater couldn't just choose to have one today and that is the difference. You could participate in the guild activities if you wanted but some players (including all new players) would be unable to participate in the crafting activity even if they wanted.
    Might as well say players that haven't become emperor can't get the same amount of rewards as players who have been emperor in the PvP events.
    and then the parrot said, "must be the water mines green too."
  • tincanman
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    Edited by tincanman on June 28, 2025 2:45AM
  • Sarannah
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    kargen27 wrote: »
    Sarannah wrote: »
    Frayton wrote: »
    I understand why the original earning conditions for the purple boxes for the Zenithar event has been modified.

    What happened? Why was it changed!
    The first Zenithar event all master writs dropped a purple zenithar box. This was changed to only 1 per craftingskill, due to some players spamming hundreds of master writs for purple zenithar boxes.

    In my opinion that was a bad change, as being a maxed crafter takes a lot of time and effort. And even if some players spammed master writs for zenithar boxes, they had to gain those master writs first to be able to do so. Also, master writs are not endless, players can only spam these once, and then they are gone forever. Take into account that purple zenithar boxes drop mostly junk, this was an unneeded change(one would think getting rid of that many *non-stackable back then* master writs would save ZOS on database space).

    This took crafting out of the crafter's event.
    kargen27 wrote: »
    Sarannah wrote: »
    kargen27 wrote: »
    Sarannah wrote: »
    Master writs should always work for purple boxes during the zenithar event! Make it only for those who have maxed out their crafting skilllines fully and are 9-trait crafters, to be able to receive an unlimited amount of purple zenithar boxes from master writs. Maybe check this through a character based achievement that is only active once all skilllines have all crafting skills filled with skillpoints and all traits are researched.

    This would allow players who truly invest into crafting on every character, to benefit from the crafter's event.

    Getting materials, doing surveys, doing crafting dailies every day, collecting skillpoints, gathering motifs, doing research, etc... getting and doing many master writs is NOT easy or cheap, and should be rewarded during the crafter's event.

    PS: I'm not in a guild, but I am a crafter who is left out of the crafter's event. :angry:

    The opening post shows why this is a very bad idea. It takes a long time to become a nine trait crafter. The restrictions in place now are easily reached even by new players if they wish. Requiring nine traits would exclude all new players and many veteran players and they would have no ability during the event to change that status. I know players who have been here from the beginning that don't have a fully leveled crafter. Instead of having one character that does it all they streamlined the research among a few characters so they are covered across their account but not necessarily on one character.
    That aside the reason master writs don't always work is because players tend to horde master writs allowing for potentially 100s to be done during the event. That causes the problem ZoS was trying to get away from.

    You can join a guild and begin participating immediately. You choose not to. Players who haven't yet fully leveled a crafter wouldn't have an option at all.
    This would not remove the boxes with guildies from world bosses reward.... so no, nothing would be taken away from anyone! It would only add an extra way to gain boxes for actual crafters.

    PS: If they haven't fully leveled a crafter after years of playing, they aren't crafters!

    Sure they are crafters. Did you not see where they decided to spread the crafting out among their characters? I didn't claim it would remove boxes from doing guild activities. I claimed it would exclude some players from going the crafting route and those players would have no way of changing being excluded. You could change not doing guild things with two clicks of a button. You would have two options available to you meaning the opportunity for many more boxes while they would have only the one opportunity available.
    There is a difference in not wanting to participate and being unable to participate. Seeing how players react to the guild aspect shows how bad an idea requiring fully leveled crafters would be.
    These are not maxed crafters, only for a small part invested into crafting. Meaning those restrictions as I layed out would be a fair trade-off for getting purple zenithar boxes from master writs. For full crafters only.

    And I am unable to join a guild at this moment, my gameplay has not advanced to that level yet.

