Now that Subclassing has given everyone the ability to run everything, is there a chance that we could look back at some skill alterations and nerfs that were made to balance class budgets and to open up playstyles and potentially reverse them?
Skills like Dark Cloak, that have near zero use case as there are now several much better health based heals available to “Nightblade”?
While just one example, I can think of several instances where a class received a major overhaul of a skill to allow for a Healer or Tank, or even more DPS on a specific class that didn’t at the time have the tools they needed.