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Subclassing and corpse generation/consumption
So I was asked to run Herald/Assassination/Grave Lord in an upcoming trial and thus have been practising with it a little. This is my life now: different skill lines for every trial so far!
I am pretty experienced as a necro tank in vet 4 player instances and probably an inexperienced D tier trial tank which I only play when there isn't a real tank available. I haven't ever have any problems with corpse generation/consumption and recognizing how strong it could be, didn't have a problem with the recent changes to corpse duration.
But playing with only one Necromancer skill line on a beam build makes maintaining consistently smooth rotations a challenge. The key problem is the blastbones delay combined with the short despawn time of the corpse and the length of the exhausting fatecarver channel.
I propose that in situations where there is only one corpse, it can persist for an extended period of time.
Edited by Desiato on June 6, 2025 3:02AM
spending a year dead for tax reasons