    You are changing it to maxed crafters and I agree they are not maxed crafters and that is why the idea is a bad one. They couldn't get to max level during the event so would be unable to participate in this aspect of the event. Even if they wanted to they would not be able. They can across their account craft anything in the game so their account is as fully invested in crafting as your one character.
    There are guilds that are created with the main purpose being to have other players to port to. There are social guilds where the only requirement to join is to log in a least once in a two week period. Some of those guilds have very active members. If you have a character that can roam around in the game you can find a guild that will happily include you as a member. If you have a master crafter you can definitely find a guild.
    You could choose today to join a guild but players without a fully leveled crater couldn't just choose to have one today and that is the difference. You could participate in the guild activities if you wanted but some players (including all new players) would be unable to participate in the crafting activity even if they wanted.
    Might as well say players that haven't become emperor can't get the same amount of rewards as players who have been emperor in the PvP events.
    These players wouldn't have to be included in the crafting bit of the event... this would only be for fully maxed crafters. For everyone else the zenithar event would work the same as before. It would work the same as during a PvP event, those with a PvP build can get more AP and would be able to make more use of the PvP event. This would do something similar for crafters, namely allowing full crafters to unlock a way to get purple zenithar boxes from master writs by making a fully maxed crafter character.
    Edited by Sarannah on June 28, 2025 2:30PM
  • magnusthorek
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    What I really disliked was the requirement of doing some content along a guildmate. If one plays at odd times, many hours away from the "primetime" and/or is in a guild with little to none of people playing at the same time or without interest in doing some specific content, they can't farm.

    I like to go my lengths in Infinite Archive to get the last things I don't have yet from the (very expensive) merchants in there, and I always “have” to go with a Companion because players only want to farm the Arc 2. Fine, I accepted it and did the Arc 2 a couple of times, but I barely got any Parcel, as not only there is the guildmate requirement, but also a possibility chance of the Parcel to not drop at all.
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
  • scrappy1342
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    if you need a guild for this, try the BMU (beam me up) guilds... ppl very rarely talk in them unless they need a port somewhere or a partner for an event like this. most of them are full. seems like they check the rosters about every day to add new ppl so you don't have to wait long to get in one. doesn't matter what time of day it is, there will be ppl on. there are no requirements other than to log in every now and then
  • Koshka
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    What I really disliked was the requirement of doing some content along a guildmate. If one plays at odd times, many hours away from the "primetime" and/or is in a guild with little to none of people playing at the same time or without interest in doing some specific content, they can't farm.

    I like to go my lengths in Infinite Archive to get the last things I don't have yet from the (very expensive) merchants in there, and I always “have” to go with a Companion because players only want to farm the Arc 2. Fine, I accepted it and did the Arc 2 a couple of times, but I barely got any Parcel, as not only there is the guildmate requirement, but also a possibility chance of the Parcel to not drop at all.

    Yeah it's really strange that dolmens and Craglorn rifts give you rewards every time, but harder content doesn't...
  • Destai
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    This event like all too many are quite skippable. Were it not for the drops in places like BRP, which I am only doing because of subclass leveling, I would even bother getting the boxes. Doing the bare minimum for the new style and then will leave my tickets at max. Hopefully Q4 has an attractive reward, that robe isn’t my thing.

    I am really confused why a crafting and commerce event doesn’t reward either. Not sure how this is supposed to facilitate engagement.
    Edited by Destai on June 28, 2025 2:04PM
  • AzuraFan
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    This is one of the few events that I do more than just what's required to get tickets, because I like crafting. A crafter's event should reward crafting the most. So yeah, a poor change. All master writs should give a box.
    ellmarie wrote: »
    For me there's nothing to spend my tickets on. I had this problem in the last event. I have all the Indriks. There is only one new motif style. Everything else is a pet, body marking or a dress? Need more of a variety. Furnishings? Something else.

    Same here. I still have a couple of Indriks to get and I usually try to get the quarterly shiny (unless it's a skin or something else I don't care about). But otherwise, I have nothing to spend tickets on. It would be nice if the event rewards system was overhauled, but it won't happen.
  • DenverRalphy
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    I haven't tried this year, but in the past didn't it just require that you be grouped with a guildmate? Not necessarily with the guildmate while doing the content (except IA). Or am I just remembering incorrectly?

    I seem to recall being able to farm boxes while your guildmate is off doing some other activity.
  • scrappy1342
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    I haven't tried this year, but in the past didn't it just require that you be grouped with a guildmate? Not necessarily with the guildmate while doing the content (except IA). Or am I just remembering incorrectly?

