Now I could envisage THAT is an irritating thing to a lot of people, though it doesn't bother me personally. I don't use the chain attack if other players were attacking it before I did, just out of politeness.Sockmunkey wrote: »Dont be a *** and use that chain attack to literally pull a mob away from someone who clearly doesn't need the help. If you want to help, fine, help. But dont literally snatch the critter away forcing the original player to go chasing after it.
So far I've really not had that problem though. I'm finding Keen Eye is very useful for getting there first!
also don't hover spamming the interact key waiting for them to fail their try. .
lordrichter wrote: »I'm not so concerned about kill stealing as I am about people who hang back until the monster attacks me, run past me to get whatever treasure is behind the monster, then turn around and run past me again on the way out, leaving me to finish off the monster.
This is a major issue in online games.
I had suggested the following to ZOS:
- When a player enters 'n' radius of a treasure or collectable, 'flag' that as belonging to said player for 'x' seconds and/or until monsters within that radius are defeated. If they do not collect it within 'x' seconds, or the monster is not killed, it is open for someone else. A player cannot 're-flag' the object for 'x' seconds after their previous flag expires (to avoid abuse).
That would cleanly solve the issue. Feel free to suggest the same to them.
lordrichter wrote: »One thing that worries me is that after the chest is unlocked it transitions to a new chest that can be opened with a second select using "E".
Is it possible for someone to spam "E" and catch the recently unlocked chest before the person who unlocks it can get to what is inside?
lordrichter wrote: »One thing that worries me is that after the chest is unlocked it transitions to a new chest that can be opened with a second select using "E".
Is it possible for someone to spam "E" and catch the recently unlocked chest before the person who unlocks it can get to what is inside?
<snip>Sorry, this is maybe a bit of a threadjack, <snip>
While not stealing chests that others are clearing mobs to get, also don't hover spamming the interact key waiting for them to fail their try. That's just plain rude. They were there, it's theirs, even if it takes a couple of tries (lag or a long day at the office can make even a simple lock difficult). If they run out of lockpicks and leave, then have at it.