DestroyerPewnack wrote: »@Stx - Damn. I just looked at the passives, and you're absolutely right about the mega ultimate generation. 😶
All that's missing is a dps rotation that ensures you fire skills at the right time, when the passives' cooldowns end.
@AusarViled - Interesting concept. What kind of content are you going to use that for? 🤔
Front row: Blighted Blastbones, Crystal Fragments, Daedric Prey, Familiar, Twilight Tormentor
Back row: Skeletal Archer, Wall of Elements, Siphon, Familiar, Twilight Tormentor
Ultimate: Storm Atronach
Sorc can forgo Storm Calling and utilize Necro's Grave Lord, which grants: Major Berserk (team buff), Minor Prophecy (team buff), as well as Major Brutality and Sorcery (provided by Skeletal Archer), Major Savagery and Prophecy (provided by Syphon), which allows Sorc to drink other potions such as Tri-Stat or Heroism instead.
DestroyerPewnack wrote: »
GloatingSwine wrote: »If you're any class of tank you will probably now take at least one of Earthen Heart from DK for Stone Giant/Battle Roar and Soldier of Apocrypha for Runeguard in place of your old Vigor.
DestroyerPewnack wrote: »2. Taking the pets from Sorcerer, Necro and Warden, and pairing them with one set that buffs pet damage, and two proc sets that give you even more pets. Have your companion out too, why not? 😂
GimpyPorcupine wrote: »DestroyerPewnack wrote: »2. Taking the pets from Sorcerer, Necro and Warden, and pairing them with one set that buffs pet damage, and two proc sets that give you even more pets. Have your companion out too, why not? 😂
If Daedric Prey buffs Bear and Skeletal Mage by 45%, that would get really stupid really fast.
GimpyPorcupine wrote: »If Daedric Prey buffs Bear and Skeletal Mage by 45%, that would get really stupid really fast.