    I seem to recall being able to farm boxes while your guildmate is off doing some other activity.

    used to be able to do it this way, but they changed it at some point a couple years ago. for things that require you to be grouped, you need to be within a range
  • katanagirl1
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    I’m not getting much out of this event with 9 full crafters. I can’t play all day killing stuff to get boxes and I don’t care to group up for endless grind either. Good thing the reward boxes have the same, tired old provisioning recipes and worthless blue furnishing plans so I’m not missing much.
    Khajiit Stamblade main
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  • HelygenR
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    Frayton wrote: »
    I understand why the original earning conditions for the purple boxes for the Zenithar event has been modified.

    What happened? Why was it changed!

    Because Economics 101: Supply goes up, prices come down. A portion of the population that are interested in being Tamriel's version of the 1%er raised a royal stink that they were losing their imaginary profit margins. As a result the drop rate was nerfed under ground and those of us that play the game to get a break from the stress of inflation, inequity, and economic realities of real life got screwed. It's too bad because the original event was rewarding for those players that did "toil" and now? Why bother when the reward isn't proportionate to the effort put in.
  • LootAllTheStuff
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    HelygenR wrote: »
    Frayton wrote: »
    I understand why the original earning conditions for the purple boxes for the Zenithar event has been modified.

    What happened? Why was it changed!

    Because Economics 101: Supply goes up, prices come down. A portion of the population that are interested in being Tamriel's version of the 1%er raised a royal stink that they were losing their imaginary profit margins. As a result the drop rate was nerfed under ground and those of us that play the game to get a break from the stress of inflation, inequity, and economic realities of real life got screwed. It's too bad because the original event was rewarding for those players that did "toil" and now? Why bother when the reward isn't proportionate to the effort put in.

    I accidentally sold a motif I needed to complete a Master Writ I'd already accepted, so went shopping in Mournhold. The price inflation at some of the guild traders between last week and this is frightening: Anywhere from 2x to 4x just with this event kicking in. Fortunately, I was able to find what I wanted at a more reasonable trader.
  • DenverRalphy
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    HelygenR wrote: »
    Frayton wrote: »
    I understand why the original earning conditions for the purple boxes for the Zenithar event has been modified.

    What happened? Why was it changed!

    Because Economics 101: Supply goes up, prices come down. A portion of the population that are interested in being Tamriel's version of the 1%er raised a royal stink that they were losing their imaginary profit margins. As a result the drop rate was nerfed under ground and those of us that play the game to get a break from the stress of inflation, inequity, and economic realities of real life got screwed. It's too bad because the original event was rewarding for those players that did "toil" and now? Why bother when the reward isn't proportionate to the effort put in.

    If this were true, then the Craglorn Box farm would be smashed down for kindling. That's the biggest offender of box farming since you can get a box every 55 or so seconds. Just under a minute per box.
  • TheMajority
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    zenithar loot aint even that good so I dont get why they disabled box spam
    Time flies like an arrow- but fruit flies like a banana.

    Sorry for my English, I do not always have a translation tool available. Thank you for your patience with our conversation and working towards our mutual understanding of the topic.
  • liliub17_ESO
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    I do the tickets box, and that's about it. Same old, same old year after year lost its appeal long ago.
  • oldbobdude
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    What I think is kind of odd is that you get a box for each type of master writ per account per day. But daily crafting doesnt follow that method. The first daily writ per account per day. Those two things (master/daily writs) should be the same.

    Edit to add I’m not doing the master rite anyway. I don’t need writ vouchers and not spending my mats on the cheese rewards. Just my opinion.
    Edited by oldbobdude on June 29, 2025 12:47AM
  • Turtle_Bot
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    Regular overland chest works to complete the daily quest for the tickets (it's how I've been collecting my tickets since there are a few chest spawns close to the quest giver).

    Takes 1 min to complete the daily (including time spent riding to the quest giver from the wayshrine and talking to the quest giver to accept and hand in the quest). Might take a bit longer if many players are at the zone (think day 1), and I have to ride further for a chest, but still insanely quick and no need to spend massive gold on the guild stores.
  • kargen27
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    Sarannah wrote: »
    kargen27 wrote: »
    Sarannah wrote: »
    Frayton wrote: »
    I understand why the original earning conditions for the purple boxes for the Zenithar event has been modified.

