I like dark, realistic writing. But I’d be careful asking for more adult themes given what happened with High Isle and it’s endless dubious consent with sexuality.
I agree, but the game still does have animated beheadings which is definitely within the bounds of it's +16 'M' rating.
Some more adult content and themes would be welcome. I would like options to be more nasty to NPCs so my nefarious characters could stay in character.
I get a bit tired of helping people with their problems. I'm an adventurer, not a therapist.
Nemesis7884 wrote: »I like dark, realistic writing. But I’d be careful asking for more adult themes given what happened with High Isle and it’s endless dubious consent with sexuality.
I mean more dark, realistic and gritty with adult not sexually explicit. Its just weird for me that you have themes like sllavery, necromancy, assassination but the dialogue sounds like a childrens show on saturday morning...
I agree, but the game still does have animated beheadings which is definitely within the bounds of it's +16 'M' rating.
Some more adult content and themes would be welcome. I would like options to be more nasty to NPCs so my nefarious characters could stay in character.
I get a bit tired of helping people with their problems. I'm an adventurer, not a therapist.
Judging from the comments I read in Facebook groups about Baldur's Gate 3 most people simply can't handle playing evil. So ESO just sticks to what the majority wants.
Nemesis7884 wrote: »I like dark, realistic writing. But I’d be careful asking for more adult themes given what happened with High Isle and it’s endless dubious consent with sexuality.
I mean more dark, realistic and gritty with adult not sexually explicit. Its just weird for me that you have themes like sllavery, necromancy, assassination but the dialogue sounds like a childrens show on saturday morning...
Judging from the comments I read in Facebook groups about Baldur's Gate 3 most people simply can't handle playing evil. So ESO just sticks to what the majority wants.
Judging from the comments I read in Facebook groups about Baldur's Gate 3 most people simply can't handle playing evil. So ESO just sticks to what the majority wants.
Nemesis7884 wrote: »I like dark, realistic writing. But I’d be careful asking for more adult themes given what happened with High Isle and it’s endless dubious consent with sexuality.
I mean more dark, realistic and gritty with adult not sexually explicit. Its just weird for me that you have themes like sllavery, necromancy, assassination but the dialogue sounds like a childrens show on saturday morning...
Yeah, and vampires don’t get covered in blood after biting another player anymore. I’m all for more grit and realism, I just don’t trust ZOS ahaha.
Ragnarok0130 wrote: »Nemesis7884 wrote: »I like dark, realistic writing. But I’d be careful asking for more adult themes given what happened with High Isle and it’s endless dubious consent with sexuality.
I mean more dark, realistic and gritty with adult not sexually explicit. Its just weird for me that you have themes like sllavery, necromancy, assassination but the dialogue sounds like a childrens show on saturday morning...
Yeah, and vampires don’t get covered in blood after biting another player anymore. I’m all for more grit and realism, I just don’t trust ZOS ahaha.
Yeah but that was always strange since a good vampire wouldn’t looks like a butcher when feeding.
Ragnarok0130 wrote: »Nemesis7884 wrote: »I like dark, realistic writing. But I’d be careful asking for more adult themes given what happened with High Isle and it’s endless dubious consent with sexuality.
I mean more dark, realistic and gritty with adult not sexually explicit. Its just weird for me that you have themes like sllavery, necromancy, assassination but the dialogue sounds like a childrens show on saturday morning...
Yeah, and vampires don’t get covered in blood after biting another player anymore. I’m all for more grit and realism, I just don’t trust ZOS ahaha.
Yeah but that was always strange since a good vampire wouldn’t looks like a butcher when feeding.
tsaescishoeshiner wrote: »I didn't notice Solstice or West Weald feeling family friendly or anything, but the main quest wasn't emotionally impactful and the takeaway was "be a nice hero". I'm curious where the sense of it being family friendly comes from, as I haven't heard that. As far as if it's a trend, Sharp-as-Night's story wasn't too long ago, and it definitely handles very heavy and adult topics in its current form.
Technically, there were major character losses and sacrifices in Solstice. Although they don't come with a strong sense of loss or tragedy, and the characters don't pull me into their emotional state and difficult positions. The stakes are technically high (save the world) without being grounded in a sense of the characters' perspective and the complicated times they're living through, the tough choices to make and adaptations they've had to endure.
So potentially I think it's a shallow character issue.
That said, I just did the Russafeld quest in Summerset, and in contrast, the quest brings up matters of murder, loss, marriage, abuse of power, and the dark motives simmering under the surface. All in a side quest! The characters don't just tell us "I'm sad", we see the impact the events of the quest have on them. And that's not even a quest about saving the whole continent. Without being gritty, it was heavy and grounded and impactful, because of the characters. (If anything, there were just a few lines about heavy topics that could be cleaned up, without losing their impact and relevance.)
Anyway, I'm curious what contributed to a sense of things being family friendly. Based on the discussion here so far, one theory is that it's a bit of confirmation bias going on, as if people feel "everything is so family friendly now" and they're now seeing examples everywhere because they're thinking about it more. I feel like Solstice was mostly neutral, neither too gritty or family friendly, but the NPCs don't really convey the stakes at hand and just act like heroes, so maybe that's it.
Didn't Galen's and Sharp-as-Night's quests get a bit altered (in dialogue and found books) due to explicit references?
Didn't Galen's and Sharp-as-Night's quests get a bit altered (in dialogue and found books) due to explicit references?
The only things I recall being altered are two people being afraid that Sea Elf pirates are going to Have Advances on them and Sharp’s ex boyfriend’s makeup/demeanor was considered too insulting to gay people because it was stereotypical?
TheMajority wrote: »Didn't Galen's and Sharp-as-Night's quests get a bit altered (in dialogue and found books) due to explicit references?
The only things I recall being altered are two people being afraid that Sea Elf pirates are going to Have Advances on them and Sharp’s ex boyfriend’s makeup/demeanor was considered too insulting to gay people because it was stereotypical?
Sharp does not have an ex or a boyfriend....that's not a "boyfriend"....
TheMajority wrote: »Didn't Galen's and Sharp-as-Night's quests get a bit altered (in dialogue and found books) due to explicit references?
The only things I recall being altered are two people being afraid that Sea Elf pirates are going to Have Advances on them and Sharp’s ex boyfriend’s makeup/demeanor was considered too insulting to gay people because it was stereotypical?
Sharp does not have an ex or a boyfriend....that's not a "boyfriend"....
I thought his whole thing was being obsessive over Sharp and making him be in a one-sided relationship? Abusive relationships still are relationships. I don’t recall details though, I’m not sure how much of his quests Ive completed myself, so I may be reciting someone else’s interpretation that could be more baseless than I thought.
karthrag_inak wrote: »<hrrrumph> khajiit still wants to know where these beheadings are occurring.