Kelenan7368 wrote: »So my wife and I are being kicked from the game everyday. When we play together it kicks us both off simultaneously. The error code is 10.3 This has been happening daily for a couple of months now.
Does anyone know if this is a server or mod issue?
I been going through my few mods I have and turning them off does not seem to stop this.
Any Ideas or knowledge out there?
If you are both kicked off at the same time continuously, take a look at your own network. It is most likely network congestion, your router overheating, or your router rebuilding your connection. Maybe a faulty/broken router even. Could also be a problem with assigning bandwidth. Just some things to look at, but network congestion is most likely.
For gaming, I would always advice a gaming router. These gaming routers have RAM, a CPU, and have more ways to deal with heat and data load. Even when too much data is being sent simultaneously, the router places it in a queue for processing instead of discarding those data packets. Which means that instead of dropping your connection because it cannot handle the load, it adds a few ms of ping latency to your connection only when it is under heavy load. Whereas a router that cannot handle the high data load, will break the connection.
PS: Had to replace my router a few weeks ago. After a power outage it still worked, but for some reason some connections(websites) did not work until a refresh. This router was broken, even though it seemed to function mostly perfectly fine!
Not your ISP's network, your own personal LAN network. If you experience this problem with multiple ISP's, the more it points to your home LAN network being the issue.Kelenan7368 wrote: »If you are both kicked off at the same time continuously, take a look at your own network. It is most likely network congestion, your router overheating, or your router rebuilding your connection. Maybe a faulty/broken router even. Could also be a problem with assigning bandwidth. Just some things to look at, but network congestion is most likely.
For gaming, I would always advice a gaming router. These gaming routers have RAM, a CPU, and have more ways to deal with heat and data load. Even when too much data is being sent simultaneously, the router places it in a queue for processing instead of discarding those data packets. Which means that instead of dropping your connection because it cannot handle the load, it adds a few ms of ping latency to your connection only when it is under heavy load. Whereas a router that cannot handle the high data load, will break the connection.
PS: Had to replace my router a few weeks ago. After a power outage it still worked, but for some reason some connections(websites) did not work until a refresh. This router was broken, even though it seemed to function mostly perfectly fine!
No its not our network, We had been with sparklight and experiencing this problem but we just changed to Google fiber and are still experiencing this problem.
I highly doubt it is a network problem between 2 different companies.
Could be, routers have improved a lot over the years, especially gaming routers. Those prevent DC's under very high and constant load, which happens quite a bit with gaming(even more so if multiple devices are connected).freespirit wrote: »Have you checked your router though?
My son brought a super high tech router some while ago.
I have never suffered DC's that often anyway but since the new router I just don't DC ever, reading the above comments I sort of wonder if that is because of the router my son purchased?
Kelenan7368 wrote: »So my wife and I are being kicked from the game everyday. When we play together it kicks us both off simultaneously. The error code is 10.3 This has been happening daily for a couple of months now.
Does anyone know if this is a server or mod issue?
I been going through my few mods I have and turning them off does not seem to stop this.
Any Ideas or knowledge out there?
If you are both kicked off at the same time continuously, take a look at your own network. It is most likely network congestion, your router overheating, or your router rebuilding your connection. Maybe a faulty/broken router even. Could also be a problem with assigning bandwidth. Just some things to look at, but network congestion is most likely.
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Though this is possible, I would never assume this to be the case. It is better to troubleshoot and assume the issue is on the user's end.MreeBiPolar wrote: »If you are both kicked off at the same time continuously, take a look at your own network. It is most likely network congestion, your router overheating, or your router rebuilding your connection. Maybe a faulty/broken router even. Could also be a problem with assigning bandwidth. Just some things to look at, but network congestion is most likely.
<snip>
It's not a router issue, it's specifically a ESO issue. Started about the same time the last update was deployed. When you have more than one player on the same network, it gets really finicky. When you run one, everything works perfect. Makes playing with family a PITA.
And it's totally network-independent, verified, nor it is add-ons or anything (also verified with add-ons disabled).
Edit: so far, the only way to mitigate it I found is to wrap each of the clients into a separate tunnel.
MreeBiPolar wrote: »If you are both kicked off at the same time continuously, take a look at your own network. It is most likely network congestion, your router overheating, or your router rebuilding your connection. Maybe a faulty/broken router even. Could also be a problem with assigning bandwidth. Just some things to look at, but network congestion is most likely.
<snip>
It's not a router issue, it's specifically a ESO issue. Started about the same time the last update was deployed. When you have more than one player on the same network, it gets really finicky. When you run one, everything works perfect. Makes playing with family a PITA.
And it's totally network-independent, verified, nor it is add-ons or anything (also verified with add-ons disabled).
Edit: so far, the only way to mitigate it I found is to wrap each of the clients into a separate tunnel.