    What happened? Why was it changed!
    The first Zenithar event all master writs dropped a purple zenithar box. This was changed to only 1 per craftingskill, due to some players spamming hundreds of master writs for purple zenithar boxes.

    In my opinion that was a bad change, as being a maxed crafter takes a lot of time and effort. And even if some players spammed master writs for zenithar boxes, they had to gain those master writs first to be able to do so. Also, master writs are not endless, players can only spam these once, and then they are gone forever. Take into account that purple zenithar boxes drop mostly junk, this was an unneeded change(one would think getting rid of that many *non-stackable back then* master writs would save ZOS on database space).

    This took crafting out of the crafter's event.
    kargen27 wrote: »
    Sarannah wrote: »
    kargen27 wrote: »
    Sarannah wrote: »
    Master writs should always work for purple boxes during the zenithar event! Make it only for those who have maxed out their crafting skilllines fully and are 9-trait crafters, to be able to receive an unlimited amount of purple zenithar boxes from master writs. Maybe check this through a character based achievement that is only active once all skilllines have all crafting skills filled with skillpoints and all traits are researched.

    This would allow players who truly invest into crafting on every character, to benefit from the crafter's event.

    Getting materials, doing surveys, doing crafting dailies every day, collecting skillpoints, gathering motifs, doing research, etc... getting and doing many master writs is NOT easy or cheap, and should be rewarded during the crafter's event.

    PS: I'm not in a guild, but I am a crafter who is left out of the crafter's event. :angry:

    The opening post shows why this is a very bad idea. It takes a long time to become a nine trait crafter. The restrictions in place now are easily reached even by new players if they wish. Requiring nine traits would exclude all new players and many veteran players and they would have no ability during the event to change that status. I know players who have been here from the beginning that don't have a fully leveled crafter. Instead of having one character that does it all they streamlined the research among a few characters so they are covered across their account but not necessarily on one character.
    That aside the reason master writs don't always work is because players tend to horde master writs allowing for potentially 100s to be done during the event. That causes the problem ZoS was trying to get away from.

    You can join a guild and begin participating immediately. You choose not to. Players who haven't yet fully leveled a crafter wouldn't have an option at all.
    This would not remove the boxes with guildies from world bosses reward.... so no, nothing would be taken away from anyone! It would only add an extra way to gain boxes for actual crafters.

    PS: If they haven't fully leveled a crafter after years of playing, they aren't crafters!

    Sure they are crafters. Did you not see where they decided to spread the crafting out among their characters? I didn't claim it would remove boxes from doing guild activities. I claimed it would exclude some players from going the crafting route and those players would have no way of changing being excluded. You could change not doing guild things with two clicks of a button. You would have two options available to you meaning the opportunity for many more boxes while they would have only the one opportunity available.
    There is a difference in not wanting to participate and being unable to participate. Seeing how players react to the guild aspect shows how bad an idea requiring fully leveled crafters would be.
    These are not maxed crafters, only for a small part invested into crafting. Meaning those restrictions as I layed out would be a fair trade-off for getting purple zenithar boxes from master writs. For full crafters only.

    And I am unable to join a guild at this moment, my gameplay has not advanced to that level yet.

    You are changing it to maxed crafters and I agree they are not maxed crafters and that is why the idea is a bad one. They couldn't get to max level during the event so would be unable to participate in this aspect of the event. Even if they wanted to they would not be able. They can across their account craft anything in the game so their account is as fully invested in crafting as your one character.
    There are guilds that are created with the main purpose being to have other players to port to. There are social guilds where the only requirement to join is to log in a least once in a two week period. Some of those guilds have very active members. If you have a character that can roam around in the game you can find a guild that will happily include you as a member. If you have a master crafter you can definitely find a guild.
    You could choose today to join a guild but players without a fully leveled crater couldn't just choose to have one today and that is the difference. You could participate in the guild activities if you wanted but some players (including all new players) would be unable to participate in the crafting activity even if they wanted.
    Might as well say players that haven't become emperor can't get the same amount of rewards as players who have been emperor in the PvP events.
    These players wouldn't have to be included in the crafting bit of the event... this would only be for fully maxed crafters. For everyone else the zenithar event would work the same as before. It would work the same as during a PvP event, those with a PvP build can get more AP and would be able to make more use of the PvP event. This would do something similar for crafters, namely allowing full crafters to unlock a way to get purple zenithar boxes from master writs by making a fully maxed crafter character.

    and that is the problem. It isn't for them because the game decided it wasn't for them. Guild activity isn't for you because you decided it wasn't for you. I don't care if they make every master writ drop a box or not. I'm saying the opportunity needs to be the same for all players. You are wanting to exclude players.
    Again it isn't the same. Any player can create a PvP build in maybe twenty minutes. A fully leveled crafter is going to take months. The game is locking players out not the players choices. Crafters already get the advantage as they have a better chance of getting the master writs to drop. No need to make it so only they can benefit from those writs. It is never a good idea to just leave some players out of some aspect of an event.
    and then the parrot said, "must be the water mines green too."
  • Zodiarkslayer
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    It should go back to the "crafter event" that it once was. That would send a strong message to the community.
    There are many players, that only do their daily crafting and then log off.

    Maybe next year the global passive could be extended to make every writ reward box drop a master writ, which then in turn can be conpleted for a purple event box?
    Would also do wonderd to bring down prices for the master writs. 😉
    Edited by Zodiarkslayer on June 29, 2025 8:09AM
    No Effort, No Reward?
    No Reward, No Effort!
  • Pixiepumpkin
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    ellmarie wrote: »
    For me there's nothing to spend my tickets on. I had this problem in the last event. I have all the Indriks. There is only one new motif style. Everything else is a pet, body marking or a dress? Need more of a variety. Furnishings? Something else.

    Same. Why they just don't bring back all the rewards from past events is beyond me. I'd love to work towards the molab bal personality, as it stands I have nothing to work towards now.
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • Aylish
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    I like to run IA with my brother once a week for about 6-8 arcs. Almost only Tho‘at drops parcels. So this is no good source either.

    I regularly pickpocket for a few missing furnishing plans. So that‘s what I‘m doing during the event. But it‘s mot really worth it.
  • Sarannah
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    kargen27 wrote: »
    Sarannah wrote: »
    kargen27 wrote: »
    Sarannah wrote: »
    Frayton wrote: »
    I understand why the original earning conditions for the purple boxes for the Zenithar event has been modified.

    What happened? Why was it changed!
    The first Zenithar event all master writs dropped a purple zenithar box. This was changed to only 1 per craftingskill, due to some players spamming hundreds of master writs for purple zenithar boxes.

    In my opinion that was a bad change, as being a maxed crafter takes a lot of time and effort. And even if some players spammed master writs for zenithar boxes, they had to gain those master writs first to be able to do so. Also, master writs are not endless, players can only spam these once, and then they are gone forever. Take into account that purple zenithar boxes drop mostly junk, this was an unneeded change(one would think getting rid of that many *non-stackable back then* master writs would save ZOS on database space).

    This took crafting out of the crafter's event.
    kargen27 wrote: »
    Sarannah wrote: »
    kargen27 wrote: »
    Sarannah wrote: »
    Master writs should always work for purple boxes during the zenithar event! Make it only for those who have maxed out their crafting skilllines fully and are 9-trait crafters, to be able to receive an unlimited amount of purple zenithar boxes from master writs. Maybe check this through a character based achievement that is only active once all skilllines have all crafting skills filled with skillpoints and all traits are researched.

    This would allow players who truly invest into crafting on every character, to benefit from the crafter's event.

    Getting materials, doing surveys, doing crafting dailies every day, collecting skillpoints, gathering motifs, doing research, etc... getting and doing many master writs is NOT easy or cheap, and should be rewarded during the crafter's event.

    PS: I'm not in a guild, but I am a crafter who is left out of the crafter's event. :angry:

    The opening post shows why this is a very bad idea. It takes a long time to become a nine trait crafter. The restrictions in place now are easily reached even by new players if they wish. Requiring nine traits would exclude all new players and many veteran players and they would have no ability during the event to change that status. I know players who have been here from the beginning that don't have a fully leveled crafter. Instead of having one character that does it all they streamlined the research among a few characters so they are covered across their account but not necessarily on one character.
    That aside the reason master writs don't always work is because players tend to horde master writs allowing for potentially 100s to be done during the event. That causes the problem ZoS was trying to get away from.

    You can join a guild and begin participating immediately. You choose not to. Players who haven't yet fully leveled a crafter wouldn't have an option at all.
    This would not remove the boxes with guildies from world bosses reward.... so no, nothing would be taken away from anyone! It would only add an extra way to gain boxes for actual crafters.

    PS: If they haven't fully leveled a crafter after years of playing, they aren't crafters!

    Sure they are crafters. Did you not see where they decided to spread the crafting out among their characters? I didn't claim it would remove boxes from doing guild activities. I claimed it would exclude some players from going the crafting route and those players would have no way of changing being excluded. You could change not doing guild things with two clicks of a button. You would have two options available to you meaning the opportunity for many more boxes while they would have only the one opportunity available.
    There is a difference in not wanting to participate and being unable to participate. Seeing how players react to the guild aspect shows how bad an idea requiring fully leveled crafters would be.
    These are not maxed crafters, only for a small part invested into crafting. Meaning those restrictions as I layed out would be a fair trade-off for getting purple zenithar boxes from master writs. For full crafters only.

    And I am unable to join a guild at this moment, my gameplay has not advanced to that level yet.

    You are changing it to maxed crafters and I agree they are not maxed crafters and that is why the idea is a bad one. They couldn't get to max level during the event so would be unable to participate in this aspect of the event. Even if they wanted to they would not be able. They can across their account craft anything in the game so their account is as fully invested in crafting as your one character.
    There are guilds that are created with the main purpose being to have other players to port to. There are social guilds where the only requirement to join is to log in a least once in a two week period. Some of those guilds have very active members. If you have a character that can roam around in the game you can find a guild that will happily include you as a member. If you have a master crafter you can definitely find a guild.
    You could choose today to join a guild but players without a fully leveled crater couldn't just choose to have one today and that is the difference. You could participate in the guild activities if you wanted but some players (including all new players) would be unable to participate in the crafting activity even if they wanted.
    Might as well say players that haven't become emperor can't get the same amount of rewards as players who have been emperor in the PvP events.
    These players wouldn't have to be included in the crafting bit of the event... this would only be for fully maxed crafters. For everyone else the zenithar event would work the same as before. It would work the same as during a PvP event, those with a PvP build can get more AP and would be able to make more use of the PvP event. This would do something similar for crafters, namely allowing full crafters to unlock a way to get purple zenithar boxes from master writs by making a fully maxed crafter character.

    and that is the problem. It isn't for them because the game decided it wasn't for them. Guild activity isn't for you because you decided it wasn't for you. I don't care if they make every master writ drop a box or not. I'm saying the opportunity needs to be the same for all players. You are wanting to exclude players.
    Again it isn't the same. Any player can create a PvP build in maybe twenty minutes. A fully leveled crafter is going to take months. The game is locking players out not the players choices. Crafters already get the advantage as they have a better chance of getting the master writs to drop. No need to make it so only they can benefit from those writs. It is never a good idea to just leave some players out of some aspect of an event.
    And yet, crafters are left out of the crafting event right now! :disappointed:

    Having master writs drop isn't an advantage... it's playing a crafter. Crafting requires a lot of things to even become a fully maxed crafter in the first place. Having done all that work for crafting, should mean something during a crafter's event. The first time ZOS released this event doing master writs was rewarded, so it isn't the game that decided this.

    Keep in mind, there isn't an infinite supply of master writs, so having master writs drop a zenithar box isn't that big of a deal. This removes the master writs from the game, though this may take a year or two/three. Players do not only save master writs for this event, but also for double exp events. So the rate at which master writs leave the game is quite fast, probably a lot faster than we as a community can generate them.

    Have to totally disagree with you on this, sorry.

    PS: Researching a PvP build and making a PvP build work isn't a 20 minute thing, PvP builds also take experience with that build. Which can take a long time as well, maybe even longer than all the crafting research takes.
  • Desiato
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    If addons didn't exist, I'd be more sympathetic, but both normal and master writs are trivial to grind. And though it takes a long time, it is basically effortless to research traits -- so if it were profitable to have them researched, players would.

    If I was a crafter, I'd be most upset by the fact vouchers have lost their value.

    I mean, ESO isn't rewarding enough, even outside of an event!? I wish they'd cut all rewards in half because everything is relative and I miss actual depth -- like when it was special to upgrade a set to legendary after careful consideration.

    Edited by Desiato on June 29, 2025 10:38AM
    spending a year dead for tax reasons
  • demonology89
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    This event lost all meaning after ZOS nerfed it. It does take a lot of time and effort to max out crafting. But hey, people can farm boxes at world bosses. Make it make sense.
    PS5 NA
    ESO Plus: Nope
    Favorite Activities: Cyrodiil PVP and Dungeons
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  • DenverRalphy
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    ZOS hasn't shown any real support for the crafting profession in a very long time. The outfit system and the stickerbook/transmute system have all but destroyed crafting anyway. The only thing keeping crafting from flatlining is housing/furnishing. And even that is knocked down a peg with the deluge of crown/luxury furnishings constantly rolling through.
  • Desiato
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    I was one of the original "crafters". I maxed out crafting ASAP in 2014, helped friends for years and sold services and trait items in trade guilds -- even before guild traders.

    As the game expanded, I earned a lot of gold selling furniture. I was one of the original go-to furniture guys with a nearly complete collection. I had one particular rare blueprint that made me practically famous in the housing scene.

    When crafting writs were introduced, it was intended to be a system to help players level crafting without conventional adventuring. Now crafting writs have been co-opted by addons to be easy loot every day for however long someone can tolerate the tedium of moving their character station to station.

    Receiving surveys used to be so exciting, but now they're just seen as a chore that many players want automated because they get so many from using crafting addons to streamline writs.

    When Master writs were introduced, they seemed super special and rare and it was a thrill to get them and collect vouchers. It was boring to complete them, what made them fun was the scarcity and the new realm of possibilities offered to crafters. But again, co-opted by addons.

    The same applies to crafting motifs. At first, they were mainly collected by crafters. They cost a lot, so it took a special effort. Now thanks to gift boxes, they're incredibly abundant and not special to have at all.

    Even the craft bag indirectly hurt crafters because players who performed crafting services had to sacrifice to have inventory available to provide services. Now every regular player has practically unlimited supplies.

    I don't know what you guys get out of it today, but I can't imagine it being pegged to gift boxes.

    The horrible thing that happened to the "crafting possession" is the same thing that happened to the rest of the game. Everything became watered down, easy and incredibly accessible to all players. So being a "crafter" has very little value now.

    It was certainly never about the mechanics of the crafting interface! zzzz.... or even levelling it because it's ridiculously easy to do just by deconning/researching routine gear drops. Only nirnhoned takes any kind of special effort and it's not really that once one has a single character with those traits researched.

    Unlike the other things that reward gift boxes in this event, one can't queue dozens of master writs on the spot. And thanks to addons, master writs are incredibly common.

    This isn't about crafting, it's just the same gift box stress we see almost every event. We tend to think about the problem of "loot box addiction" societally in terms of paid boxes like Crown Crates, but the reality is that gift boxes are pretty much the same thing. They are like lottery scratch cards and are literally addictive.

    If gift boxes are stressing one out, I suggest pulling back, find non-scratch card gameplay you actually enjoy. Is this why you decided to play MMOs?

    lineforlottery960.jpg
    Edited by Desiato on June 29, 2025 3:12PM
    spending a year dead for tax reasons
  • Sheridan
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    Zenithar is the deity of wealth, labor, commerce, and communication. I guess the guild group requirement is supposed to represent communication, but monster slaying definitely should not prevail over labor (crafting) during Zenithar event. Rewards from crafting are limited while rewards from world bosses are unlimited, making it feel more like Undaunted festival. Remember, "his priests have shown that the way to peace and prosperity is through earnest work and honest profit, not through war and bloodshed".
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